The BITMAPINFO structure defines the dimensions and color information for a DIB.
typedef struct tagBITMAPINFO {
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[1];
} BITMAPINFO, *PBITMAPINFO;
Members
bmiHeader
A BITMAPINFOHEADER structure that contains information about the dimensions of color format.
.
bmiColors
The bmiColors member contains one of the following:
An array of RGBQUAD. The elements of the array that make up the color table.
An array of 16-bit unsigned integers that specifies indexes into the currently realized logical palette. This use of bmiColors is allowed for functions that use DIBs. When bmiColors elements contain indexes to a realized logical palette, they must also call the following bitmap functions:
CreateDIBitmap
CreateDIBPatternBrush
CreateDIBSection
The iUsage parameter of CreateDIBSection must be set to DIB_PAL_COLORS.
The number of entries in the array depends on the values of the biBitCount and biClrUsed members of the BITMAPINFOHEADER structure.
The colors in the bmiColors table appear in order of importance. For more information, see the Remarks section.
Remarks
A DIB consists of two distinct parts: a BITMAPINFO structure describing the dimensions and colors of the bitmap, and an array of bytes defining the pixels of the bitmap. The bits in the array are packed together, but each scan line must be padded with zeroes to end on a LONG data-type boundary. If the height of the bitmap is positive, the bitmap is a bottom-up DIB and its origin is the lower-left corner. If the height is negative, the bitmap is a top-down DIB and its origin is the upper left corner.
A bitmap is packed when the bitmap array immediately follows the BITMAPINFO header. Packed bitmaps are referenced by a single pointer. For packed bitmaps, the biClrUsed member must be set to an even number when using the DIB_PAL_COLORS mode so that the DIB bitmap array starts on a DWORD boundary.
Note
The bmiColors member should not contain palette indexes if the bitmap is to be stored in a file or transferred to another application.
Unless the application has exclusive use and control of the bitmap, the bitmap color table should contain explicit RGB values.
RGBQUAD Structure
The RGBQUAD structure describes a color consisting of relative intensities of red, green, and blue.
typedef struct tagRGBQUAD {
BYTE rgbBlue;
BYTE rgbGreen;
BYTE rgbRed;
BYTE rgbReserved;
} RGBQUAD;
Members
rgbBlue
The intensity of blue in the color.
rgbGreen
The intensity of green in the color.
rgbRed
The intensity of red in the color.
rgbReserved
This member is reserved and must be zero.
Remarks
The bmiColors member of the BITMAPINFO structure consists of an array of RGBQUAD structures.