iOS利用CoreGraphic图片处理

#pragma mark --缩放图片

+(UIImage *)scaleImage:(UIImage *)image toWidth:(int)toWidth toHeight:(int)toHeight{

    int width=0;

    int height=0;

    int x=0;

    int y=0;

    if (image.size.width<toWidth)

    {

        width = toWidth;

        height = image.size.height*(toWidth/image.size.width);

        y = (height - toHeight)/2;

    }

    else if (image.size.height<toHeight)

    {

        height = toHeight;

        width = image.size.width*(toHeight/image.size.height);

        x = (width - toWidth)/2;

    }

    else if (image.size.width>toWidth)

    {

        width = toWidth;

        height = image.size.height*(toWidth/image.size.width);

        y = (height - toHeight)/2;

    }

    else if (image.size.height>toHeight)

    {

        height = toHeight;

        width = image.size.width*(toHeight/image.size.height);

        x = (width - toWidth)/2;

    }

    else

    {

        height = toHeight;

        width = toWidth;

    }

    

    CGSize size = CGSizeMake(width, height);

    UIGraphicsBeginImageContext(size);

    [image drawInRect:CGRectMake(0, 0, size.width, size.height)];

    image = UIGraphicsGetImageFromCurrentImageContext();

    UIGraphicsEndImageContext();

    

    CGSize subImageSize = CGSizeMake(toWidth, toHeight);

    CGRect subImageRect = CGRectMake(x, y, toWidth, toHeight);

    CGImageRef imageRef = image.CGImage;

    CGImageRef subImageRef = CGImageCreateWithImageInRect(imageRef, subImageRect);

    UIGraphicsBeginImageContext(subImageSize);

    CGContextRef context = UIGraphicsGetCurrentContext();

    CGContextDrawImage(context, subImageRect, subImageRef);

    UIImage* subImage = [UIImage imageWithCGImage:subImageRef];

    CGImageRelease(subImageRef);

    UIGraphicsEndImageContext();

    return subImage;

}


#pragma mark --用颜色生成图片

+ (UIImage *)imageWithColor:(UIColor *)color size:(CGSize)size

{

    @autoreleasepool {

        

        CGRect rect = CGRectMake(0, 0, size.width, size.height);

        

        UIGraphicsBeginImageContext(rect.size);

        

        CGContextRef context = UIGraphicsGetCurrentContext();

        

        CGContextSetFillColorWithColor(context,

                                       

                                       color.CGColor);

        

        CGContextFillRect(context, rect);

        

        UIImage *img = UIGraphicsGetImageFromCurrentImageContext();

        

        UIGraphicsEndImageContext();

        

        

        

        return img;

        

    }


}

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