面对长时间的代码,我们是不是应该来搞点有趣的事情呢?下面我们来做一个UIView的动画效果。那么准备好了吗?我们新建一个工程
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindowalloc]initWithFrame:[[UIScreenmainScreen] bounds]];
self.window.backgroundColor = [UIColorwhiteColor];
[self.windowmakeKeyAndVisible];
[selfcreateview];
returnYES;
}
-(void)createview
{
UIView *view = [[UIViewalloc]init];
view.frame =CGRectMake(100,100, 100,100);
view.backgroundColor = [UIColorredColor];
[self.windowaddSubview:view];
//告诉系统准备一段动画
//参数1:动画名称
//参数2:传递的数据
[UIViewbeginAnimations:nilcontext:nil];
//设置动画的时长,参数单位为秒
[UIViewsetAnimationDuration:1];
//设置动画的延时时间
[UIViewsetAnimationDelay:1];
//设置动画的重复次数
[UIViewsetAnimationRepeatCount:20];
//设置动画的效果(可以根据需求)
[UIViewsetAnimationCurve:UIViewAnimationCurveLinear];
//设置代理
[UIViewsetAnimationDelegate:self];
//设置调用方法,可以在动画开启之前喝之后做点事情,就用下面两个
[UIViewsetAnimationWillStartSelector:@selector(AnimationWillStartSelector)];
[UIViewsetAnimationDidStopSelector:@selector(AnimationDodStopSelector)];
//设置动画内容,此内容写在commit之前
view.backgroundColor = [UIColorblueColor];
view.frame =CGRectMake(100,567, 100,100);
view.alpha =0;
//提交动画
[UIViewcommitAnimations];
}
//动画即将开始
-(void)AnimationWillStartSelector
{
NSLog(@"动画即将开始");
}
//动画结束
-(void)AnimationDodStopSelector
{
NSLog(@"动画结束");
}