一。回合制游戏 加暴击 掉落 二。柜台商品管理系统

一。

package java2;

import java.util.Random;

/**
 * 玩家类
 * 属性:名字 类型 血量 防御值 攻击力
 * 方法: 自我介绍  pk
 */
public class Demo4 {
    //封装 :把属性设为私有 提供公共的get和set方法简介访问,提高安全性
    private  String  name;//姓名
    private  String type;//类别 :战士 法师
    private  int life;//生命
    private  int degense;//防御
    private  int attack;//攻击力

    Random a=new Random();

    Random b=new Random();

    Random c=new Random();

    public void say(){
        System.out.println("我叫"+name+",是一个"+type);
        System.out.println(",生命值高达"+life+",防御值"+degense+",攻击力"+attack);
    }

    /**
     * 我方开启的战斗
     *
     * @param p 敌对玩家
     */
    public void pk(Demo4 p){
        int flag=0;//默认我方先攻击
        while (true){
            //显示战斗人员的信息
            this.say();
            p.say();
            //定义一个标记 0我方攻击 1敌方攻击

            if (flag==0) {
                //战斗 我方攻击力-敌方防御力=伤害
                int harm = this.attack - p.degense;
                int t = b.nextInt(2);
                if (t!=0){
                    System.out.println(p.name + "掉血" + harm);
                    p.life -= harm;
                }else{
                    System.out.println("伤害产生了暴击");
                    System.out.println(p.name + "掉血" + harm*2);
                    p.life -= harm*2;
                }


                flag=1;
            }else{
                //战斗 敌方攻击力-我方防御力=伤害
                int harm=p.attack-this.degense;
                int r=c.nextInt(2);
                if (r!=0){
                    System.out.println(this.name + "掉血" + harm);
                    this.life -= harm;
                }else{
                    System.out.println("伤害产生了暴击");
                    System.out.println(this.name + "掉血" + harm*2);
                    this.life -= harm*2;
                }
                flag=0;
            }
            //直到一方死亡
            //血量《=0,战斗结束
            if(this.life<0){
                System.out.println(p.name+"打败了"+this.name);
                break;
            }
            if (p.life<0){
                System.out.println(this.name+"打败了"+p.name);
                break;
            }
            //线程休眠
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        String []str={"屠龙宝刀","绿毒裁决","鸟盾","自宫刀","快🗡","电刀","闪电","黄刀","2金币","3金币","4金币","5金币","6金币","7金币","8金币","9金币","10金币","100金币","1金币"};
            for (int x=0;x<str.length;x++){
            x=a.nextInt(19);
            System.out.println("恭喜你获得一件:"+str[x]);
            break;
        }

    }



    //构造器(如果定义有参的构造器 一定定义一个无参的构造器)


    public Demo4(String name, String type, int life, int degense, int attack) {
        this.name = name;
        this.type = type;
        this.life = life;
        this.degense = degense;
        this.attack = attack;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getType() {
        return type;
    }

    public void setType(String type) {
        this.type = type;
    }

    public int getLife() {
        return life;
    }

    public void setLife(int life) {
        this.life = life;
    }

    public int getDegense() {
        return degense;
    }

    public void setDegense(int degense) {
        this.degense = degense;
    }

    public int getAttack() {
        return attack;
    }

    public void setAttack(int attack) {
        this.attack = attack;
    }
}
package java2;

/**
 * 测试玩家类
 * 创建玩家对象pk
 */
public class Playertest {
    public static void main(String[] args) {
        Demo4 p1 = new Demo4("龙奶妈", "法师", 100, 25, 35);
        Demo4 p2 = new Demo4("龙天天", "师法", 70, 12, 40);

    //战斗
        p1.pk(p2);
    }
}

二。

package java2;

public class Counter {


    private Goods[]goodses = new Goods[10];
     int num=10;



    public  Counter(){
        this.goodses[0]=new Goods(1001,"巧克力",25,"美味可口,恋爱必备!");
        this.goodses[1]=new Goods(1002,"卫龙辣条",1,"隔壁小孩馋哭了!");
        num=2;//相当于两个商品
    }
    public void show(){
    for (Goods gd: goodses){
        if (gd !=null){
            System.out.println(gd);
        }
    }

    }
}
package java2;

public class CounterTest {
    public static void main(String[] args) {
        Counter counter=new Counter();
        counter.show();;
    }
}
package java2;

/**
 * 实体类:Goods
 * 		属性
 * 			id 商品编号
 * 			goodsName 商品名称
 * 			price 商品价格
 * 			desc 商品描述
 */
public class Goods {
    private  int id;
    private  String goodsName;
    private  int price;
    private  String desc;







    public Goods(int id, String goodsName, int price, String desc) {
        this.id = id;
        this.goodsName = goodsName;
        this.price = price;
        this.desc = desc;
    }

    @Override
    public String toString() {
        return "Goods{" +
                "id=" + id +
                ", goodsName='" + goodsName + '\'' +
                ", price=" + price +
                ", desc='" + desc + '\'' +
                '}';
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }
}

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