14.利用虚函数实现多态性来求正方体、球体和圆柱体的表面积和体积。
具体要求如下:
- 从正方体、球体和圆柱体的各种运算中抽象出一个公共基类 container 为抽象类,在其中定义求表面积和体积的纯虚函数(该抽象类本身是没有表面积和体积可言的)。在抽象类中定义一个公共的数据成员 radius,此数据可作为球的半径、正方体的边长、圆柱体底面圆半径。
- 由此抽象类派生出要描述的 3 个类,即 cube、 sphere 和 cylinder,在这 3 个类中都具有求表面积和体积的重定义版本
#include<iostream>
#include<cstring>
#define PI 3.14159265
using namespace std;
class container{
public:
container(double r):radius(r){}
virtual double area()=0;
virtual double volume()=0;
double radius;
};
class cube:public container{
public:
cube(double r):container(r){}
virtual double area(){
double area = radius*radius*6;
return area;
}
virtual double volume(){
double volume = radius*radius*radius;
return volume;
}
};
class sphere:public container{
public:
sphere(double r):container(r){}
virtual double area(){
double area = PI*radius*radius*4;
return area;
}
virtual double volume(){
double volume = PI*radius*radius*radius*4/3;
return volume;
}
};
class cylinder:public container{
public:
double height;
cylinder(double r,double h):container(r),height(h){}
virtual double area(){
double area = PI*radius*radius*2+2*PI*radius*height;
return area;
}
virtual double volume(){
double volume = PI*radius*radius*height;
return volume;
}
};
int main(){
cube cube(10);
sphere sphere(10);
cylinder cylinder(10,10);
container *c;
c = &cube;
cout<<"cube:"<<endl;
cout<<"area:"<<c->area()<<endl;
cout<<"volume:"<<c->volume()<<endl;
c = &sphere;
cout<<"sphere:"<<endl;
cout<<"area:"<<c->area()<<endl;
cout<<"volume:"<<c->volume()<<endl;
c = &cylinder;
cout<<"cylinder:"<<endl;
cout<<"area:"<<c->area()<<endl;
cout<<"volume:"<<c->volume()<<endl;
return 0;
}