seqStack.h
#ifndef _SEQSTACK_H_
#define _SEQSTACK_H_
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#define MAX 1024
struct SStack
{
void *data[MAX];
//栈的元素个数
int m_Size;
};
typedef void *seqStack;
//测试数据
struct Person
{
char name[64];
int age;
};
//初始化栈
extern seqStack init_SeqStack();
//入栈
extern void push_SeqStack(seqStack stack, void *data);
//出栈
extern void pop_SeqStack(seqStack stack);
//获取栈顶元素
extern void *top_SeqStack(seqStack stack);
//栈的大小
extern int size_SeqStack(seqStack stack);
//判断栈是否为空
extern int isEmpty_SeqStack(seqStack stack);
//销毁栈
extern void destory_SeqStack(seqStack stack);
#endif // ! _SEQSTACK_H_
seqStack.c
#include "seqStack.h"
//初始化栈
seqStack init_SeqStack()
{
struct SStack *stack = malloc(sizeof(struct SStack));
if (stack == NULL)
{
perror("malloc");
return NULL;
}
//清空数组中每个元素
memset(stack->data, 0, sizeof(seqStack)*MAX);
stack->m_Size = 0;
return stack;
}
//入栈
void push_SeqStack(seqStack stack, void *data)
{
if (stack == NULL || data == NULL)
return;
//判断是否已经栈满
struct SStack *myStack = stack;
if (myStack->m_Size == MAX)
return;
myStack->data[myStack->m_Size] = data;//入栈尾插
myStack->m_Size++;//更新栈大小
return;
}
//出栈
void pop_SeqStack(seqStack stack)
{
if (stack == NULL)
{
return;
}
//如果是空栈 不执行出栈
struct SStack *myStack = stack;
if (myStack->m_Size <= 0)
{
return;
}
//执行出栈
myStack->data[myStack->m_Size - 1] = NULL;
//更新栈的大小
myStack->m_Size--;
return;
}
//获取栈顶元素
void *top_SeqStack(seqStack stack)
{
if (stack == NULL)
{
return NULL;
}
struct SStack *myStack = stack;
//如果是空栈 返回NULL
if (myStack->m_Size == 0)
{
return NULL;
}
return myStack->data[myStack->m_Size - 1];
}
//栈的大小
int size_SeqStack(seqStack stack)
{
if (stack == NULL)
{
return -1;
}
struct SStack *myStack = stack;
return myStack->m_Size;
}
//判断栈是否为空
int isEmpty_SeqStack(seqStack stack)
{
if (stack == NULL)
{
return -1;//真
}
struct SStack *myStack = stack;
if (myStack->m_Size <= 0)
{
return 1;//真
}
return 0;//返回假 代表不是空栈
}
//销毁栈
void destory_SeqStack(seqStack stack)
{
if (stack == NULL)
{
return;
}
free(stack);
stack = NULL;
return;
}
main.c
#include "seqStack.h"
void test01()
{
//准备数据
struct Person p1 = { "aaa", 18 };
struct Person p2 = { "bbb", 19 };
struct Person p3 = { "ccc", 20 };
struct Person p4 = { "ddd", 21 };
struct Person p5 = { "eee", 22 };
//初始化栈
seqStack stack = init_SeqStack();
//入栈
push_SeqStack(stack, &p1);
push_SeqStack(stack, &p2);
push_SeqStack(stack, &p3);
push_SeqStack(stack, &p4);
push_SeqStack(stack, &p5);
while (isEmpty_SeqStack(stack) == 0)//栈不为空 进行访问栈顶元素 以及出栈
{
struct Person *pTop = top_SeqStack(stack);//栈顶元素
printf("姓名:%s 年龄:%d\n", pTop->name, pTop->age);
//出栈
pop_SeqStack(stack);
}
//栈的大小
int size = size_SeqStack(stack);
printf("栈的大小为:%d\n", size);
//销毁栈
destory_SeqStack(stack);
return;
}
int main(int argc, char* argv[])
{
test01();
system("pause");
return EXIT_SUCCESS;
}
运行结果: