using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; namespace ConsoleApplication1 { class Program { class People { public string Name { get; set; } public string ID { get; set; } public override string ToString() { return "Name: " + Name + ", ID: " + ID; } } static void Main(string[] args) { int[] arr = { 1,2,3}; foreach (int items in arr) { Console.Write(items + " "); } Console.WriteLine(); int[] arr2 = new int[] { 1,2,3}; foreach (int items in arr2) { Console.Write(items + " "); } Console.WriteLine(); People p = new People{Name="how",ID="C"}; People[] pArr = new People[]{ new People{Name="hi", ID="A"}, new People{Name="hello", ID="B"} }; foreach (People item in pArr) { Console.WriteLine(item.ToString()); } Console.WriteLine(); } } } GraphicsPath path; path = new GraphicsPath(new Point[]{ new Point(10,10), new Point(150,10), new Point(200,150), new Point(10,150), new Point(200,160) }, new byte[] { (byte)PathPointType.Start, (byte)PathPointType.Line, (byte)PathPointType.Line, (byte)PathPointType.Line, (byte)PathPointType.Line } ); e.Graphics.DrawPath(Pens.Black, path);