位图内存管理
推荐使用recycle()回收位图。
Android 3.0和更高版本
下面的代码片断演示了如何现有的位图存储供以后使用。在Android 3.0或更高版本,当位图被逐出从LruCache中,该位图的软引用被放置在一个HashSet ,以备稍后可能的重用 :
使用存在的位图
Android的Android 2.2( API Level 8)和更低的版本在垃圾收集发生时,应用程序的线程会停止。这将导致应用程序出现卡顿。
Android 2.3增加了并发垃圾回收,这意味着位图不再被引用时,其内存会被回收再利用。
在Android 2.3.3( API Level 10)和较低版本中,位图的像素数据被存储在本机内存。而位图本身存储在Dalvik的堆中。本机内存中的像素数据不会以一种可预见的方式被释放,可能会导致应用程序超过其内存限制而崩溃。
到了Android 3.0( API 11) ,像素数据和关联的位图一起存储在Dalvik堆中。
Android2.3.3和更低版本推荐使用recycle()回收位图。
下面的代码片段给出了 recycle()的一个例子。它使用了引用计数(变量mDisplayRefCount mCacheRefCount)来跟踪位图是否被显示或在高速缓存中。当条件满足时回收位图
private int mCacheRefCount = 0;
private int mDisplayRefCount = 0;
...
// Notify the drawable that the displayed state has changed.
// Keep a count to determine when the drawable is no longer displayed.
public void setIsDisplayed(boolean isDisplayed) {
synchronized (this) {
if (isDisplayed) {
mDisplayRefCount++;
mHasBeenDisplayed = true;
} else {
mDisplayRefCount--;
}
}
// Check to see if recycle() can be called.
checkState();
}
// Notify the drawable that the cache state has changed.
// Keep a count to determine when the drawable is no longer being cached.
public void setIsCached(boolean isCached) {
synchronized (this) {
if (isCached) {
mCacheRefCount++;
} else {
mCacheRefCount--;
}
}
// Check to see if recycle() can be called.
checkState();
}
private synchronized void checkState() {
// If the drawable cache and display ref counts = 0, and this drawable
// has been displayed, then recycle.
if (mCacheRefCount <= 0 && mDisplayRefCount <= 0 && mHasBeenDisplayed
&& hasValidBitmap()) {
getBitmap().recycle();
}
}
private synchronized boolean hasValidBitmap() {
Bitmap bitmap = getBitmap();
return bitmap != null && !bitmap.isRecycled();
}
Android 3.0和更高版本
3.0以上版本提供了BitmapFactory.Options.inBitmap选项,当这个选项被设置时,解码方法在加载位图时会试图使用已经存在的位图,而不用再重新分配和释放内存。
使用这种方法有些需要注意的事项。
- 重复使用的位图必须与源内容(确保使用相同数量的内存)的大小相同,位图格式只能是JPEG或PNG格式(无论是资源或流) 。
- 如果nPreferredConfig 有设置,则重用的位图配置会重载这个设置。
- 尽量使用解码方法返回的位图,因为位图重用不一定能正常执行(例如,大小不匹配) 。
下面的代码片断演示了如何现有的位图存储供以后使用。在Android 3.0或更高版本,当位图被逐出从LruCache中,该位图的软引用被放置在一个HashSet ,以备稍后可能的重用 :
HashSet<SoftReference<Bitmap>> mReusableBitmaps;
private LruCache<String, BitmapDrawable> mMemoryCache;
// If you're running on Honeycomb or newer, create
// a HashSet of references to reusable bitmaps.
if (Utils.hasHoneycomb()) {
mReusableBitmaps = new HashSet<SoftReference<Bitmap>>();
}
mMemoryCache = new LruCache<String, BitmapDrawable>(mCacheParams.memCacheSize) {
// Notify the removed entry that is no longer being cached.
@Override
protected void entryRemoved(boolean evicted, String key,
BitmapDrawable oldValue, BitmapDrawable newValue) {
if (RecyclingBitmapDrawable.class.isInstance(oldValue)) {
// The removed entry is a recycling drawable, so notify it
// that it has been removed from the memory cache.
((RecyclingBitmapDrawable) oldValue).setIsCached(false);
} else {
// The removed entry is a standard BitmapDrawable.
if (Utils.hasHoneycomb()) {
// We're running on Honeycomb or later, so add the bitmap
// to a SoftReference set for possible use with inBitmap later.
mReusableBitmaps.add
(new SoftReference<Bitmap>(oldValue.getBitmap()));
}
}
}
....
}
使用存在的位图
public static Bitmap decodeSampledBitmapFromFile(String filename,
int reqWidth, int reqHeight, ImageCache cache) {
final BitmapFactory.Options options = new BitmapFactory.Options();
...
BitmapFactory.decodeFile(filename, options);
...
// If we're running on Honeycomb or newer, try to use inBitmap.
if (Utils.hasHoneycomb()) {
addInBitmapOptions(options, cache);
}
...
return BitmapFactory.decodeFile(filename, options);
}
上文的addInBitmapOptions() 方法如果找到匹配位图则为inBitmap赋值。
private static void addInBitmapOptions(BitmapFactory.Options options,
ImageCache cache) {
// inBitmap only works with mutable bitmaps, so force the decoder to
// return mutable bitmaps.
options.inMutable = true;
if (cache != null) {
// Try to find a bitmap to use for inBitmap.
Bitmap inBitmap = cache.getBitmapFromReusableSet(options);
if (inBitmap != null) {
// If a suitable bitmap has been found, set it as the value of
// inBitmap.
options.inBitmap = inBitmap;
}
}
}
// This method iterates through the reusable bitmaps, looking for one
// to use for inBitmap:
protected Bitmap getBitmapFromReusableSet(BitmapFactory.Options options) {
Bitmap bitmap = null;
if (mReusableBitmaps != null && !mReusableBitmaps.isEmpty()) {
final Iterator<SoftReference<Bitmap>> iterator
= mReusableBitmaps.iterator();
Bitmap item;
while (iterator.hasNext()) {
item = iterator.next().get();
if (null != item && item.isMutable()) {
// Check to see it the item can be used for inBitmap.
if (canUseForInBitmap(item, options)) {
bitmap = item;
// Remove from reusable set so it can't be used again.
iterator.remove();
break;
}
} else {
// Remove from the set if the reference has been cleared.
iterator.remove();
}
}
}
return bitmap;
}
最后,本方法确定是否有满足的大小标准要求的用于inBitmap的候选位图:
private static boolean canUseForInBitmap(
Bitmap candidate, BitmapFactory.Options targetOptions) {
int width = targetOptions.outWidth / targetOptions.inSampleSize;
int height = targetOptions.outHeight / targetOptions.inSampleSize;
// Returns true if "candidate" can be used for inBitmap re-use with
// "targetOptions".
return candidate.getWidth() == width && candidate.getHeight() == height;
}