感觉想学会DFS说到底最重要的也就是弄懂递归怎么用
#include<stdio.h>
#define X 8
#define Y 8
int chess[X][Y] = { 0 };//棋盘
bool nextxy(int* x, int* y, int count) {//x,y使用指针类型是为了直接修改
switch (count) {
case 0:
if (*x + 2 <= X - 1 && *y - 1 >= 0 && chess[*x + 2][*y - 1] == 0) {
*x += 2;
*y -= 1;
return true;
}
break;
case 1:
if (*x + 2 <= X - 1 && *y + 1 <= Y - 1 && chess[*x + 2][*y + 1] == 0) {
*x += 2;
*y += 1;
return true;
}
break;
case 2:
if (*x + 1 <= X - 1 && *y - 2 >= 0 && chess[*x + 1][*y - 2] == 0) {
*x += 1;
*y -= 2;
return true;
}
break;
case 3:
if (*x + 1 <= X - 1 && *y + 2 <= Y - 1 && chess[*x + 1][*y + 2] == 0) {
*x += 1;
*y += 2;
return true;
}
break;
case 4:
if (*x - 2 >= 0 && *y - 1 >= 0 && chess[*x - 2][*y - 1] == 0) {
*x -= 2;
*y -= 1;
return true;
}
break;
case 5:
if (*x - 2 >= 0 && *y + 1 <= Y - 1 && chess[*x - 2][*y + 1] == 0) {
*x -= 2;
*y += 1;
return true;
}
break;
case 6:
if (*x - 1 >= 0 && *y + 2 <= Y - 1 && chess[*x - 1][*y + 2] == 0) {
*x -= 1;
*y += 2;
return true;
}
break;
case 7:
if (*x - 1 >= 0 && *y - 2 >= 0 && chess[*x - 1][*y - 2] == 0) {
*x -= 1;
*y -= 2;
return true;
}
break;
default:
break;
}
return false;
}//检查周围是否可以落棋
void print() {
for (int i = 0; i < X; i++) {
for (int j = 0; j < Y; j++) {
printf("%d\t", chess[i][j]);
}
printf("\n");
}
}//输出棋盘
bool ChessBoard(int x, int y, int tag) {
int x1 = x, y1 = y, count = 0;
bool flag = false;
chess[x][y] = tag;
if (X * Y == tag) {
print();
return true;
}
while (!flag && count < 8) {
flag = nextxy(&x1, &y1, count);
count++;
}
while (flag) {
if (ChessBoard(x1, y1, tag + 1)) {
return true;
}
x1 = x;
y1 = y;
count++;
do {
flag = nextxy(&x1, &y1, count);
count++;
} while (!flag && count < 8);
}
chess[x][y] = 0;
return false;
}//使用递归实现DFS
int main() {
if (!ChessBoard(2, 0, 1)) {
printf("error!");
}
return 0;
}
输出结果: