libevent学习笔记1:牛刀小试

libevnet学习笔记1



1.   Libevent是什么?

Libevent是一个轻量级的开源的高性能的网络库,被众多的开源项目使用,例如大名鼎鼎的memcached等。具有如下的显著的特点:事件驱动,轻量级(和ACE相比的话),跨平台,支持多路的IO复用技术,支持定时器、信号等事件。

2.   Libevent功能

Libevent提供了事件通知,io缓存事件,定时器,超时,异步解析dns,事件驱动的http server以及一个rpc框架。

事件通知:当文件描述符可读可写时将执行回调函数。

Io缓存:缓存事件提供了输入输出缓存,能自动的读入和写入,用户不必直接操作io。

定时器:libevent提供了定时器的机制,能够在一定的时间间隔之后调用回调函数。

异步的dns解析:libevent提供了异步解析dns服务器的dns解析函数集。

事件驱动的http服务器:libevent提供了一个简单的,可集成到应用程序中的HTTP服务器。

RPC客户端服务器框架:libevent为创建RPC服务器和客户端创建了一个RPC框架,能自动的封装和解封数据结构。

3.   Reactor模式

libevent是一个典型的reactor模式的实现。这里需要说明一个什么是reactor模式。普通的函数调用机制如下:程序调用某个函数,函数执行,程序等待,函数将结果返回给调用程序(如果含有函数返回值的话)。Reactor模式的基本流程如下:应用程序需要提供相应的接口并且注册到reactor上,如果相应的事件发生的话,那么reactor将自动调用相应的注册的接口函数(类似于.net中的回调函数)。

4.   Libevent安装

Libevent安装比较简单,安装过程如下(ubuntu下,其他系统下类似,libevent的版本2.0.12-stable ):
xuqiang@ubuntu:~/libevent/libevent-2.0.12-stable$ ./configure
xuqiang@ubuntu:~/libevent/libevent-2.0.12-stable$ make
xuqiang@ubuntu:~/libevent/libevent-2.0.12-stable$ sudo make install

5. 几个简单的示例程序

定时器:

/*
 * XXX This sample code was once meant to show how to use the basic Libevent
 * interfaces, but it never worked on non-Unix platforms, and some of the
 * interfaces have changed since it was first written.  It should probably
 * be removed or replaced with something better.
 *
 * Compile with:
 * cc -I/usr/local/include -o time-test time-test.c -L/usr/local/lib -levent
 */

#include <sys/types.h>

#include <event2/event-config.h>

#include <sys/stat.h>
#include <time.h>
#include <sys/time.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>

#include <event2/event.h>
#include <event2/event_struct.h>
#include <event2/util.h>



struct timeval lasttime;

int event_is_persistent;

static void timeout_cb(evutil_socket_t fd, short event, void *arg)
{
	struct timeval newtime, difference;
    /* 这里是如何使用参数的 */
	struct event *timeout = arg;
	double elapsed;

	evutil_gettimeofday(&newtime, NULL);
	evutil_timersub(&newtime, &lasttime, &difference);
	elapsed = difference.tv_sec +
	    (difference.tv_usec / 1.0e6);

	printf("timeout_cb called at %d: %.3f seconds elapsed.\n",
	    (int)newtime.tv_sec, elapsed);
	lasttime = newtime;

	if (! event_is_persistent) {
		struct timeval tv;
		evutil_timerclear(&tv);
		tv.tv_sec = 2;
		event_add(timeout, &tv);
	}
}

int main(int argc, char **argv)
{
	struct event timeout;
	struct timeval tv;
	struct event_base *base;
	int flags;


	if (argc == 2 && !strcmp(argv[1], "-p")) {
		event_is_persistent = 1;
		flags = EV_PERSIST;
	} else {
		event_is_persistent = 0;
		flags = 0;
	}

	/* Initalize the event library初始化程序库 */
	base = event_base_new();

	/* Initalize one event,初始化一个event,注意在这里如何传递参数的 */
	event_assign(&timeout, base, -1, flags, timeout_cb, (void*) &timeout);

	evutil_timerclear(&tv);
	tv.tv_sec = 2;
	/* 添加一个event */
	event_add(&timeout, &tv);

	evutil_gettimeofday(&lasttime, NULL);

    /* 开始运行 */
	event_base_dispatch(base);

	return (0);
}
信号量:

/*
 * Compile with:
 * cc -I/usr/local/include -o signal-test \
 *   signal-test.c -L/usr/local/lib -levent
    1. libevent头文件的使用?
    简单的应用中仅仅需要包含头文件<event.h>即可,
    在头文件<event.h>中仅仅是包含了另外的头文件
    2. 何时调用函数event_base_free?
    如果event_base不在使用的情况下,调用event_base_free
    删除event_base对象
 */

#include <sys/types.h>

#include <sys/stat.h>

#include <sys/queue.h>
#include <unistd.h>
#include <sys/time.h>


#include <signal.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>

//
#include <event.h>


int called = 0;

static void
signal_cb(evutil_socket_t fd, short event, void *arg)
{
	struct event *signal = arg;

	printf("got signal.\n");

    // 如果用户取消两次,这时删除改事件
	if (called >= 2)
		event_del(signal);

	called++;
}

int
main(int argc, char **argv)
{
	struct event signal_int;
	struct event_base* base;

	/* Initalize the event library */
	base = event_base_new();

	/* Initalize one event */
	event_assign(&signal_int, base, SIGINT, EV_SIGNAL|EV_PERSIST, signal_cb,
	    &signal_int);

	event_add(&signal_int, NULL);

	event_base_dispatch(base);

	/*
        如果一个event_base对象不再使用的话,可以调用
        改函数删除event_base,但是这里需要注意的时event_base
        并不删除和event_base相关联的event对象,也不删除
        打开的其他资源
     */
	event_base_free(base);

	return (0);
}

io事件:

#include <sys/types.h>
#include <sys/stat.h>
#include <sys/queue.h>
#include <unistd.h>
#include <sys/time.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>

#include <event.h>

static void fifo_read(int fd, short event, void *arg)
{
	char buf[255];
	int len;
	struct event *ev = arg;


	/* Reschedule this event这里需要重新添加改事件 */
	event_add(ev, NULL);

	fprintf(stderr, "fifo_read called with fd: %d, event: %d, arg: %p\n",
		fd, event, arg);

	len = read(fd, buf, sizeof(buf) - 1);

	if (len == -1) {
		perror("read");
		return;
	} else if (len == 0) {
		fprintf(stderr, "Connection closed\n");
		return;
	}

	buf[len] = '\0';

	fprintf(stdout, "Read: %s\n", buf);
}

int main(int argc, char **argv)
{
	struct event evfifo;
	struct stat st;
	const char *fifo = "event.fifo";
	int socket;

	if (lstat(fifo, &st) == 0) {
		if ((st.st_mode & S_IFMT) == S_IFREG) {
			errno = EEXIST;
			perror("lstat");
			exit(1);
		}
	}

	unlink(fifo);
	if (mkfifo(fifo, 0600) == -1) {
		perror("mkfifo");
		exit(1);
	}

	/* Linux pipes are broken, we need O_RDWR instead of O_RDONLY */
    // 打开fifo
	socket = open(fifo, O_RDWR | O_NONBLOCK, 0);

	if (socket == -1) {
		perror("open");
		exit(1);
	}

	fprintf(stderr, "Write data to %s\n", fifo);

	/* Initalize the event library初始化程序库 */
	event_init();

	/* Initalize one event */
    /* 初始化event类型,注册回调函数fifo_read */
	event_set(&evfifo, socket, EV_READ, fifo_read, &evfifo);

	/* Add it to the active events, without a timeout
        添加event
	*/
	event_add(&evfifo, NULL);

    /*
        开始调度“event”
    */
	event_dispatch();


	return (0);
}

bufferevent使用:

/*
 * libevent echo server example using buffered events.
 */

#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

/* Required by event.h. */
#include <sys/time.h>

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <errno.h>
#include <err.h>

/* Libevent. */
#include <event.h>

/* Port to listen on. */
#define SERVER_PORT 5555

/**
 * A struct for client specific data, also includes pointer to create
 * a list of clients.
 */
struct client {
	/* The clients socket. */
	int fd;

	/* The bufferedevent for this client. */
	struct bufferevent *buf_ev;
};

/**
 * Set a socket to non-blocking mode.
 */
int
setnonblock(int fd)
{
	int flags;

	flags = fcntl(fd, F_GETFL);
	if (flags < 0)
		return flags;
	flags |= O_NONBLOCK;
	if (fcntl(fd, F_SETFL, flags) < 0)
		return -1;

	return 0;
}

/**
 * Called by libevent when there is data to read.
 */
void
buffered_on_read(struct bufferevent *bev, void *arg)
{
	/* Write back the read buffer. It is important to note that
	 * bufferevent_write_buffer will drain the incoming data so it
	 * is effectively gone after we call it. */
	bufferevent_write_buffer(bev, bev->input);
}

/**
 * Called by libevent when the write buffer reaches 0.  We only
 * provide this because libevent expects it, but we don't use it.
 */
void
buffered_on_write(struct bufferevent *bev, void *arg)
{
}

/**
 * Called by libevent when there is an error on the underlying socket
 * descriptor.
 */
void
buffered_on_error(struct bufferevent *bev, short what, void *arg)
{
	struct client *client = (struct client *)arg;

	if (what & EVBUFFER_EOF) {
		/* Client disconnected, remove the read event and the
		 * free the client structure. */
		printf("Client disconnected.\n");
	}
	else {
		warn("Client socket error, disconnecting.\n");
	}
	bufferevent_free(client->buf_ev);
	close(client->fd);
	free(client);
}

/**
 * This function will be called by libevent when there is a connection
 * ready to be accepted.
 */
void
on_accept(int fd, short ev, void *arg)
{
	int client_fd;
	struct sockaddr_in client_addr;
	socklen_t client_len = sizeof(client_addr);
	struct client *client;

	client_fd = accept(fd, (struct sockaddr *)&client_addr, &client_len);
	if (client_fd < 0) {
		warn("accept failed");
		return;
	}

	/* Set the client socket to non-blocking mode. */
	if (setnonblock(client_fd) < 0)
		warn("failed to set client socket non-blocking");

	/* We've accepted a new client, create a client object. */
	client = calloc(1, sizeof(*client));
	if (client == NULL)
		err(1, "malloc failed");
	client->fd = client_fd;
	
	/* Create the buffered event.
	 *
	 * The first argument is the file descriptor that will trigger
	 * the events, in this case the clients socket.
	 *
	 * The second argument is the callback that will be called
	 * when data has been read from the socket and is available to
	 * the application.
	 *
	 * The third argument is a callback to a function that will be
	 * called when the write buffer has reached a low watermark.
	 * That usually means that when the write buffer is 0 length,
	 * this callback will be called.  It must be defined, but you
	 * don't actually have to do anything in this callback.
	 *
	 * The fourth argument is a callback that will be called when
	 * there is a socket error.  This is where you will detect
	 * that the client disconnected or other socket errors.
	 *
	 * The fifth and final argument is to store an argument in
	 * that will be passed to the callbacks.  We store the client
	 * object here.
	 */
	client->buf_ev = bufferevent_new(client_fd, buffered_on_read,
	    buffered_on_write, buffered_on_error, client);

	/* We have to enable it before our callbacks will be
	 * called. */
	bufferevent_enable(client->buf_ev, EV_READ);

	printf("Accepted connection from %s\n", 
	    inet_ntoa(client_addr.sin_addr));
}

int
main(int argc, char **argv)
{
	int listen_fd;
	struct sockaddr_in listen_addr;
	struct event ev_accept;
	int reuseaddr_on;

	/* Initialize libevent. */
	event_init();

	/* Create our listening socket. */
	listen_fd = socket(AF_INET, SOCK_STREAM, 0);
	if (listen_fd < 0)
		err(1, "listen failed");
	memset(&listen_addr, 0, sizeof(listen_addr));
	listen_addr.sin_family = AF_INET;
	listen_addr.sin_addr.s_addr = INADDR_ANY;
	listen_addr.sin_port = htons(SERVER_PORT);
	if (bind(listen_fd, (struct sockaddr *)&listen_addr,
		sizeof(listen_addr)) < 0)
		err(1, "bind failed");
	if (listen(listen_fd, 5) < 0)
		err(1, "listen failed");
	reuseaddr_on = 1;
	setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &reuseaddr_on, 
	    sizeof(reuseaddr_on));

	/* Set the socket to non-blocking, this is essential in event
	 * based programming with libevent. */
	if (setnonblock(listen_fd) < 0)
		err(1, "failed to set server socket to non-blocking");

	/* We now have a listening socket, we create a read event to
	 * be notified when a client connects. */
	event_set(&ev_accept, listen_fd, EV_READ|EV_PERSIST, on_accept, NULL);
	event_add(&ev_accept, NULL);

	/* Start the event loop. */
	event_dispatch();

	return 0;
}


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