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原创 Unity Collider Trigger
被拖动物体mesh 设为convex,is trigger为truevoid OnTriggerEnter(Collider collider){if(collider.gameObject.layer==LayerMask.NameToLayer("Obstacles"))Debug.Log("Error,a obstacle!");Renderer rd= gameObject
2017-08-27 18:34:12 547
转载 Unity Canvas UI line Renderer
// from http://forum.unity3d.com/threads/new-ui-and-line-drawing.253772/using UnityEngine;using UnityEngine.UI;using System.Collections.Generic; public class UILineRender
2017-08-24 20:09:30 1884
Computer Networking A Top-Down Approach, Global.pdf
2019-07-20
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