poj 2002 Squares
Squares
Squares
Time Limit: 3500MS | Memory Limit: 65536KB | 64bit IO Format: %I64d & %I64u |
Description
A square is a 4-sided polygon whose sides have equal length and adjacent sides form 90-degree angles. It is also a polygon such that rotating about its centre by 90 degrees gives the same polygon. It is not the only polygon with the latter property, however, as a regular octagon also has this property.
So we all know what a square looks like, but can we find all possible squares that can be formed from a set of stars in a night sky? To make the problem easier, we will assume that the night sky is a 2-dimensional plane, and each star is specified by its x and y coordinates.
So we all know what a square looks like, but can we find all possible squares that can be formed from a set of stars in a night sky? To make the problem easier, we will assume that the night sky is a 2-dimensional plane, and each star is specified by its x and y coordinates.
Input
The input consists of a number of test cases. Each test case starts with the integer n (1 <= n <= 1000) indicating the number of points to follow. Each of the next n lines specify the x and y coordinates (two integers) of each point. You may assume that the points are distinct and the magnitudes of the coordinates are less than 20000. The input is terminated when n = 0.
Output
For each test case, print on a line the number of squares one can form from the given stars.
Sample Input
4 1 0 0 1 1 1 0 0 9 0 0 1 0 2 0 0 2 1 2 2 2 0 1 1 1 2 1 4 -2 5 3 7 0 0 5 2 0
Sample Output
1 6 1
题意:给你若干个点,让你找出这些点可以组成正方形的个数。
分析:如果暴力的话时间复杂度为O(n^4)肯定会 TLE ,这里使用了hash查找。不过也有二分做的。。
Problem: M | User: sdau_09_zys | |
Memory: 1352 KB | Time: 969 MS | |
Language: G++ | Result: Accepted | |
Public: |
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <cstring>
using namespace std;
struct Point
{
int x,y;
}p[1001];
const int size=22000;
/**
* hash表为啥要开到22000?
* 题目中给的两点的距离小于20000,
* 到原点的距离完全可能大于20000,
* 这里有猜测的意味。
***/
struct Node
{
Node():next(0){}//对next初始化
int x,y;
Node * next;
}hash[size];//拉链法的hash表
bool findPoint(int x,int y)
{
int key=(x*x+y*y)%size;
Node *pt=&hash[key];
while(pt->next)
{
if(pt->next->x==x&&pt->next->y==y)return true;
pt=pt->next;
}
return false;
}
int main()
{
int n,i,j,key,x,y,x1,y1,x2,y2,ans;
Node* tem;
Node* pt;
while(scanf("%d",&n),n)
{
ans=0;
memset(hash,0,sizeof hash);
for(i=0;i<n;i++)
{
scanf("%d %d",&p[i].x,&p[i].y);
tem=new Node;
tem->x=p[i].x;tem->y=p[i].y;
key=(p[i].x*p[i].x+p[i].y*p[i].y)%size;
//用到原点的距离作为hash函数
pt=&hash[key];
while(pt->next)
{
pt=pt->next;
}
pt->next=tem;
}
for(i=0;i<n-1;i++)
{
for(j=i+1;j<n;j++)
{
x=p[i].x-p[j].x;
y=p[i].y-p[j].y;
//斜下方的正方形
x1=p[i].x+y;
y1=p[i].y-x;
x2=p[j].x+y;
y2=p[j].y-x;
if(findPoint(x1,y1)&&findPoint(x2,y2))ans++;
//斜上方的正方形
x1=p[i].x-y;
y1=p[i].y+x;
x2=p[j].x-y;
y2=p[j].y+x;
if(findPoint(x1,y1)&&findPoint(x2,y2))ans++;
}
}
printf("%d\n",ans>>2);//为啥要除以4呢?是因为正方形的4个边都会被枚举一次
}
}