Flash中使用摄像头,个人感觉比silverlight要更容易
时间轴第一帧上敲以下代码就可以了:
//import fl.controls.Label;
//var camera:Camera = Camera.getCamera();
//trace(camera==null?"未检测到摄像头":"已安装了摄像头");
var W:int=stage.stageWidth;//场景的原始宽度
var H:int=stage.stageHeight;//场景的原始高度
stage.scaleMode=StageScaleMode.NO_SCALE;//舞台禁止缩放,但是好
象没效果?
var video:Video;
var camera:Camera=Camera.getCamera();
if (camera==null) {
trace("未检测到摄像头!");
lbl1.text="未检测到摄像头!";
btnCapture.visible=false;
} else {
camera.addEventListener
(ActivityEvent.ACTIVITY,activityHander);
video=new Video(camera.width,camera.height);
trace("视频宽度:" + camera.width + ",视频高度:" +
camera.height);
video.attachCamera(camera);
//定位到水平中心点
video.x = (W - video.width) /2;
video.y=10;
addChild(video);//加载到当前舞台中
btnCapture.x = (W - btnCapture.width) /2;
btnCapture.y=video.y+video.height+5;
btnCapture.addEventListener(MouseEvent.CLICK,captureImage);
}
function activityHander(e:ActivityEvent):void {
trace("activityHander:" + e);
}
var dp:DataProvider = new DataProvider();
function captureImage(e:MouseEvent):void {
//trace("你点击了按钮");
var bit:BitmapData=new BitmapData(video.width,video.height);
bit.draw(video);
var bmp:Bitmap=new Bitmap(bit);
//bmp.y=btnCapture.y+btnCapture.height+10;
//bmp.x = (W - bmp.width) /2;
var d:Date = new Date();
dp.addItem({label:"截图" + d.getFullYear() + d.getMonth() +
d.getDay() + d.getHours() + d.getMinutes() + d.getSeconds() +
d.getMilliseconds(),source:bmp});
//addChild(bmp);
tilelst1.dataProvider = dp;
}
stop();
运行效果图: