def get_uniformity_kpoint(n):
kPoints = []
for i in range(n):
for j in range(n):
kPoints.append(i/n * rec[0] + j/n * rec[1])
np.save("kPoints.npy", np.array(kPoints))
return kPoints
沿倒格式平行四边形均匀取点。进行前面计算。
通过平移的方法,还原出整个布里渊区。
import numpy as np
import matplotlib.cm as cm
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d.axes3d import Axes3D
from matplotlib.ticker import LinearLocator, FormatStrFormatter
basis_vector = [[1.37287871,1.37287871,-2.74575742],[-2.74575742,1.37287871,1.37287871],[13.36629497,13.36629497,13.36629497]]
V = np.dot(basis_vector[0], np.cross(basis_vector[1], basis_vector[2]) )
rec = [np.cross(basis_vector[1], basis_vector[2]) * 2 * np.pi / V,
np.cross(basis_vector[2], basis_vector[0]) * 2 * np.pi / V,
np.cross(basis_vector[0], basis_vector[1]) * 2 * np.pi / V]
print(rec)
nk