依然是最小生成树。。被这题坑了好多次,首先sample output竟然是错的!!做到现在还没碰到过,第一次碰到。还有个坑是test case不止一个,别被迷惑了,开始我还以为处理一个case就行了,后来看了别人的代码才发现。最关键的问题是我在用prim算法和kruscal算法上纠结了好久。。开始用prim算法提交WA,以为这题不能用prim,后来发现两种算法都是可以的。。我了个去啊,各种坑爹难以言说。。懒的打字了,kruscal算法还没看过,明天看看吧,把剩下的最小生成树题搞搞
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
int main()
{
int n, m, i, j, x, y, z;
while (scanf("%d %d", &n, &m) != EOF)
{
int **a = malloc((n + 1) * sizeof(int *));
for (i = 0; i <= n; i++)
{
a[i] = malloc((n + 1) * sizeof(int));
for (j = 0; j <= n; j++)
a[i][j] = 0;
}
while (m--)
{
scanf("%d %d %d", &x, &y, &z);
a[x][y] = z;
}
int k[1001], d[1001], p[1001];
memset(k, 0, 1001 * sizeof(int));
memset(p, 0, 1001 * sizeof(int));
for (i = 0; i < 1001; i++)
d[i] = 9999999;
d[1] = 0;
int min, now = 1, next;
for (i = 1; i <= n; i++)
{
k[now] = 1;
min = 9999999;
for (j = 1; j <= n; j++)
{
if (a[now][j] || a[j][now])
{
int dd = a[now][j] ? a[now][j] : a[j][now];
if (!k[j] && dd < d[j])
{
d[j] = dd;
p[j] = now;
}
}
if (!k[j] && d[j] < min)
{
min = d[j];
next = j;
}
}
now = next;
}
int maxd = -1;
for (i = 1; i <= n; i++)
if (p[i])
{
int dd = a[i][p[i]] ? a[i][p[i]] : a[p[i]][i];
if (dd > maxd)
maxd = dd;
}
printf("%d\n%d\n", maxd, n - 1);
for (i = 1; i <= n; i++)
if (p[i])
{
if (a[p[i]][i])
printf("%d %d\n", p[i], i);
else
printf("%d %d\n", i, p[i]);
}
for (i = 0; i <= n; i++)
free(a[i]);
free(a);
}
return 0;
}
又用kruskal算法实现了一遍,发现比prim简单,用了不相交集的路径压缩和按秩合并,名字挺唬人,算法导论的算法非常简洁明了,让人一目了然,照着实现了一遍。。不过时间界分析没看。。太复杂了,目前先熟悉算法,上代码
#include<stdio.h>
#include<stdlib.h>
struct VertexStruct
{
int index;
struct VertexStruct *parent;
int rank;
};
typedef struct VertexStruct *Vertex;
struct Edge
{
Vertex u;
Vertex v;
int d;
int in_tree;
};
Vertex make_set(int index)
{
Vertex v = malloc(sizeof(struct VertexStruct));
v->index = index;
v->parent = v;
v->rank = 0;
return v;
}
void link(Vertex x, Vertex y)
{
if (x->rank > y->rank)
y->parent = x;
else
{
x->parent = y;
if (x->rank == y->rank)
y->rank++;
}
}
Vertex find_set(Vertex x)
{
if (x != x->parent)
x->parent = find_set(x->parent);
return x->parent;
}
void union_set(Vertex x, Vertex y)
{
link(find_set(x), find_set(y));
}
int cmp_kruskal(const void *p1, const void *p2)
{
struct Edge *e1 = (struct Edge *) p1;
struct Edge *e2 = (struct Edge *) p2;
return e1->d - e2->d;
}
int main()
{
int n, m;
while (scanf("%d %d", &n, &m) != EOF)
{
int i;
Vertex *v_array = malloc(n * sizeof(Vertex));
struct Edge *e_array = malloc(m * sizeof(struct Edge));
for (i = 0; i < n; i++)
v_array[i] = make_set(i + 1);
for (i = 0; i < m; i++)
{
int a, b, c;
scanf("%d %d %d", &a, &b, &c);
e_array[i].u = v_array[a - 1];
e_array[i].v = v_array[b - 1];
e_array[i].d = c;
e_array[i].in_tree = 0;
}
qsort(e_array, m, sizeof(struct Edge), cmp_kruskal);
int max;
for (i = 0; i < m; i++)
{
struct Edge *e = &e_array[i];
if (find_set(e->u) != find_set(e->v))
{
e->in_tree = 1;
union_set(e->u, e->v);
max = e->d;
}
}
printf("%d\n%d\n", max, n - 1);
for (i = 0; i < m; i++)
{
struct Edge *e = &e_array[i];
if (e->in_tree)
printf("%d %d\n", e->u->index, e->v->index);
}
for (i = 0; i < n; i++)
free(v_array[i]);
free(v_array);
free(e_array);
}
return 0;
}