Android硬编码录制视频实时添加水印

记录一下 ,在使用硬编码录制视频 ,实时的去添加水印 ;下面是效果图:

主要的流程是:先将视频流转为 bitmap 图片 ,再将图片添加上想要的水印 ,最后再将添加完水印的 bitmap 转化为 NV21 的视频流 ;

下面是 GitHub 的下载链接:https://github.com/wuqingsen/ToMp4Wu

下面是关键的代码:

    /**
     * 将拿到的预览帧数据转为bitmap添加水印 再讲bitmap转为帧数据
     * @param dst 预览的帧数据
     * @return
     */
    private byte[] dealByte(byte[] dst) {
//        YuvImage image = new YuvImage(dst, ImageFormat.NV21, CameraSettings.SRC_IMAGE_WIDTH,CameraSettings.SRC_IMAGE_HEIGHT, null)
//        ByteArrayOutputStream stream = new ByteArrayOutputStream();
//        image.compressToJpeg(new Rect(0, 0, CameraSettings.SRC_IMAGE_WIDTH,CameraSettings.SRC_IMAGE_HEIGHT), 100, stream);
//        Bitmap bitmapAll = BitmapFactory.decodeByteArray(stream.toByteArray(), 0, stream.size());

        Bitmap bitmapAll = MainActivity.myClass.nv21ToBitmap(dst, mWidth,
                mHeight);

        Bitmap bitmapAllNew = bitmapAll.copy(Bitmap.Config.ARGB_8888, true);
        Canvas canvas = new Canvas(bitmapAllNew);
        Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setColor(Color.WHITE);
        paint.setTextSize(40);
        long a = System.currentTimeMillis();
        String b = "北京市东城区雍和宫";
        canvas.drawText(a + "", 100, 100, paint);
        canvas.drawText(b, 100, 300, paint);
        byte[] newBytes = SYUtils.bitmapToNv21(bitmapAllNew, mWidth, mHeight);
        if (newBytes != null) {
            return newBytes;
        } else {
            return null;
        }
    }

 

下面是工具类 SYUtils 中的代码:

package com.example.liuyan.testtomp4;

import android.graphics.Bitmap;

/**
 * wuqingsen on 2020-12-11
 * Mailbox:1243411677@qq.com
 * annotation:
 */
public class SYUtils {

    //bitmap转为视频流
    public static byte[] bitmapToNv21(Bitmap src, int width, int height) {
        if (src != null && src.getWidth() >= width && src.getHeight() >= height) {
            int[] argb = new int[width * height];
            src.getPixels(argb, 0, width, 0, 0, width, height);
            return argbToNv21(argb, width, height);
        } else {
            return null;
        }
    }

    private static byte[] argbToNv21(int[] argb, int width, int height) {
        int frameSize = width * height;
        int yIndex = 0;
        int uvIndex = frameSize;
        int index = 0;
        byte[] nv21 = new byte[width * height * 3 / 2];
        for (int j = 0; j < height; ++j) {
            for (int i = 0; i < width; ++i) {
                int R = (argb[index] & 0xFF0000) >> 16;
                int G = (argb[index] & 0x00FF00) >> 8;
                int B = argb[index] & 0x0000FF;
                int Y = (66 * R + 129 * G + 25 * B + 128 >> 8) + 16;
                int U = (-38 * R - 74 * G + 112 * B + 128 >> 8) + 128;
                int V = (112 * R - 94 * G - 18 * B + 128 >> 8) + 128;
                nv21[yIndex++] = (byte) (Y < 0 ? 0 : (Y > 255 ? 255 : Y));
                if (j % 2 == 0 && index % 2 == 0 && uvIndex < nv21.length - 2) {
                    nv21[uvIndex++] = (byte) (V < 0 ? 0 : (V > 255 ? 255 : V));
                    nv21[uvIndex++] = (byte) (U < 0 ? 0 : (U > 255 ? 255 : U));
                }

                ++index;
            }
        }
        return nv21;
    }
}

 

下面是工具类 MyClass 中的代码:

package com.example.liuyan.testtomp4;

import android.content.Context;
import android.graphics.Bitmap;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RenderScript;
import android.renderscript.ScriptIntrinsicYuvToRGB;
import android.renderscript.Type;

/**
 * wuqingsen on 2020-12-11
 * Mailbox:1243411677@qq.com
 * annotation:
 */
public class MyClass {
    private RenderScript rs;
    private ScriptIntrinsicYuvToRGB yuvToRgbIntrinsic;
    private Type.Builder yuvType, rgbaType;
    private Allocation in, out;
    public MyClass(Context context) {
        rs = RenderScript.create(context);
        yuvToRgbIntrinsic = ScriptIntrinsicYuvToRGB.create(rs, Element.U8_4(rs));
    }
    public Bitmap nv21ToBitmap(byte[] nv21, int width, int height){
        if (yuvType == null){
            yuvType = new Type.Builder(rs, Element.U8(rs)).setX(nv21.length);
            in = Allocation.createTyped(rs, yuvType.create(), Allocation.USAGE_SCRIPT);
            rgbaType = new Type.Builder(rs, Element.RGBA_8888(rs)).setX(width).setY(height);
            out = Allocation.createTyped(rs, rgbaType.create(), Allocation.USAGE_SCRIPT);
        }
        in.copyFrom(nv21);
        yuvToRgbIntrinsic.setInput(in);
        yuvToRgbIntrinsic.forEach(out);
        Bitmap bmpout = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
        out.copyTo(bmpout);
        return bmpout;
    }
}

 

 

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