// ThreadPool.h
#ifndef THREAD_POOL_H
#define THREAD_POOL_H
#include <condition_variable>
#include <functional>
#include <future>
#include <memory>
#include <mutex>
#include <queue>
#include <stdexcept>
#include <thread>
#include <vector>
class ThreadPool
{
public:
ThreadPool(size_t);
template <class F, class... Args>
auto enqueue(F&& f, Args&&... args) -> std::future<typename std::result_of<F(Args...)>::type>;
~ThreadPool();
private:
// need to keep track of threads so we can join them
std::vector<std::thread> workers;
// the task queue
std::queue<std::function<void()> > tasks;
// synchronization
std::mutex queue_mutex;
std::condition_variable condition;
bool stop;
};
// the constructor just launches some amount of workers
inline ThreadPool::ThreadPool(size_t threads) : stop(false)
{
for (size_t i = 0; i < threads; ++i)
workers.emplace_back(
[this]
{
for (;;)
{
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(this->queue_mutex);
this->condition.wait(lock, [this] { return this->stop || !this->tasks.empty(); });
if (this->stop && this->tasks.empty())
return;
task = std::move(this->tasks.front());
this->tasks.pop();
}
task();
}
});
}
// add new work item to the pool
template <class F, class... Args>
auto ThreadPool::enqueue(F&& f, Args&&... args) -> std::future<typename std::result_of<F(Args...)>::type>
{
using return_type = typename std::result_of<F(Args...)>::type;
auto task = std::make_shared<std::packaged_task<return_type()> >(std::bind(std::forward<F>(f), std::forward<Args>(args)...));
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock(queue_mutex);
// don't allow enqueueing after stopping the pool
if (stop)
throw std::runtime_error("enqueue on stopped ThreadPool");
tasks.emplace([task]() { (*task)(); });
}
condition.notify_one();
return res;
}
// the destructor joins all threads
inline ThreadPool::~ThreadPool()
{
{
std::unique_lock<std::mutex> lock(queue_mutex);
stop = true;
}
condition.notify_all();
for (std::thread& worker : workers)
worker.join();
}
#endif#
// example.cpp
#include <chrono>
#include <iostream>
#include <vector>
#include "ThreadPool.h"
void print(int i)
{
std::cout << i << std::endl;
}
int main()
{
ThreadPool pool(4);
for (size_t i = 0; i < 10; i++)
{
std::this_thread::sleep_for(std::chrono::milliseconds(i));
pool.enqueue(print, i);
}
// std::vector<std::future<int> > results;
// for (int i = 0; i < 8; ++i)
// {
// results.emplace_back(pool.enqueue(
// [i]
// {
// std::cout << "hello " << i << std::endl;
// std::this_thread::sleep_for(std::chrono::seconds(1));
// std::cout << "world " << i << std::endl;
// return i * i;
// }));
// }
// for (auto&& result : results)
// std::cout << result.get() << ' ';
// std::cout << std::endl;
return 0;
}