一共有三个点要注意: 1.加入LUA的头文件核库文件到VS2005的VC++目录中 2.引入lib #pragma comment(lib, "lua51.lib") #pragma comment(lib, "lua5.1.lib") 3.包含头文件,这个要使用这样的形式,不然可能出现 Win32 ------ 1>Compiling... 1>test.cpp 1>Linking... 1>test.obj : error LNK2019: unresolved external symbol "void __cdecl lua_close(struct lua_State *)" (?lua_close@@YAXPAUlua_State@@@Z) referenced in function _main 1>test.obj : error LNK2019: unresolved external symbol "int __cdecl lua_pcall(struct lua_State *,int,int,int)" (?lua_pcall@@YAHPAUlua_State@@HHH@Z) referenced in function _main 1>test.obj : error LNK2019: unresolved external symbol "int __cdecl luaL_loadfile(struct lua_State *,char const *)" (?luaL_loadfile@@YAHPAUlua_State@@PBD@Z) referenced in function _main 1>test.obj : error LNK2019: unresolved external symbol "void __cdecl luaL_openlibs(struct lua_State *)" (?luaL_openlibs@@YAXPAUlua_State@@@Z) referenced in function _main 1>test.obj : error LNK2019: unresolved external symbol "struct lua_State * __cdecl luaL_newstate(void)" (?luaL_newstate@@YAPAUlua_State@@XZ) referenced in function _ma 解决方法如下: extern "C" { #include "lua.h" #include "lualib.h" #include "lauxlib.h" } 最后,应该就可以了。 god bless me