Python 配合 C# 实现局域网内udp发现设备

前言

最近有一个需求,需要在局域网内发现服务端的IP,于是想到了用UDP广播的方式,解决方案是服务端用python实现一个service响应客户端的udp广播,客户端用c#实现一个exe来做发现工具。

服务端:

#UDP server responds to broadcast packets
#you can have more than one instance of these running
import socket
address = ('', 10086)
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR,1)
server_socket.bind(address)

while True:
    print "Listening"
    recv_data, addr = server_socket.recvfrom(2048)
    print addr,':',recv_data
    server_socket.sendto("*"+recv_data, addr)

客户端python测试代码:

#UDP client broadcasts to server(s)
import socket

address = ('<broadcast>', 10086)
client_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
client_socket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)

data = "Request"
client_socket.sendto(data, address)
while True:
    recv_data, addr = client_socket.recvfrom(2048)
    print addr,recv_data

客户端c#实现:

private UdpClient _udpcSend = null;
private UdpClient _udpcRecv = null;
private Byte[] _sendBytes = null;
private IPEndPoint _iep = new IPEndPoint(IPAddress.Broadcast, 10086);
private Thread _recvThd = null;


public void udpSend()
{
    if (_udpcSend == null)
    {
        
        _udpcSend = new UdpClient();
        _sendBytes = Encoding.ASCII.GetBytes("Is anybody there?");
    }
    
    _udpcSend.Send(_sendBytes, _sendBytes.Length, _iep);

    if (_recvThd == null)
    {
        _udpcRecv = _udpcSend;
        _recvThd = new Thread(new ThreadStart(RecvThread));
        _recvThd.IsBackground = true;
        _recvThd.Start();
    }
}

public void RecvThread()
{  
    IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, 0);  
    while (true)  
    {  
        byte[] buf = _udpcRecv.Receive(ref endpoint);  
        string msg = Encoding.Default.GetString(buf);  
        Console.WriteLine("msg:" + msg + " | addr:" + endpoint.Address);
    }  
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值