Photon Unity Networking(PUN)的简单使用 1(创建加入房间)
public GameObject player;string _gameVersion = "1.0";void Start () { PhotonNetwork.ConnectUsingSettings(_gameVersion ); //初始化版本号 PhotonNetwork.autoJoinLobby = false;//公开性//Defines if a...
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2018-02-10 11:12:46 ·
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