win32 窗口 双缓冲技术 内存DC 绘制直线
测试环境: win7 64 位 vs2013
建立一个 win32 应用程序 ,空项目,名称是 HelloMemDC,
在项目中添加源文件 HelloMemDC.cpp :
内容如下:
#include <windows.h>
#include <stdlib.h>
#include <string.h>
#include <tchar.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT("HelloWin");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if (!RegisterClass(&wndclass))
{
MessageBox(NULL, TEXT("This program requires Windows NT!"),
szAppName, MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName, // window class name
TEXT("The Hello Program"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT, // initial x position
CW_USEDEFAULT, // initial y position
CW_USEDEFAULT, // initial x size
CW_USEDEFAULT, // initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL); // creation parameters
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc; //1
HDC hMemDC; //2
HBITMAP hBmpMem; //3
HBITMAP hPreBmp; //4
PAINTSTRUCT ps; //5
switch (message)
{
case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_PAINT:
{ //A
hdc = BeginPaint(hwnd, &ps); //6
hMemDC = CreateCompatibleDC(hdc); //7
hBmpMem = CreateCompatibleBitmap(hdc, 300, 200); //8
hPreBmp = (HBITMAP)SelectObject(hMemDC, hBmpMem); //9
HPEN hPen = CreatePen(PS_SOLID, 3, RGB(255, 0, 0)); //10
HPEN hOldPen = (HPEN)SelectObject(hMemDC, hPen); //11
MoveToEx(hMemDC, 0, 50, NULL); //12
LineTo(hMemDC, 200, 50); //13
SelectObject(hMemDC, hOldPen); //14
DeleteObject(hPen); //15
BitBlt(hdc, 50, 50, 300, 200, hMemDC, 0, 0, SRCCOPY); //16
SelectObject(hMemDC, hPreBmp); //17
DeleteObject(hBmpMem); //18
DeleteDC(hMemDC); //19
EndPaint(hwnd, &ps); //20
break; //21
} //22
default:
return DefWindowProc(hwnd, message, wParam, lParam);
}
return 0;
}
显示效果如下:
黑色矩形包括其中的红色直线是内存DC中的内容。
BitBlt(hdc, 50, 50, 300, 200, hMemDC, 0, 0, SRCCOPY); //16
其中50,50 是指的从 客户区的这个坐标开始绘制内存缓冲区中的内容。
注意:
根据如下的网址:
使用CreateCompatibleBitmap多次后出现内存不足的解决方法
https://blog.csdn.net/jingjing_123/article/details/5746592
先释放CDC 变量,
其次是Bitmap 变量