04-树7 二叉搜索树的操作集 (30 分)
本题要求实现给定二叉搜索树的5种常用操作。
函数接口定义:
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
其中BinTree
结构定义如下:
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
- 函数
Insert
将X
插入二叉搜索树BST
并返回结果树的根结点指针; - 函数
Delete
将X
从二叉搜索树BST
中删除,并返回结果树的根结点指针;如果X
不在树中,则打印一行Not Found
并返回原树的根结点指针; - 函数
Find
在二叉搜索树BST
中找到X
,返回该结点的指针;如果找不到则返回空指针; - 函数
FindMin
返回二叉搜索树BST
中最小元结点的指针; - 函数
FindMax
返回二叉搜索树BST
中最大元结点的指针。
裁判测试程序样例:
#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal( BinTree BT ); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal( BinTree BT ); /* 中序遍历,由裁判实现,细节不表 */
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf("%d", &N);
for ( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("\n");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found\n", X);
else {
printf("%d is found\n", Tmp->Data);
if (Tmp==MinP) printf("%d is the smallest key\n", Tmp->Data);
if (Tmp==MaxP) printf("%d is the largest key\n", Tmp->Data);
}
}
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("\n");
return 0;
}
/* 你的代码将被嵌在这里 */
输入样例:
10
5 8 6 2 4 1 0 10 9 7
5
6 3 10 0 5
5
5 7 0 10 3
输出样例:
Preorder: 5 2 1 0 4 8 6 7 10 9
6 is found
3 is not found
10 is found
10 is the largest key
0 is found
0 is the smallest key
5 is found
Not Found
Inorder: 1 2 4 6 8 9
其中删除操作比较难
#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode {
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal(BinTree BT); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal(BinTree BT); /* 中序遍历,由裁判实现,细节不表 */
BinTree Insert(BinTree BST, ElementType X);
BinTree Delete(BinTree BST, ElementType X);
Position Find(BinTree BST, ElementType X);
Position FindMin(BinTree BST);
Position FindMax(BinTree BST);
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf_s("%d", &N);
for (i = 0; i<N; i++) {
scanf_s("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("\n");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf_s("%d", &N);
for (i = 0; i<N; i++) {
scanf_s("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found\n", X);
else {
printf("%d is found\n", Tmp->Data);
if (Tmp == MinP) printf("%d is the smallest key\n", Tmp->Data);
if (Tmp == MaxP) printf("%d is the largest key\n", Tmp->Data);
}
}
scanf_s("%d", &N);
for (i = 0; i<N; i++) {
scanf_s("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("\n");
return 0;
}
BinTree Insert(BinTree BST, ElementType X)
{
if (!BST)
{
BST = (BinTree)malloc(sizeof(struct TNode));
BST->Data = X;
BST->Left = BST->Right = NULL;
}
else
{
if (X < BST->Data)
{
BST->Left = Insert(BST->Left, X);
}
else if (X > BST->Data)
{
BST->Right = Insert(BST->Right, X);
}
}
return BST;
}
Position Find(BinTree BST, ElementType X)
{
while (BST)
{
if (X > BST->Data)
{
BST = BST->Right;
}
else if (X < BST->Data)
{
BST = BST->Left;
}
else
{
return BST;
}
}
return NULL;
}
Position FindMin(BinTree BST)
{
while (BST)
{
if (!BST->Left)
{
return BST;
}
else
{
BST = BST->Left;
}
}
return NULL;
}
Position FindMax(BinTree BST)
{
while (BST)
{
if (!BST->Right)
{
return BST;
}
else
{
BST = BST->Right;
}
}
return NULL;
}
BinTree Delete(BinTree BST, ElementType X)
{
Position Tmp;
if (!BST)
{
printf("Not Found\n");
}
else if (X < BST->Data)
{
BST->Left = Delete(BST->Left, X);
}
else if (X > BST->Data)
{
BST->Right = Delete(BST->Right, X);
}
// 找到要删除的节点
else
{
// 如果被删除节点有子数,寻找下一个节点填充删除节点
if (BST->Left && BST->Right)
{
Tmp = FindMin(BST->Right); // 在被删除节点的右子数中找最小的元素填充删除节点
BST->Data = Tmp->Data;
BST->Right = Delete(BST->Right, BST->Data); // 在被删除节点的右子数删除
}
else
{
// 如果被删除结点有一个或者没有子节点
Tmp = BST;
if (!BST->Left)
{
BST = BST->Right;
}
else if (!BST->Right)
{
BST = BST->Left;
}
free(Tmp);
}
}
return BST;
}
void PreorderTraversal(BinTree BT)
{
if (!BT)
return;
printf(" %d", BT->Data);
PreorderTraversal(BT->Left);
PreorderTraversal(BT->Right);
}
void InorderTraversal(BinTree BT)
{
if (!BT)
return;
PreorderTraversal(BT->Left);
printf(" %d", BT->Data);
PreorderTraversal(BT->Right);
}