c# ListView排序

ListViewColumnSorter.cs

 

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
using System.Windows.Forms;

namespace Microblue
{
    class ListViewColumnSorter : IComparer
    {
        /**/
        /// <summary>
        /// 指定按照哪个列排序
        /// </summary>
        private int ColumnToSort;
        /**/
        /// <summary>
        /// 指定排序的方式
        /// </summary>
        private SortOrder OrderOfSort;
        /**/
        /// <summary>
        /// 声明CaseInsensitiveComparer类对象,
        /// 参见ms-help://MS.VSCC.2003/MS.MSDNQTR.2003FEB.2052/cpref/html/frlrfSystemCollectionsCaseInsensitiveComparerClassTopic.htm
        /// </summary>
        private CaseInsensitiveComparer ObjectCompare;

        /**/
        /// <summary>
        /// 构造函数
        /// </summary>
        public ListViewColumnSorter()
        {
            // 默认按第一列排序
            ColumnToSort = 0;

            // 排序方式为不排序
            OrderOfSort = SortOrder.None;

            // 初始化CaseInsensitiveComparer类对象
            ObjectCompare = new CaseInsensitiveComparer();
        }

        /**/
        /// <summary>
        /// 重写IComparer接口.
        /// </summary>
        /// <param name="x">要比较的第一个对象</param>
        /// <param name="y">要比较的第二个对象</param>
        /// <returns>比较的结果.如果相等返回0,如果x大于y返回1,如果x小于y返回-1</returns>
        public int Compare(object x, object y)
        {
            int compareResult;
            ListViewItem listviewX, listviewY;

            // 将比较对象转换为ListViewItem对象
            listviewX = (ListViewItem)x;
            listviewY = (ListViewItem)y;

            // 比较
            compareResult = ObjectCompare.Compare(listviewX.SubItems[ColumnToSort].Text, listviewY.SubItems[ColumnToSort].Text);

            // 根据上面的比较结果返回正确的比较结果
            if (OrderOfSort == SortOrder.Ascending)
            {
                // 因为是正序排序,所以直接返回结果
                return compareResult;
            }
            else if (OrderOfSort == SortOrder.Descending)
            {
                // 如果是反序排序,所以要取负值再返回
                return (-compareResult);
            }
            else
            {
                // 如果相等返回0
                return 0;
            }
        }

        /**/
        /// <summary>
        /// 获取或设置按照哪一列排序.
        /// </summary>
        public int SortColumn
        {
            set
            {
                ColumnToSort = value;
            }
            get
            {
                return ColumnToSort;
            }
        }

        /**/
        /// <summary>
        /// 获取或设置排序方式.
        /// </summary>
        public SortOrder Order
        {

            set
            {
                OrderOfSort = value;
            }
            get
            {
                return OrderOfSort;
            }
        }
    }
}

 

调用顺序排序ListViewColumnSorter类1:

 

       private ListViewColumnSorter lvwColumnSorter;

 

       //listView1事件
        private void listView1_ColumnClick(object sender, ColumnClickEventArgs e)
        {
            // 创建一个ListView排序类的对象,并设置listView1的排序器
            lvwColumnSorter = new ListViewColumnSorter();

            this.listView1.ListViewItemSorter = lvwColumnSorter;

            if (e.Column == lvwColumnSorter.SortColumn)
            {
                // 重新设置此列的排序方法.
                if (lvwColumnSorter.Order == SortOrder.Ascending)
                {
                    listView1.Sorting = SortOrder.Descending;
                    lvwColumnSorter.Order = SortOrder.Descending;
                }
                else
                {
                    listView1.Sorting = SortOrder.Ascending;
                    //lvwColumnSorter.Order = SortOrder.Ascending;
                }
            }
            else
            {
                // 设置排序列,默认为正向排序
                lvwColumnSorter.SortColumn = e.Column;
                if (lvwColumnSorter.Order == SortOrder.Ascending)
                {
                    listView1.Sorting = SortOrder.Descending;
                    //lvwColumnSorter.Order = SortOrder.Descending;
                }
                else
                {
                    listView1.Sorting = SortOrder.Ascending;
                    //lvwColumnSorter.Order = SortOrder.Ascending;
                }
                //lvwColumnSorter.Order = SortOrder.Ascending;
            }

            // 用新的排序方法对ListView排序
            //this.listView1.Sort();

        }

 

调用逆序和顺序排序ListViewColumnSorter类2:

   private ListViewColumnSorter lvwColumnSorter;
   private bool sort = false;

   private void listView1_ColumnClick(object sender, ColumnClickEventArgs e)
        {
            // 创建一个ListView排序类的对象,并设置listView1的排序器
            lvwColumnSorter = new ListViewColumnSorter();

           
                    if (sort == false)
            {
                sort = true;
                lvwColumnSorter.Order = SortOrder.Descending;
            }
            else
            {
                sort = false;
                lvwColumnSorter.Order = SortOrder.Ascending;
            }
            lvwColumnSorter.SortColumn = e.Column;
            this.listView1.ListViewItemSorter = lvwColumnSorter;

            // 用新的排序方法对ListView排序
            //this.listView1.Sort();

        }

 

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using System; using System.Drawing; using System.Windows.Forms; using System.Collections.Generic; namespace WindowsFormsApplication1 { class DragItemListView:ListView { public DragItemListView() { SetStyle(ControlStyles.DoubleBuffer | ControlStyles.OptimizedDoubleBuffer | ControlStyles.AllPaintingInWmPaint, true); UpdateStyles(); this.MultiSelect = false; this.ListViewItemSorter = new ListViewIndexComparer(); if (OSFeature.Feature.IsPresent(OSFeature.Themes)) { this.AllowDrop = true; this.ItemDrag += new ItemDragEventHandler(DragItemListView_ItemDrag); this.DragEnter += new DragEventHandler(DragItemListView_DragEnter); this.DragLeave += new EventHandler(DragItemListView_DragLeave); this.DragOver += new DragEventHandler(DragItemListView_DragOver); this.DragDrop += new DragEventHandler(DragItemListView_DragDrop); } } void DragItemListView_DragDrop(object sender, DragEventArgs e) { // Retrieve the index of the insertion mark; int targetIndex = this.InsertionMark.Index; // If the insertion mark is not visible, exit the method. if (targetIndex == -1) { return; } // If the insertion mark is to the right of the item with // the corresponding index, increment the target index. // Retrieve the dragged item. ListViewItem draggedItem = (ListViewItem)e.Data.GetData(typeof(ListViewItem)); // Insert a copy of the dragged item at the target index. // A copy must be inserted before the original item is removed // to preserve item index values. ListViewItem NewItem = (ListViewItem)draggedItem.Clone(); if (draggedItem.Index < targetIndex) { if (targetIndex - draggedItem.Index > 1) NewItem.Group = this.Items[targetIndex - 1].Group; else NewItem.Group = this.Items[targetIndex].Group; } else { if (draggedItem.Index - targetIndex > 1) NewItem.Group = this.Items[targetIndex].Group; else NewItem.Group = this.Items[targetIndex - 1].Group; } if (this.InsertionMark.AppearsAfterItem) { targetIndex++; } this.Items.Insert(targetIndex, NewItem); // Remove the original copy of the dragged item. this.Items.Remove(draggedItem); } void DragItemListView_DragOver(object sender, DragEventArgs e) { // Retrieve the client coordinates of the mouse pointer. Point targetPoint = this.PointToClient(new Point(e.X, e.Y)); // Retrieve the index of the item closest to the mouse pointer. //int targetIndex = this.InsertionMark.NearestIndex(targetPoint); int targetIndex = GetNearItem(targetPoint).Index; // Confirm that the mouse pointer is not over the dragged item. if (targetIndex > -1) { // Determine whether the mouse pointer is to the left or // the right of the midpoint of the closest item and set // the InsertionMark.AppearsAfterItem property accordingly. Rectangle itemBounds = this.GetItemRect(targetIndex); if (targetPoint.X > itemBounds.Left + (itemBounds.Width / 2)) { this.InsertionMark.AppearsAfterItem = true; } else { this.InsertionMark.AppearsAfterItem = false; } } // Set the location of the insertion mark. If the mouse is // over the dragged item, the targetIndex value is -1 and // the insertion mark disappears. this.InsertionMark.Index = targetIndex; } void DragItemListView_DragLeave(object sender, EventArgs e) { this.InsertionMark.Index = -1; } void DragItemListView_ItemDrag(object sender, ItemDragEventArgs e) { this.DoDragDrop(e.Item, DragDropEffects.Move); } void DragItemListView_DragEnter(object sender, DragEventArgs e) { e.Effect = e.AllowedEffect; } private class ListViewIndexComparer : System.Collections.IComparer { public int Compare(object x, object y) { return ((ListViewItem)x).Index - ((ListViewItem)y).Index; } } /// <summary> /// 搜索最近的ListViewItem /// </summary> /// <param name="ClientPoint">工作区坐标</param> /// <returns></returns> public ListViewItem GetNearItem(Point ClientPoint) { ListViewItem lvt = this.GetItemAt(ClientPoint.X, ClientPoint.Y); if (lvt != null) return lvt; List<ListViewItem> vt = new List<ListViewItem>(); for (int i = 1; i < 10; i++) { lvt = this.GetItemAt(ClientPoint.X, ClientPoint.Y + i); if (lvt != null) vt.Add(lvt); lvt = this.GetItemAt(ClientPoint.X, ClientPoint.Y - i); if (lvt != null) vt.Add(lvt); lvt = this.GetItemAt(ClientPoint.X + i, ClientPoint.Y); if (lvt != null) vt.Add(lvt); lvt = this.GetItemAt(ClientPoint.X + i, ClientPoint.Y + i); if (lvt != null) vt.Add(lvt); lvt = this.GetItemAt(ClientPoint.X + i, ClientPoint.Y - i); if (lvt != null) vt.Add(lvt); lvt = this.GetItemAt(ClientPoint.X - i, ClientPoint.Y); if (lvt != null) vt.Add(lvt); lvt = this.GetItemAt(ClientPoint.X - i, ClientPoint.Y + i); if (lvt != null) vt.Add(lvt); lvt = this.GetItemAt(ClientPoint.X - i, ClientPoint.Y - i); if (lvt != null) vt.Add(lvt); if (vt.Count > 0) break; } if (vt.Count == 0) { return null; } else if (vt.Count == 1) { return vt[0]; } else { double HisDis = 0; int i = 0; foreach (ListViewItem item in vt) { double dis = GetDistince(ClientPoint, item.Position); if (i == 0 || dis < HisDis) { lvt = item; HisDis = dis; } i++; } return lvt; } } /// <summary> /// 两点间的距离 /// </summary> /// <param name="start">起点</param> /// <param name="end">终点</param> /// <returns></returns> private double GetDistince(Point start, Point end) { double distince2 = Math.Pow((start.X - end.X), 2) + Math.Pow((start.Y - end.Y), 2); return Math.Abs(Math.Sqrt(distince2)); } } }

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