fragment回退栈

package com.fragment;

import android.os.Bundle;
import android.support.v4.app.FragmentManager;
import android.support.v4.app.FragmentTransaction;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;
import android.widget.RelativeLayout;
import android.widget.Toast;

public class MainActivity extends AppCompatActivity {

    private Button button1;
    private Button button2;
    private Button button3;
    private Button button4;
    private FragmentManager manager;
    private RelativeLayout re;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        initialize();
        button1.setOnClickListener(new View.OnClickListener() {


            private F1 f1=null;

            @Override
            public void onClick(View view) {
                //模拟Activity栈的方法吧fragment加入栈,如果有该实例就不加人
                manager = getSupportFragmentManager();
                FragmentTransaction beginTransaction = manager.beginTransaction();
                if(f1==null){
                    f1 = new F1();
                    beginTransaction.add(R.id.re, f1);
                    beginTransaction.addToBackStack("1");
                }else if(f1!=null){
                    Toast.makeText(MainActivity.this, "第一次", Toast.LENGTH_SHORT).show();
                }

                beginTransaction.commit();
            }
        });
        button2.setOnClickListener(new View.OnClickListener() {
            private F2 f2=null;


            @Override
            public void onClick(View view) {
                //模拟Activity栈的方法吧fragment加入栈,如果有该实例就不加人
                manager = getSupportFragmentManager();
                FragmentTransaction beginTransaction =  manager.beginTransaction();
                if(f2==null){
                    f2 =  new F2();
                    beginTransaction.add(R.id.re, f2);
                    beginTransaction.addToBackStack("2");
                }
                beginTransaction.commit();
            }
        });
        button3.setOnClickListener(new View.OnClickListener() {
            private F3 f3=null;

            @Override
            public void onClick(View view) {
                //模拟Activity栈的方法吧fragment加入栈,如果有该实例就不加人
                manager = getSupportFragmentManager();
                FragmentTransaction beginTransaction =  manager.beginTransaction();
                if(f3==null){
                    f3=new F3();
                    beginTransaction.add(R.id.re, f3);
                    beginTransaction.addToBackStack("3");
                }

                beginTransaction.commit();
            }
        });
        button4.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                int num = getSupportFragmentManager().getBackStackEntryCount();//判断你所取得fragment所在栈的位置
                Toast.makeText(MainActivity.this, "取出f1" + num, Toast.LENGTH_SHORT).show();
                getSupportFragmentManager().popBackStackImmediate("1", 0);

            }
        });


    }

    private void initialize() {

        button1 = (Button) findViewById(R.id.button);
        button2 = (Button) findViewById(R.id.button2);
        button3 = (Button) findViewById(R.id.button3);
        button4 = (Button) findViewById(R.id.button4);
        re = (RelativeLayout) findViewById(R.id.re);
    }
}
//
activity_main

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    tools:context="com.fragment.MainActivity">

    <LinearLayout
        android:id="@+id/linearLayout1"
        android:layout_width="match_parent"

        android:layout_height="100dp"
        android:layout_alignParentLeft="true"
        android:layout_alignParentTop="true"
        android:orientation="horizontal">

        <Button
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="1"
            android:id="@+id/button" />

        <Button
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="2"
            android:id="@+id/button2" />

        <Button
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="3"
            android:id="@+id/button3" />

        <Button
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="取"
            android:id="@+id/button4" />
    </LinearLayout>

    <RelativeLayout
        android:id="@+id/re"
        android:background="@color/colorAccent"
        android:layout_width="match_parent"
        android:layout_height="300dp"
        android:layout_below="@+id/linearLayout1"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="172dp"></RelativeLayout>
</RelativeLayout>

 
  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值