Android中的事件分发(二)

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Android中的事件分发(一)

ViewGroup.java

	@Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
        }

        // If the event targets the accessibility focused view and this is it, start
        // normal event dispatch. Maybe a descendant is what will handle the click.
        if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
            ev.setTargetAccessibilityFocus(false);
        }

        boolean handled = false;
        if (onFilterTouchEventForSecurity(ev)) {
            final int action = ev.getAction();
            final int actionMasked = action & MotionEvent.ACTION_MASK;

            // Handle an initial down.
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Throw away all previous state when starting a new touch gesture.
                // The framework may have dropped the up or cancel event for the previous gesture
                // due to an app switch, ANR, or some other state change.
                cancelAndClearTouchTargets(ev);
                resetTouchState();
            }

            // Check for interception.
            final boolean intercepted;
            
            // 第一块代码:是否拦截子View
            if (actionMasked == MotionEvent.ACTION_DOWN
                    || mFirstTouchTarget != null) {
                final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
                if (!disallowIntercept) {
                    intercepted = onInterceptTouchEvent(ev);
                    ev.setAction(action); // restore action in case it was changed
                } else {
                    intercepted = false;
                }
            } else {
                // There are no touch targets and this action is not an initial down
                // so this view group continues to intercept touches.
                intercepted = true;
            }

            // If intercepted, start normal event dispatch. Also if there is already
            // a view that is handling the gesture, do normal event dispatch.
            if (intercepted || mFirstTouchTarget != null) {
                ev.setTargetAccessibilityFocus(false);
            }

            // Check for cancelation.
            final boolean canceled = resetCancelNextUpFlag(this)
                    || actionMasked == MotionEvent.ACTION_CANCEL;

            // Update list of touch targets for pointer down, if needed.
            final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
            TouchTarget newTouchTarget = null;
            boolean alreadyDispatchedToNewTouchTarget = false;

			// 第二块代码:遍历子View,选择分发给哪个View处理事件
            if (!canceled && !intercepted) {

                // If the event is targeting accessibility focus we give it to the
                // view that has accessibility focus and if it does not handle it
                // we clear the flag and dispatch the event to all children as usual.
                // We are looking up the accessibility focused host to avoid keeping
                // state since these events are very rare.
                View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                        ? findChildWithAccessibilityFocus() : null;

                if (actionMasked == MotionEvent.ACTION_DOWN
                        || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)    //多指操作
                        || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {   //鼠标操作
                    final int actionIndex = ev.getActionIndex(); // always 0 for down
                    final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                            : TouchTarget.ALL_POINTER_IDS;

                    // Clean up earlier touch targets for this pointer id in case they
                    // have become out of sync.
                    removePointersFromTouchTargets(idBitsToAssign);

                    final int childrenCount = mChildrenCount;
                    if (newTouchTarget == null && childrenCount != 0) {   //childrenCount 表示子View的个数
                        final float x = ev.getX(actionIndex);
                        final float y = ev.getY(actionIndex);
                        // Find a child that can receive the event.
                        // Scan children from front to back.
                        final ArrayList<View> preorderedList = buildTouchDispatchChildList();  // buildTouchDispatchChildList()给子View进行布局
                        final boolean customOrder = preorderedList == null
                                && isChildrenDrawingOrderEnabled();
                        final View[] children = mChildren;
                        // 倒序遍历,即布局是从内至外,事件响应是从外至内
                        for (int i = childrenCount - 1; i >= 0; i--) {
                            final int childIndex = getAndVerifyPreorderedIndex(
                                    childrenCount, i, customOrder);
                            final View child = getAndVerifyPreorderedView(
                                    preorderedList, children, childIndex);

                            // If there is a view that has accessibility focus we want it
                            // to get the event first and if not handled we will perform a
                            // normal dispatch. We may do a double iteration but this is
                            // safer given the timeframe.
                            if (childWithAccessibilityFocus != null) {
                                if (childWithAccessibilityFocus != child) {
                                    continue;
                                }
                                childWithAccessibilityFocus = null;
                                i = childrenCount - 1;
                            }

							// 判断点击是否在View上
                            if (!child.canReceivePointerEvents()   //执行View.canReceivePointerEvents() 查看属性动画是否在点击切面
                                    || !isTransformedTouchPointInView(x, y, child, null)) {  //isTransformedTouchPointInView()  点击位置是否在View上
                                ev.setTargetAccessibilityFocus(false);
                                continue;
                            }

                            newTouchTarget = getTouchTarget(child);
                            if (newTouchTarget != null) {
                                // Child is already receiving touch within its bounds.
                                // Give it the new pointer in addition to the ones it is handling.
                                newTouchTarget.pointerIdBits |= idBitsToAssign;
                                break;
                            }

                            resetCancelNextUpFlag(child);
                            // dispatchTransformedTouchEvent方法如果返回false,遍历下一个view,如果返回为true,表示该子View响应该事件
                            if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                // Child wants to receive touch within its bounds.
                                mLastTouchDownTime = ev.getDownTime();
                                if (preorderedList != null) {
                                    // childIndex points into presorted list, find original index
                                    for (int j = 0; j < childrenCount; j++) {
                                        if (children[childIndex] == mChildren[j]) {
                                            mLastTouchDownIndex = j;
                                            break;
                                        }
                                    }
                                } else {
                                    mLastTouchDownIndex = childIndex;
                                }
                                mLastTouchDownX = ev.getX();
                                mLastTouchDownY = ev.getY();
                                /**
                                 *  执行addTouchTarget()这条语句可以得到
                                 *  newTouchTarget  == mFirstTouchTarget  != null
 							     *  target.next  == null
                                 * /
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

                            // The accessibility focus didn't handle the event, so clear
                            // the flag and do a normal dispatch to all children.
                            ev.setTargetAccessibilityFocus(false);
                        }
                        if (preorderedList != null) preorderedList.clear();
                    }

                    if (newTouchTarget == null && mFirstTouchTarget != null) {
                        // Did not find a child to receive the event.
                        // Assign the pointer to the least recently added target.
                        newTouchTarget = mFirstTouchTarget;
                        while (newTouchTarget.next != null) {
                            newTouchTarget = newTouchTarget.next;
                        }
                        newTouchTarget.pointerIdBits |= idBitsToAssign;
                    }
                }
            }

            // Dispatch to touch targets.
           // 第三块代码:如果没有子View处理事件,询问自己是否处理事件,否则就是子View处理
            if (mFirstTouchTarget == null) {  //自己处理
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            } else {  //子View处理
                // Dispatch to touch targets, excluding the new touch target if we already
                // dispatched to it.  Cancel touch targets if necessary.
                TouchTarget predecessor = null;
                TouchTarget target = mFirstTouchTarget;
                while (target != null) {
                    final TouchTarget next = target.next;  //在执行addTouchTarget()这条语句target.next== null
                    if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                        handled = true;
                    } else {
                        final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;
                        if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {  //询问子View是否处理事件
                            handled = true;
                        }
                        if (cancelChild) {
                            if (predecessor == null) {
                                mFirstTouchTarget = next;
                            } else {
                                predecessor.next = next;
                            }
                            target.recycle();
                            target = next;
                            continue;
                        }
                    }
                    predecessor = target;
                    target = next;
                }
            }

            // Update list of touch targets for pointer up or cancel, if needed.
            if (canceled
                    || actionMasked == MotionEvent.ACTION_UP
                    || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                resetTouchState();
            } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
                final int actionIndex = ev.getActionIndex();
                final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
                removePointersFromTouchTargets(idBitsToRemove);
            }
        }

        if (!handled && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
        }
        return handled;
    }

ViewGroup类中dispatchTouchEvent()方法流程中可以分成三个模块进行理解:

  • 第一块代码:是否拦截子View
if (actionMasked == MotionEvent.ACTION_DOWN
                    || mFirstTouchTarget != null) {
	... ...
} else {
	... ...
}
  • 第二块代码:遍历子View,选择分发给哪个View处理事件
if (!canceled && !intercepted) {
	... ...
}
  • 第三块代码:如果没有子View处理事件,询问自己是否处理事件,否则就是子View处理(down ---- 直接返回true,move ---- 询问子View是否处理事件)
if (mFirstTouchTarget == null) {
	... ...
} else {
	... ...(子View处理事件)
}

用例:在ViewPager(左右滑动)控件上包含一个MyListView(上下滑动)控件,两个控件嵌套在一起,左右滑动和上下滑动会出现什么情况呢?
问题1~4都是Down事件,问题5是Move事件

问题1: 为什么MyViewPager中的onInterceptTouchEvent返回为true,上下不能滑动

MyListView.java

public class MyListView extends ListView {
	public MyListView(Context context) {
		super(context);
	}
	
	public MyListView(Context context, AttributeSet attrs) {
		super(context, attrs);
	}	
}

MyViewPager.java

public class MyViewPager extends ViewPager {
	private int mLastX, mLastY;
	public MyViewPager(@NonNull Context context) {
		super(context);
	}

	public MyViewPager(@NonNull Context context, @Nullable AttributeSet attrs) {
		super(context, attrs);
	}    

	@Override
	public boolean onInterceptTouchEvent(MotionEvent event) {
		return true;
	}

}

答:因为Down事件---->执行到第一个代码模块中,disallowIntercept的值为false,则会执行onInterceptTouchEvent()拦截事件,因为MyViewPager中重写了onInterceptTouchEvent()方法,并返回true,导致第二个代码模块不会执行,即不会遍历子View,事件也就不会进行分发,从而执行到第三个代码模块,走到handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); 方法询问自己是否处理事件

View Group.java

/**
 * Transforms a motion event into the coordinate space of a particular child view,
 * filters out irrelevant pointer ids, and overrides its action if necessary.
 * If child is null, assumes the MotionEvent will be sent to this ViewGroup instead.
 */
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
        View child, int desiredPointerIdBits) {
        if (child == null) {
            handled = super.dispatchTouchEvent(event);   //调用父类View的dispatchTouchEvent进行处理
         } else {
         }
}

问题2: 为什么MyViewPager中的onInterceptTouchEvent返回为false,左右不能滑动

MyListView.java

public class MyListView extends ListView {
	public MyListView(Context context) {
		super(context);
	}
	
	public MyListView(Context context, AttributeSet attrs) {
		super(context, attrs);
	}	
}

MyViewPager.java

public class MyViewPager extends ViewPager {
	private int mLastX, mLastY;
	public MyViewPager(@NonNull Context context) {
		super(context);
	}

	public MyViewPager(@NonNull Context context, @Nullable AttributeSet attrs) {
		super(context, attrs);
	}    

	@Override
	public boolean onInterceptTouchEvent(MotionEvent event) {
		return false;
	}

}

答:因为Down事件---->执行到第一个代码模块中,disallowIntercept的值为false,则会执行onInterceptTouchEvent()拦截事件,因为MyViewPager中重写了onInterceptTouchEvent()方法,并返回false,从而进入第二个代码模块执行,遍历子View,选择分发给哪个子View处理事件。

只有Down事件的时候才会分发事件给子View

第二块代码模块:dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign) 询问子View是否处理事件–>child.dispatchTouchEvent(transformedEvent); 子View处理事件

newTouchTarget = addTouchTarget(child, idBitsToAssign); -->执行这条语句可以得到:
newTouchTarget == mFirstTouchTarget != null
target.next == null

alreadyDispatchedToNewTouchTarget = true;

ViewGroup.java

private TouchTarget addTouchTarget(@NonNull View child, int pointerIdBits) {
    final TouchTarget target = TouchTarget.obtain(child, pointerIdBits);
    target.next = mFirstTouchTarget;
    mFirstTouchTarget = target;
    return target;
}

由于mFirstTouchTarget != null,走第三个代码模块的else语句中
---->handled = true; 执行返回true

问题3: 为什么MyViewPager中的onInterceptTouchEvent返回为false,并且MyListView中实现dispatchTouchEvent返回为false,上下不能滑动,而左右可以滑动

MyListView.java

public class MyListView extends ListView {
	public MyListView(Context context) {
		super(context);
	}
	
	public MyListView(Context context, AttributeSet attrs) {
		super(context, attrs);
	}	
	
	@Override
	public boolean dispatchTouchEvent(MotionEvent ev) {
		return false;
	}
}

MyViewPager.java

public class MyViewPager extends ViewPager {
	private int mLastX, mLastY;
	public MyViewPager(@NonNull Context context) {
		super(context);
	}

	public MyViewPager(@NonNull Context context, @Nullable AttributeSet attrs) {
		super(context, attrs);
	}    

	@Override
	public boolean onInterceptTouchEvent(MotionEvent event) {
		return false;
	}

}

答:在问题2的流程中
第一块代码模块:不拦截子View,会让第二块代码模块执行
第二块代码模块:dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign) 询问子View是否处理事件–> 子View不处理事件—这个模块什么都没做

第三个代码模块:handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); 方法询问自己是否处理事件

问题4:为什么会产生冲突

答:事件只有一个View处理
dispatchTransformedTouchEvent()

问题5:为什么MyViewPager中的onInterceptTouchEvent 在处理冲突的时候,为什么一定要在down的时候返回false

采用内部拦截法:这样上下、左右都可以滑动

MyListView.java

public class MyListView extends ListView {
	public MyListView(Context context) {
		super(context);
	}
	
	public MyListView(Context context, AttributeSet attrs) {
		super(context, attrs);
	}	
	
	@Override
	public boolean dispatchTouchEvent(MotionEvent event) {
		int x = (int) event.getX();
		int y = (int) event.getY();
		
		switch (event,getAction()) {
			case MotionEvent.ACTION_DOWN: {
				getParent().requestDisallowInterceptTouchEvent(true);
				break;
			}
			case MotionEvent.ACTION_MOVE: {
				int deltaX = x - mLastX;
				int deltaY = y - mLastY;
				if (Math.abs(deltaX) > Math.abs(deltaY)) {
					getParent().requestDisallowInterceptTouchEvent(false);
				}
				break;
			}
			case MotionEvent.ACTION_UP: {
				break;
			}
			default:
				break;
		}
		mLastX = x;
		mLastY = y;
		return super.dispatchTouchEvent(event);
	}
}

MyViewPager.java

public class MyViewPager extends ViewPager {
	private int mLastX, mLastY;
	public MyViewPager(@NonNull Context context) {
		super(context);
	}

	public MyViewPager(@NonNull Context context, @Nullable AttributeSet attrs) {
		super(context, attrs);
	}    

	@Override
	public boolean onInterceptTouchEvent(MotionEvent event) {
		if (event.getAction() == MotionEvent.ACTION_DOWN) {
			super.onInterceptTouchEvent(event);
			return false;
		}
		return true;
	}

}

答: 在MyListView调用MotionEvent.ACTION_DOWN事件中的getParent().requestDisallowInterceptTouchEvent(true); 以及在MyViewPager 中的onInterceptTouchEvent

if (event.getAction() == MotionEvent.ACTION_DOWN) {
	super.onInterceptTouchEvent(event);
	return false;
}

会使ViewGroup的dispatchTouchEvent中第一个代码模块的 final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; disallowIntercept 这个值为true,从而onInterceptTouchEvent()拦截事件不会执行,intercepted = false;

内部拦截法 —> 由子View处理事件 -->要保证第二块代码模块必须执行

外部拦截法 —> 事件交由 ViewGroup 根据情况分发

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