打字游戏代码

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace TestGame
{
    public partial class Form1 : Form
    {
        MoveLable ml;
        public Form1()
        {
            Form1.CheckForIllegalCrossThreadCalls = false;
            InitializeComponent();
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            Random random = new Random();
            int num = random.Next(65,90);
            char text = (char)num;
            Label lab = new Label();
            lab.Text = text.ToString();
            lab.Image = Image.FromFile("Corel_PhotoPaint.ico");
            lab.AutoSize = false;
            lab.Size = new Size(48, 48);
            lab.TextAlign = ContentAlignment.MiddleCenter;
            int left = random.Next(this.Width);
         
            lab.Location = new Point(left, 0);
            //将空件添加到窗体上
            this.Controls.Add(lab);

            ml = new MoveLable();
            ml.la = lab;
            ml.maxHeight = this.Height;
          
            Thread thread = new Thread(new ThreadStart(ml.move));
            ThreadHelper.list.Add(thread);
          
            thread.Start();
        }

        private void Form1_KeyDown(object sender, KeyEventArgs e)
        {
            char key =(char)(Convert.ToInt32(e.KeyCode));
            foreach (Control var in this.Controls)
            {
                if (var is Label)
                {
                    if (var.Text==key.ToString().ToUpper())
                    {
                        var.Dispose();
                    }
                }
            }
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            //Label la = new Label();
            //la.Text = "A";
            //la.AutoSize = false;
            //la.Size = new Size(50, 50);
            //la.Image = Image.FromFile(@"D:/TestGame/Winter.jpg");
            //la.Location = new Point(300, 50);
            //this.Controls.Add(la);
        }

        private void button1_Click(object sender, EventArgs e)
        {
          
        }

        private void button2_Click(object sender, EventArgs e)
        {
          
        }

        private void 暂停ToolStripMenuItem_Click(object sender, EventArgs e)
        {
 timer1.Enabled = false;
            foreach (Thread var in ThreadHelper.list)
            {
                var.Suspend();
            }
        }

        private void 继续ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            timer1.Enabled = true;
            foreach (Thread var in ThreadHelper.list)
            {
                var.Resume();
            }
        }
    }
}

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