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原创 Photon Unity Networking(PUN)的简单使用 1(创建加入房间)
public GameObject player;string _gameVersion = "1.0";void Start () { PhotonNetwork.ConnectUsingSettings(_gameVersion ); //初始化版本号 PhotonNetwork.autoJoinLobby = false;//公开性//Defines if a...
2018-02-10 11:12:46 2703
原创 unity vr抓取 触碰高亮及颜色变换
给物体添加四个脚本:“VRTK_SwapControllerGrabAction”,“VRTK_FixedJointGrabAttach”,“VRTK_InteractableObject”,“VRTK_OutlineObjectCopyHighlighter”。其中“VRTK_InteractableObject”,手柄触碰到颜色变换,再添加“VRTK_OutlineObjectCopy
2017-09-29 09:37:49 3060
原创 C#——实现物体的移动(unity)
using UnityEngine;using System.Collections;public class shiftTest: MonoBehaviour {public flooat speed;float AD;floatWS;void Update(){AD = Input.GetAxis("Horizontal");//横轴WS = Input.g
2016-09-28 08:48:20 5954
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