Thread源码解析

多线程编程一直是业界公认比较难也是比较重要,而且是非常基础的一点,掌握它非常重要。Java中多线程编程比较幸福,因为Jdk工程师们考虑了很多东西尽量减少使用Java的难度和复杂度。其实在C++之中是没有内建多线程的,它依赖操作系统提供这个特性,因为C++为了效率,控制C++适用的应用程序的范围。即C++没有内建多线程,它允许你直接使用操作系统提供的多线程。这也意味着你在Linux系统下编写的C++多线程代码很有可能在Windows下不能运行,这也是架构师技术选型的时候一个重要考虑点。

这边文章不是针对整个Thread体系,只是讲解一下一下个人对Thread的理解,而且只是概述不会细讲某个知识点。

什么线程

线程就是操作系统的最小运行单位,在线程之上还有进程。Java允许有多线程。

Java之中线程有优先级priority,子线程优先级默认和父线程一样。

Java中线程的周期

多线程的声明周期概念:

在这里插入图片描述

Java之中线程的实现

在Java之中线程控制和业务分离,而且线程的实现有两种方式:

在这里插入图片描述

守护线程和非守护线程

守护(daemon)线程:服务其他的线程,比如垃圾回收线程,就是最典型的守护线程。它的最主要特征是:它守护的线程挂了,它就会停止执行,即使它的实现里面有finally块。即daemon线程的finally块不一定执行

非守护(daemon)线程:用户线程,它的特征是:除非主动终止,否则任务会一直执行,直到terminated触发。

User Thread线程和Daemon Thread守护线程本质上来说去没啥区别的,唯一的区别之处就在虚拟机的离开:如果User Thread全部撤离,那么Daemon Thread也就没啥线程好服务的了,所以虚拟机也就退出了。

即user thread会在自己的任务执行完之后才会退出,即使父线程退出了。

thread.setDaemon(true)必须在thread.start()之前设置,否则会跑出一个IllegalThreadStateException异常

Thread的一些基本属性

在这里插入图片描述

  1. name 线程的名称。每个线程都可以有name,java允许线程拥有相同的名字,不指定thread name,就会给你generate 一个。
  2. priority 等级。Java线程的等级是1~10,默认是5。需要注意的是:有些系统会忽略优先级,程序的正确性不能依赖线程的优先级。
  3. threadLocals 这些留到ThreadLocal模块再讲。

线程的终止(这个方法很重要)

线程的安全终止推荐使用如下方式:

  1. Thread.interrupt()

不要使用过期的supend,resume,stop。因为这些方法挂起了也是会占有CPU资源的,使用下面的方法替换掉这些过期的方法:

  1. 通信使用notify,wait等
  2. 停止用打断 Thread.interrupt()
public void interrupt() {
    if (this != Thread.currentThread()) {
        checkAccess();

        // thread may be blocked in an I/O operation, 判断如果线程是否是IO类型的operation引起的blocked
        synchronized (blockerLock) {
            Interruptible b = blocker;
            if (b != null) {
                interrupted = true;
                interrupt0();  // inform VM of interrupt
                b.interrupt(this); //这里算是一个回调
                return;
            }
        }
    }
    interrupted = true;
    // inform VM of interrupt
    interrupt0();
}

private native void interrupt0();

最重要的逻辑是:interrupt0()

从下面的 registerNatives 函数的讲解可以看出:

它对应的是:

// jdk/src/share/javavm/export/jvm.h:254
JNIEXPORT void JNICALL
JVM_Interrupt(JNIEnv *env, jobject thread);

调用栈如下:

JVM_ENTRY(void, JVM_Interrupt(JNIEnv* env, jobject jthread))
  JVMWrapper("JVM_Interrupt");

  // Ensure that the C++ Thread and OSThread structures aren't freed before we operate
  oop java_thread = JNIHandles::resolve_non_null(jthread);
  MutexLockerEx ml(thread->threadObj() == java_thread ? NULL : Threads_lock);
  // We need to re-resolve the java_thread, since a GC might have happened during the
  // acquire of the lock
  JavaThread* thr = java_lang_Thread::thread(JNIHandles::resolve_non_null(jthread));
  if (thr != NULL) {
    Thread::interrupt(thr);
  }
JVM_END

然后Thread::interrupt(thr); 每个线程的调用都不一样。

void Thread::interrupt(Thread* thread) {
  trace("interrupt", thread);
  debug_only(check_for_dangling_thread_pointer(thread);)
  os::interrupt(thread);
}

//os_linux.cpp
void os::interrupt(Thread* thread) {
  assert(Thread::current() == thread || Threads_lock->owned_by_self(),
    "possibility of dangling Thread pointer");

  //获取系统native线程对象
  OSThread* osthread = thread->osthread();

  if (!osthread->interrupted()) {
    osthread->set_interrupted(true); //设置java线程的interrupted属性
   // 内存屏障,使 osthread 的 interrupted 状态对其它线程立即可见
    OrderAccess::fence();
    //前文说过,线程调用了sleep方法,则通过unpark唤醒
    ParkEvent * const slp = thread->_SleepEvent ;
    if (slp != NULL) slp->unpark() ;
  }

  //_parker用于concurrent相关的锁,此处同样通过unpark唤醒
  if (thread->is_Java_thread())
    ((JavaThread*)thread)->parker()->unpark();
  //synchronized同步块和Object.wait() 唤醒
  ParkEvent * ev = thread->_ParkEvent ;
  if (ev != NULL) ev->unpark() ;

}

最后看出interrupt还是调用unpark来进行实现的。

线程的初始化

1)线程默认的命名,修改线程名称使用setName

2)父子线程。Thread.currentThread()可以获取当前线程。

整个Thread最终初始化的调用函数都是下面这个方法:

	/**
     * Initializes a Thread. 构造一个Thread,这个构造函数是private的。
     */
    private Thread(ThreadGroup g, Runnable target, String name,
                   long stackSize, AccessControlContext acc,
                   boolean inheritThreadLocals) {
        if (name == null) {
            throw new NullPointerException("name cannot be null");
        }

        this.name = name;

        Thread parent = currentThread(); //当前线程为父线程
        SecurityManager security = System.getSecurityManager();
        if (g == null) { // 如果没有指定ThreadGroup那么它就会自己去找出一个ThreadGroup
            /* Determine if it's an applet or not */

            /* If there is a security manager, ask the security manager
               what to do. */
            if (security != null) { //从security manager找出一个group
                g = security.getThreadGroup();
            }

            /* If the security manager doesn't have a strong opinion
               on the matter, use the parent thread group. */
               // 大多数会使用父线程的thread group
            if (g == null) {
                g = parent.getThreadGroup(); 
            }
        }

        /* checkAccess regardless of whether or not threadgroup is
           explicitly passed in. */
        g.checkAccess();

        /*
         * Do we have the required permissions?
         */
        if (security != null) {
            if (isCCLOverridden(getClass())) {
                security.checkPermission(
                        SecurityConstants.SUBCLASS_IMPLEMENTATION_PERMISSION);
            }
        }

        g.addUnstarted();

        this.group = g;
        this.daemon = parent.isDaemon(); // 父线程是daemon线程就创建daemon线程
        this.priority = parent.getPriority(); //默认是父线程的优先级
        if (security == null || isCCLOverridden(parent.getClass()))
            this.contextClassLoader = parent.getContextClassLoader();
        else
            this.contextClassLoader = parent.contextClassLoader;
        this.inheritedAccessControlContext =
                acc != null ? acc : AccessController.getContext();
        this.target = target;
        setPriority(priority);
        if (inheritThreadLocals && parent.inheritableThreadLocals != null)
            this.inheritableThreadLocals =
                ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
        /* Stash the specified stack size in case the VM cares */
        this.stackSize = stackSize;

        /* Set thread ID */
        this.tid = nextThreadID(); //这是生成线程id ,代码也很简单:不断++而已。
    }

	/*
     * Thread ID
     */
    private final long tid;

    /* For generating thread ID */
    private static long threadSeqNumber;

    private static synchronized long nextThreadID() {
        return ++threadSeqNumber;
    }
ThreadGroup

ThreadGroup 是对Java对Thread的一种组织方式。每一个ThreadGroup都是Thread的集合。

ThreadGroup是一个以树状结构维护的一个数据结构。再我们虚拟机一开始启动的时候就初始化一个Root ThreadGroup给我们,所有的线程都在这Root ThreadGroup下面。

ThreadGroup重要的属性如下:

public class ThreadGroup implements Thread.UncaughtExceptionHandler {
    /**
     * 线程组的parent
     */
    private final ThreadGroup parent;
    String name;
    /**
     * 最大优先级
     */
    int maxPriority;
    boolean destroyed;
    boolean daemon;
	
    int nUnstartedThreads = 0;
    int nthreads;
    Thread threads[]; // 保留的线程数组

    int ngroups;
    ThreadGroup groups[]; // 子线程组

其中最重要的部分是:

public class ThreadGroup implements Thread.UncaughtExceptionHandler {
    /**
     * 线程组的parent
     */
    private final ThreadGroup parent;
    Thread threads[]; // 保留的线程数组
    ThreadGroup groups[]; // 子线程组

上面的代码片段也就是我们ThreadGroup的组织方式,如下图:

在这里插入图片描述

线程组是一个树,每个线程组初始化的时候都有一个parent。

一个线程可以访问自己的线程组information,但是不能访问自己线程组的parent thread group或者其它的thread groups。

获取当前线程

Thread.currentThread() 是静态方法,也就是说在哪里都可以通过Thread.currentThread() 获取当前线程。

Thread其它api

sleep()

yield() : 提醒调度器我愿意放弃当前资源,如果CPU不紧张,则会忽略这种提醒

getId(): 获取线程ID

设置线程上下文类加载器:

在这里插入图片描述

join()

当我们调用某个线程的这个方法时,这个方法会挂起调用线程,直到被调用线程结束执行,调用线程才会继续执行。
在这里插入图片描述

join的原理

我们看看join的源码:

public final synchronized void join(long millis, int nanos)
    throws InterruptedException {

    if (millis < 0) {
        throw new IllegalArgumentException("timeout value is negative");
    }

    if (nanos < 0 || nanos > 999999) {
        throw new IllegalArgumentException(
            "nanosecond timeout value out of range");
    }

    if (nanos > 0 && millis < Long.MAX_VALUE) {
        millis++;
    }

    join(millis); //将毫秒,纳秒都转换成毫秒
}

public final void join() throws InterruptedException {
    join(0);
}

public final synchronized void join(final long millis)
    throws InterruptedException { //最终执行的逻辑在这里。
    // 首先整个方法使用了synchronized来修饰
    if (millis > 0) {
        if (isAlive()) { //判断这个线程是否是活的,如果是死的直接跳过去,上面都不执行。
            final long startTime = System.nanoTime();
            long delay = millis;
            do {
                wait(delay); //最重要的是这个函数,这个函数是Object.wait。会将线程挂起,然后等待一个notify或者notifyAll
            } while (isAlive() && (delay = millis -
                                   TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - startTime)) > 0); //阻塞到超时
        }
    } else if (millis == 0) {
        while (isAlive()) { //判断这个线程是否是活的,如果是死的直接跳过去,上面都不执行。
            wait(0); //最重要的是这个函数,这个函数是Object.wait。会将线程挂起,然后等待一个notify或者notifyAll
        }
    } else {
        throw new IllegalArgumentException("timeout value is negative");
    }
}


/**
     * Tests if this thread is alive. A thread is alive if it has
     * been started and has not yet died.
     * 测试这个线程是否是活的,如果这个线程已经被调用了started方法,那么它就是活的;要不然就是死的。
     * @return  {@code true} if this thread is alive;
     *          {@code false} otherwise.
     */
public final native boolean isAlive();

从上面可以看出最终执行的方法都是public final synchronized void join(final long millis)

首先整个join方法用来 synchronized 来修饰,然后使用了Object.wait将线程挂起,然后等待一个notify或者notifyAll。

然后想一下join的注解介绍:阻塞到这个线程退出。我猜测在线程退出的时候,底层会调用一个notifyAll来唤醒所有的join的线程。

然后进入源码之中一看:

//thread.cpp 文件。

void JavaThread::exit(bool destroy_vm, ExitType exit_type) { 
  ... //省略了代码
  // Notify waiters on thread object. This has to be done after exit() is called
  // on the thread (if the thread is the last thread in a daemon ThreadGroup the
  // group should have the destroyed bit set before waiters are notified).
  // 通知这个线程上的waiters。这个是在thread::exit退出之前就要做好的。
  ensure_join(this);
    
  ... //省略了代码

然后我们进入ensure_join之中看看。

/**
 * 下面是处理Thread.join 的notifyAll的逻辑。
 */
static void ensure_join(JavaThread* thread) { 
  // We do not need to grab the Threads_lock, since we are operating on ourself.
  Handle threadObj(thread, thread->threadObj());
  assert(threadObj.not_null(), "java thread object must exist");
  ObjectLocker lock(threadObj, thread);
  // Ignore pending exception (ThreadDeath), since we are exiting anyway
  thread->clear_pending_exception();
  // Thread is exiting. So set thread_status field in  java.lang.Thread class to TERMINATED.
  java_lang_Thread::set_thread_status(threadObj(), java_lang_Thread::TERMINATED);
  // Clear the native thread instance - this makes isAlive return false and allows the join()
  // to complete once we've done the notify_all below
  // 这里是清除native线程,这个操作会导致isAlive()方法返回false
  java_lang_Thread::set_thread(threadObj(), NULL);
  // 然后通知所有的waiters。
  lock.notify_all(thread);
  // Ignore pending exception (ThreadDeath), since we are exiting anyway
  thread->clear_pending_exception();
}

果然和我猜测的一样。

结论是:线程退出的时候,清除状态,这个时候调用isAlive() 就会返回false。然后调用lock.notify_all(thread); 这个时候就会唤醒线程上所有的wait,然后Thread.join里面的while循环就会继续。但是isAlive返回false了,这样就会退出循环整个查询逻辑结束。

看下面的案例:

public class ThreadJoinDemo  extends Thread{
    int i;
    Thread previousThread; //上一个线程
    public ThreadJoinDemo(Thread previousThread,int i){
        this.previousThread=previousThread;
        this.i=i;
    }
    @Override
    public void run() {
        try {
            //调用上一个线程的join方法,大家可以自己演示的时候可以把这行代码注释掉
            previousThread.join();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println("num:"+i);
    }
    public static void main(String[] args) {
        Thread previousThread=Thread.currentThread();
        for(int i=0;i<10;i++){
            ThreadJoinDemo joinDemo=new ThreadJoinDemo(previousThread, i);
            joinDemo.start();
            previousThread=joinDemo;
        }
        System.out.println("我已经退出了");
    }
}

outputs:

我已经退出了
num:0
num:1
num:2
num:3
num:4
num:5
num:6
num:7
num:8
num:9
关闭线程

在这里插入图片描述

复制线程

在这里插入图片描述

registerNatives
/* 确保 registerNatives() 会在 clinit 中调用 */
private static native void registerNatives();
static {
    registerNatives(); // registerNatives 是这个类使用到了native 方法,这样注册这个类的native方法。
}

static函数是在clinit之中执行的。

这是一个jni调用方法,最后注册的方法如下:

// jdk/src/share/native/java/lang/Thread.c:43
static JNINativeMethod methods[] = {
    {"start0",           "()V",        (void *)&JVM_StartThread},
    {"stop0",            "(" OBJ ")V", (void *)&JVM_StopThread},
    {"isAlive",          "()Z",        (void *)&JVM_IsThreadAlive},
    {"suspend0",         "()V",        (void *)&JVM_SuspendThread},
    {"resume0",          "()V",        (void *)&JVM_ResumeThread},
    {"setPriority0",     "(I)V",       (void *)&JVM_SetThreadPriority},
    {"yield",            "()V",        (void *)&JVM_Yield},
    {"sleep",            "(J)V",       (void *)&JVM_Sleep},
    {"currentThread",    "()" THD,     (void *)&JVM_CurrentThread},
    {"countStackFrames", "()I",        (void *)&JVM_CountStackFrames},
    {"interrupt0",       "()V",        (void *)&JVM_Interrupt},
    {"isInterrupted",    "(Z)Z",       (void *)&JVM_IsInterrupted},
    {"holdsLock",        "(" OBJ ")Z", (void *)&JVM_HoldsLock},
    {"getThreads",        "()[" THD,   (void *)&JVM_GetAllThreads},
    {"dumpThreads",      "([" THD ")[[" STE, (void *)&JVM_DumpThreads},
    {"setNativeName",    "(" STR ")V", (void *)&JVM_SetNativeThreadName},
};

从上面可以看出interrupt0 对应的函数是:JVM_Interrupt。

// jdk/src/share/javavm/export/jvm.h:254
JNIEXPORT void JNICALL
JVM_Interrupt(JNIEnv *env, jobject thread);

多线程编程的一些基本概念

上下文切换

什么是上下文切换呢?

我们的CPU因为运行速度比内存等快了好几个数量级,应对这种情况为了充分使用CPU,我们将CPU的处理时间切片,哪个时间单位归哪个线程执行任务,都是靠排队。每个线程执行任务是需要执行任务的环境的,就像我们工作的时候的工作环境准备。那么准备这些环境也是需要时间的,这样就会浪费了很多CPU执行的时间。所以多线程虽然能提升我们执行任务的效率,但是如果设置的线程数不合理也是有很大的性能消耗。

怎么设置线程数比较合理呢?看下图:

在这里插入图片描述

死锁

死锁演示的代码

public class DeadLockDemo {

    private static Object lockA = new Object();
    private static Object lockB = new Object();

    private static class LockAThenB implements Runnable {
        @Override
        public void run() {
            synchronized (lockA) {
                System.out.println(Thread.currentThread().getName()+ "获得 lockA 锁");
                synchronized (lockB) {
                    System.out.println(Thread.currentThread().getName() + "获得 lockB 锁");
                }
            }
        }
    }

    private static class LockBThenA implements Runnable {
        @Override
        public void run() {
            synchronized (lockB) {
                System.out.println(Thread.currentThread().getName()+ "获得 lockA 锁");
                synchronized (lockA) {
                    System.out.println(Thread.currentThread().getName() + "获得 lockB 锁");
                }
            }
        }
    }

    public static void main(String[] args) {
        ExecutorService executorService = Executors.newFixedThreadPool(10);
        int count = 10;
        while (count-- > 0) {
            executorService.execute(new LockAThenB());
            executorService.execute(new LockBThenA());
        }
    }
}

我们使用jstack 工具 可以看到 死锁里面具体内容

2020-07-06 09:44:12
Full thread dump OpenJDK 64-Bit Server VM (14.0.1+7 mixed mode, sharing):

.... // 省略了一堆代码。

JNI global refs: 16, weak refs: 0


Found one Java-level deadlock:
=============================
"pool-1-thread-1":
  waiting to lock monitor 0x00007fd5c12f8f00 (object 0x000000070f537a48, a java.lang.Object),
  which is held by "pool-1-thread-2"

"pool-1-thread-2":
  waiting to lock monitor 0x00007fd5c12f7000 (object 0x000000070f537a38, a java.lang.Object),
  which is held by "pool-1-thread-1"

Java stack information for the threads listed above:
===================================================
"pool-1-thread-1":
	at com.taldh.mutlithread.deadlock.DeadLockDemo$LockAThenB.run(DeadLockDemo.java:26)
	- waiting to lock <0x000000070f537a48> (a java.lang.Object)
	- locked <0x000000070f537a38> (a java.lang.Object)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(java.base@14.0.1/ThreadPoolExecutor.java:1130)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(java.base@14.0.1/ThreadPoolExecutor.java:630)
	at java.lang.Thread.run(java.base@14.0.1/Thread.java:832)
"pool-1-thread-2":
	at com.taldh.mutlithread.deadlock.DeadLockDemo$LockBThenA.run(DeadLockDemo.java:38)
	- waiting to lock <0x000000070f537a38> (a java.lang.Object)
	- locked <0x000000070f537a48> (a java.lang.Object)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(java.base@14.0.1/ThreadPoolExecutor.java:1130)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(java.base@14.0.1/ThreadPoolExecutor.java:630)
	at java.lang.Thread.run(java.base@14.0.1/Thread.java:832)

Found 1 deadlock.

0x000000070f537a48 这些表示的是锁头的地址。

在这里插入图片描述

这次Thread的代码分享结束了。

ThreadLocal的原理部分留到后面再讲。

更多精彩内容请关注我的微信公众号。我的公众号之中有本人画的多线程知识图谱(理论目录下的多线程知识图片),上面的脑图是截取其中一部分。

在这里插入图片描述

最后贴上我的源码解析(代码来自Jdk14):

package java.lang;

import java.lang.ref.Reference;
import java.lang.ref.ReferenceQueue;
import java.lang.ref.WeakReference;
import java.security.AccessController;
import java.security.AccessControlContext;
import java.security.PrivilegedAction;
import java.util.Map;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.LockSupport;

import jdk.internal.misc.TerminatingThreadLocal;
import sun.nio.ch.Interruptible;
import jdk.internal.reflect.CallerSensitive;
import jdk.internal.reflect.Reflection;
import sun.security.util.SecurityConstants;
import jdk.internal.HotSpotIntrinsicCandidate;

/**
 * A <i>thread</i> is a thread of execution in a program. The Java
 * Virtual Machine allows an application to have multiple threads of
 * execution running concurrently.
 * <p>
 * Every thread has a priority (优先级). Threads with higher priority are
 * executed in preference to threads with lower priority. Each thread
 * may or may not also be marked as a daemon(守护线程). When code running in
 * some thread creates a new {@code Thread} object, the new
 * thread has its priority initially set equal to the priority of the
 * creating thread(新创建的thread的priority等于父线程), and is a daemon thread if and only if the creating thread is a daemon. (守护线程,只能创建守护线程)
 * <p>
 * When a Java Virtual Machine starts up(启动), there is usually a single
 * non-daemon thread (which typically(通常) calls the method named
 * {@code main} of some designated(指定的) class). The Java Virtual
 * Machine continues to execute threads until either of the following
 * occurs:
 * <ul>
 * <li>The {@code exit} method of class {@code Runtime} has been
 *     called and the security manager has permitted(许可) the exit operation
 *     to take place.
 * <li>All threads that are not daemon threads have died, either by
 *     returning from the call to the {@code run} method or by
 *     throwing an exception that propagates(繁殖) beyond the {@code run}
 *     method.(除非所有的非守护线程都挂了或者已经返回或者抛出了异常,否则程序run方法之后还在运行。)
 * </ul>
 * <p>
 * There are two ways to create a new thread of execution. One is to
 * declare a class to be a subclass of {@code Thread}. This
 * subclass should override the {@code run} method of class
 * {@code Thread}. An instance of the subclass can then be
 * allocated and started. For example, a thread that computes primes
 * larger than a stated value could be written as follows:
 * <hr><blockquote><pre>
 *     class PrimeThread extends Thread {
 *         long minPrime;
 *         PrimeThread(long minPrime) {
 *             this.minPrime = minPrime;
 *         }
 *
 *         public void run() {
 *             // compute primes larger than minPrime
 *             &nbsp;.&nbsp;.&nbsp;.
 *         }
 *     }
 * </pre></blockquote><hr>
 * <p>
 * The following code would then create a thread and start it running:
 * <blockquote><pre>
 *     PrimeThread p = new PrimeThread(143);
 *     p.start();
 * </pre></blockquote>
 * <p>
 * The other way to create a thread is to declare a class that
 * implements the {@code Runnable} interface. That class then
 * implements the {@code run} method. An instance of the class can
 * then be allocated, passed as an argument when creating
 * {@code Thread}, and started. The same example in this other
 * style looks like the following:
 * <hr><blockquote><pre>
 *     class PrimeRun implements Runnable {
 *         long minPrime;
 *         PrimeRun(long minPrime) {
 *             this.minPrime = minPrime;
 *         }
 *
 *         public void run() {
 *             // compute primes larger than minPrime
 *             &nbsp;.&nbsp;.&nbsp;.
 *         }
 *     }
 * </pre></blockquote><hr>
 * <p>
 * The following code would then create a thread and start it running:
 * <blockquote><pre>
 *     PrimeRun p = new PrimeRun(143);
 *     new Thread(p).start();
 * </pre></blockquote>
 * <p>
 * Every thread has a name for identification(鉴定,识别) purposes. More than
 * one thread may have the same name. If a name is not specified(指出) when
 * a thread is created, a new name is generated for it.
 * <p>
 * Unless otherwise noted, passing a {@code null} argument to a constructor
 * or method in this class will cause a {@link NullPointerException} to be
 * thrown. 除非特别声明,否则,乱给构造函数/函数 null,会抛出 NullPointerException
 *
 * @author  unascribed
 * @see     Runnable
 * @see     Runtime#exit(int)
 * @see     #run()
 * @see     #stop()
 * @since   1.0
 */
public class Thread implements Runnable {
    /* Make sure registerNatives is the first thing <clinit> does. */
    /* 确保 registerNatives() 会在 clinit 中调用 */
    private static native void registerNatives();
    static {
        registerNatives(); // registerNatives 是这个类使用到了native 方法,这样注册这个类的native方法。
    }

    private volatile String name; //线程的name的可见性。
    private int priority; //优先级

    /* Whether or not the thread is a daemon thread. */
    private boolean daemon = false; //是否是守护线程

    /* Interrupt state of the thread - read/written directly by JVM */
    private volatile boolean interrupted;

    /* Fields reserved for exclusive use by the JVM */
    private boolean stillborn = false;
    private long eetop;

    /* What will be run. */
    private Runnable target;

    /* The group of this thread */
    private ThreadGroup group;

    /* The context ClassLoader for this thread */
    private ClassLoader contextClassLoader;

    /* The inherited AccessControlContext of this thread */
    private AccessControlContext inheritedAccessControlContext;

    /* For autonumbering anonymous threads. 自动计数匿名线程 */
    private static int threadInitNumber;
    private static synchronized int nextThreadNum() {
        return threadInitNumber++;
    }

    /* ThreadLocal values pertainingz(有关) to this thread. This map is maintained
     * by the ThreadLocal class. */
    ThreadLocal.ThreadLocalMap threadLocals = null;

    /*
     * InheritableThreadLocal values pertaining to this thread. This map is
     * maintained by the InheritableThreadLocal class.
     */
    ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;

    /*
     * The requested stack size for this thread, or 0 if the creator did
     * not specify a stack size.  It is up to the VM to do whatever it
     * likes with this number; some VMs will ignore it.
     */
    private final long stackSize;

    /*
     * Thread ID
     */
    private final long tid;

    /* For generating thread ID */
    private static long threadSeqNumber;

    private static synchronized long nextThreadID() {
        return ++threadSeqNumber;
    }

    /*
     * Java thread status for tools, default indicates thread 'not yet started'
     */
    private volatile int threadStatus;

    /**
     * The argument supplied to the current call to
     * java.util.concurrent.locks.LockSupport.park.
     * Set by (private) java.util.concurrent.locks.LockSupport.setBlocker
     * Accessed using java.util.concurrent.locks.LockSupport.getBlocker
     * 给 java.util.concurrent.locks.LockSupport.park 调用。
     */
    volatile Object parkBlocker;

    /* The object in which this thread is blocked in an interruptible I/O
     * operation, if any. 这里是IO操作引起的blocked。
     * The blocker's interrupt method should be invoked
     * after setting this thread's interrupt status.(blocker的打断方法应该在线程修改interrupt status之后执行。)
     */
    private volatile Interruptible blocker;
    
    /**
     * 判断如果线程是否是IO类型的operation引起的blocked
     */
    private final Object blockerLock = new Object();

    /* Set the blocker field; invoked via jdk.internal.access.SharedSecrets
     * from java.nio code
     * todo 这个不明白。
     */
    static void blockedOn(Interruptible b) {
        Thread me = Thread.currentThread();
        synchronized (me.blockerLock) {
            me.blocker = b;
        }
    }

    /**
     * The minimum priority that a thread can have.
     */
    public static final int MIN_PRIORITY = 1;

   /**
     * The default priority that is assigned to a thread.
     */
    public static final int NORM_PRIORITY = 5;

    /**
     * The maximum priority that a thread can have.
     */
    public static final int MAX_PRIORITY = 10;

    /**
     * Returns a reference to the currently executing thread object.
     *
     * @return  the currently executing thread. 当前运行的线程。
     */
    @HotSpotIntrinsicCandidate
    public static native Thread currentThread();

    /**
     * yield 翻译: 让出
     * A hint to the scheduler that the current thread is willing to yield
     * its current use of a processor. The scheduler is free to ignore this
     * hint.
     *
     * <p> Yield is a heuristic(启发式) attempt to improve relative progression
     * between threads that would otherwise over-utilise a CPU. Its use
     * should be combined with detailed profiling and benchmarking to
     * ensure that it actually has the desired effect.
     *
     * <p> It is rarely appropriate to use this method. It may be useful
     * for debugging or testing purposes, where it may help to reproduce
     * bugs due to race conditions. It may also be useful when designing
     * concurrency control constructs such as the ones in the
     * {@link java.util.concurrent.locks} package.
     */
    public static native void yield();

    /**
     * Causes the currently executing thread to sleep (temporarily cease
     * execution) for the specified number of milliseconds, subject to
     * the precision and accuracy of system timers and schedulers. The thread
     * does not lose ownership of any monitors.
     *
     * @param  millis
     *         the length of time to sleep in milliseconds
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          <i>interrupted status</i> of the current thread is
     *          cleared when this exception is thrown.
     */
    public static native void sleep(long millis) throws InterruptedException;

    /**
     * Causes the currently executing thread to sleep (temporarily cease
     * execution) for the specified number of milliseconds plus the specified
     * number of nanoseconds, subject to the precision and accuracy of system
     * timers and schedulers. The thread does not lose ownership of any
     * monitors.
     *
     * @param  millis
     *         the length of time to sleep in milliseconds
     *
     * @param  nanos
     *         {@code 0-999999} additional nanoseconds to sleep
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative, or the value of
     *          {@code nanos} is not in the range {@code 0-999999}
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          <i>interrupted status</i> of the current thread is
     *          cleared when this exception is thrown.
     */
    public static void sleep(long millis, int nanos)
    throws InterruptedException {
        if (millis < 0) {
            throw new IllegalArgumentException("timeout value is negative");
        }

        if (nanos < 0 || nanos > 999999) {
            throw new IllegalArgumentException(
                                "nanosecond timeout value out of range");
        }

        if (nanos > 0 && millis < Long.MAX_VALUE) {
            millis++;
        }

        sleep(millis);
    }

    /**
     * Indicates that the caller is momentarily (短暂地) unable to progress, until the
     * occurrence of one or more actions on the part of other activities. By
     * invoking this method within each iteration of a spin-wait loop construct(在空等待的时候调用这个方法),
     * the calling thread indicates to the runtime that it is busy-waiting.(这个调用的thread会指出现在这个runtime是busy-waiting。)
     * The runtime may take action to improve the performance of invoking
     * spin-wait loop constructions. (这个runtime会改善空循环的调用的performance)
     *
     * @apiNote
     * As an example consider a method in a class that spins in a loop until
     * some flag is set outside of that method. A call to the {@code onSpinWait}
     * method should be placed inside the spin loop.
     * <pre>{@code
     *     class EventHandler {
     *         volatile boolean eventNotificationNotReceived;
     *         void waitForEventAndHandleIt() {
     *             while ( eventNotificationNotReceived ) {
     *                 java.lang.Thread.onSpinWait();
     *             }
     *             readAndProcessEvent();
     *         }
     *
     *         void readAndProcessEvent() {
     *             // Read event from some source and process it
     *              . . .
     *         }
     *     }
     * }</pre>
     * <p>
     * The code above would remain correct even if the {@code onSpinWait}
     * method was not called at all. However on some architectures the Java
     * Virtual Machine may issue the processor instructions(教导) to address such
     * code patterns in a more beneficial way.
     *
     * @since 9
     */
    @HotSpotIntrinsicCandidate
    public static void onSpinWait() {}

    /**
     * Initializes a Thread. 构造一个Thread,这个构造函数是private的。
     *
     * @param g the Thread group
     * @param target the object whose run() method gets called
     * @param name the name of the new Thread
     * @param stackSize the desired(期盼的) stack size for the new thread, or
     *        zero to indicate that this parameter is to be ignored.
     * @param acc the AccessControlContext to inherit, or
     *            AccessController.getContext() if null
     * @param inheritThreadLocals if {@code true}, inherit initial values for
     *            inheritable thread-locals from the constructing thread
     */
    private Thread(ThreadGroup g, Runnable target, String name,
                   long stackSize, AccessControlContext acc,
                   boolean inheritThreadLocals) {
        if (name == null) {
            throw new NullPointerException("name cannot be null");
        }

        this.name = name;

        Thread parent = currentThread();
        SecurityManager security = System.getSecurityManager();
        if (g == null) {
            /* Determine if it's an applet or not */

            /* If there is a security manager, ask the security manager
               what to do. */
            if (security != null) {
                g = security.getThreadGroup();
            }

            /* If the security manager doesn't have a strong opinion
               on the matter, use the parent thread group. */
            if (g == null) {
                g = parent.getThreadGroup();
            }
        }

        /* checkAccess regardless of whether or not threadgroup is
           explicitly passed in. */
        g.checkAccess();

        /*
         * Do we have the required permissions?
         */
        if (security != null) {
            if (isCCLOverridden(getClass())) {
                security.checkPermission(
                        SecurityConstants.SUBCLASS_IMPLEMENTATION_PERMISSION);
            }
        }

        g.addUnstarted();

        this.group = g;
        this.daemon = parent.isDaemon();
        this.priority = parent.getPriority();
        if (security == null || isCCLOverridden(parent.getClass()))
            this.contextClassLoader = parent.getContextClassLoader();
        else
            this.contextClassLoader = parent.contextClassLoader;
        this.inheritedAccessControlContext =
                acc != null ? acc : AccessController.getContext();
        this.target = target;
        setPriority(priority);
        if (inheritThreadLocals && parent.inheritableThreadLocals != null)
            this.inheritableThreadLocals =
                ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
        /* Stash the specified stack size in case the VM cares */
        this.stackSize = stackSize;

        /* Set thread ID */
        this.tid = nextThreadID();
    }

    /**
     * Throws CloneNotSupportedException as a Thread can not be meaningfully
     * cloned. Construct a new Thread instead. thread 不能clone
     *
     * @throws  CloneNotSupportedException
     *          always
     */
    @Override
    protected Object clone() throws CloneNotSupportedException {
        throw new CloneNotSupportedException();
    }

    /**
     * Allocates a new {@code Thread} object. This constructor has the same
     * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
     * {@code (null, null, gname)}, where {@code gname} is a newly generated
     * name. Automatically generated names are of the form
     * {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
     */
    public Thread() {
        this(null, null, "Thread-" + nextThreadNum(), 0);
    }

    /**
     * Allocates a new {@code Thread} object. This constructor has the same
     * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
     * {@code (null, target, gname)}, where {@code gname} is a newly generated
     * name. Automatically generated names are of the form
     * {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
     * 线程名会自动生成Thread-nextThreadNum()
     * @param  target
     *         the object whose {@code run} method is invoked when this thread
     *         is started. If {@code null}, this classes {@code run} method does
     *         nothing.
     */
    public Thread(Runnable target) {
        this(null, target, "Thread-" + nextThreadNum(), 0);
    }

    /**
     * Creates a new Thread that inherits the given AccessControlContext
     * but thread-local variables are not inherited.
     * This is not a public constructor.
     */
    Thread(Runnable target, AccessControlContext acc) {
        this(null, target, "Thread-" + nextThreadNum(), 0, acc, false);
    }

    /**
     * Allocates a new {@code Thread} object. This constructor has the same
     * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
     * {@code (group, target, gname)} ,where {@code gname} is a newly generated
     * name. Automatically generated names are of the form
     * {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
     *
     * @param  group
     *         the thread group. If {@code null} and there is a security
     *         manager, the group is determined by {@linkplain
     *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
     *         If there is not a security manager or {@code
     *         SecurityManager.getThreadGroup()} returns {@code null}, the group
     *         is set to the current thread's thread group.
     *
     * @param  target
     *         the object whose {@code run} method is invoked when this thread
     *         is started. If {@code null}, this thread's run method is invoked.
     *
     * @throws  SecurityException
     *          if the current thread cannot create a thread in the specified
     *          thread group
     */
    public Thread(ThreadGroup group, Runnable target) {
        this(group, target, "Thread-" + nextThreadNum(), 0);
    }

    /**
     * Allocates a new {@code Thread} object. This constructor has the same
     * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
     * {@code (null, null, name)}.
     *
     * @param   name
     *          the name of the new thread
     */
    public Thread(String name) {
        this(null, null, name, 0);
    }

    /**
     * Allocates a new {@code Thread} object. This constructor has the same
     * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
     * {@code (group, null, name)}.
     *
     * @param  group
     *         the thread group. If {@code null} and there is a security
     *         manager, the group is determined by {@linkplain
     *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
     *         If there is not a security manager or {@code
     *         SecurityManager.getThreadGroup()} returns {@code null}, the group
     *         is set to the current thread's thread group.
     *
     * @param  name
     *         the name of the new thread
     *
     * @throws  SecurityException
     *          if the current thread cannot create a thread in the specified
     *          thread group
     */
    public Thread(ThreadGroup group, String name) {
        this(group, null, name, 0);
    }

    /**
     * Allocates a new {@code Thread} object. This constructor has the same
     * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
     * {@code (null, target, name)}.
     *
     * @param  target
     *         the object whose {@code run} method is invoked when this thread
     *         is started. If {@code null}, this thread's run method is invoked.
     *
     * @param  name
     *         the name of the new thread
     */
    public Thread(Runnable target, String name) {
        this(null, target, name, 0);
    }

    /**
     * Allocates a new {@code Thread} object so that it has {@code target}
     * as its run object, has the specified {@code name} as its name,
     * and belongs to the thread group referred to by {@code group}.
     *
     * <p>If there is a security manager, its
     * {@link SecurityManager#checkAccess(ThreadGroup) checkAccess}
     * method is invoked with the ThreadGroup as its argument.
     *
     * <p>In addition, its {@code checkPermission} method is invoked with
     * the {@code RuntimePermission("enableContextClassLoaderOverride")}
     * permission when invoked directly or indirectly by the constructor
     * of a subclass which overrides the {@code getContextClassLoader}
     * or {@code setContextClassLoader} methods.
     *
     * <p>The priority of the newly created thread is set equal to the
     * priority of the thread creating it, that is, the currently running
     * thread. The method {@linkplain #setPriority setPriority} may be
     * used to change the priority to a new value.
     *
     * <p>The newly created thread is initially marked as being a daemon
     * thread if and only if the thread creating it is currently marked
     * as a daemon thread. The method {@linkplain #setDaemon setDaemon}
     * may be used to change whether or not a thread is a daemon.
     *
     * @param  group
     *         the thread group. If {@code null} and there is a security
     *         manager, the group is determined by {@linkplain
     *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
     *         If there is not a security manager or {@code
     *         SecurityManager.getThreadGroup()} returns {@code null}, the group
     *         is set to the current thread's thread group.
     *
     * @param  target
     *         the object whose {@code run} method is invoked when this thread
     *         is started. If {@code null}, this thread's run method is invoked.
     *
     * @param  name
     *         the name of the new thread
     *
     * @throws  SecurityException
     *          if the current thread cannot create a thread in the specified
     *          thread group or cannot override the context class loader methods.
     */
    public Thread(ThreadGroup group, Runnable target, String name) {
        this(group, target, name, 0);
    }

    /**
     * Allocates a new {@code Thread} object so that it has {@code target}
     * as its run object, has the specified {@code name} as its name,
     * and belongs to the thread group referred to by {@code group}, and has
     * the specified <i>stack size</i>.
     *
     * <p>This constructor is identical to {@link
     * #Thread(ThreadGroup,Runnable,String)} with the exception of the fact
     * that it allows the thread stack size to be specified.  The stack size
     * is the approximate number of bytes of address space that the virtual
     * machine is to allocate for this thread's stack.  <b>The effect of the
     * {@code stackSize} parameter, if any, is highly platform dependent.</b>
     *
     * <p>On some platforms, specifying a higher value for the
     * {@code stackSize} parameter may allow a thread to achieve greater
     * recursion depth before throwing a {@link StackOverflowError}.
     * Similarly, specifying a lower value may allow a greater number of
     * threads to exist concurrently without throwing an {@link
     * OutOfMemoryError} (or other internal error).  The details of
     * the relationship between the value of the {@code stackSize} parameter
     * and the maximum recursion depth and concurrency level are
     * platform-dependent.  <b>On some platforms, the value of the
     * {@code stackSize} parameter may have no effect whatsoever.</b>
     *
     * <p>The virtual machine is free to treat the {@code stackSize}
     * parameter as a suggestion.  If the specified value is unreasonably low
     * for the platform, the virtual machine may instead use some
     * platform-specific minimum value; if the specified value is unreasonably
     * high, the virtual machine may instead use some platform-specific
     * maximum.  Likewise, the virtual machine is free to round the specified
     * value up or down as it sees fit (or to ignore it completely).
     *
     * <p>Specifying a value of zero for the {@code stackSize} parameter will
     * cause this constructor to behave exactly like the
     * {@code Thread(ThreadGroup, Runnable, String)} constructor.
     *
     * <p><i>Due to the platform-dependent nature of the behavior of this
     * constructor, extreme care should be exercised in its use.
     * The thread stack size necessary to perform a given computation will
     * likely vary from one JRE implementation to another.  In light of this
     * variation, careful tuning of the stack size parameter may be required,
     * and the tuning may need to be repeated for each JRE implementation on
     * which an application is to run.</i>
     *
     * <p>Implementation note: Java platform implementers are encouraged to
     * document their implementation's behavior with respect to the
     * {@code stackSize} parameter.
     *
     *
     * @param  group
     *         the thread group. If {@code null} and there is a security
     *         manager, the group is determined by {@linkplain
     *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
     *         If there is not a security manager or {@code
     *         SecurityManager.getThreadGroup()} returns {@code null}, the group
     *         is set to the current thread's thread group.
     *
     * @param  target
     *         the object whose {@code run} method is invoked when this thread
     *         is started. If {@code null}, this thread's run method is invoked.
     *
     * @param  name
     *         the name of the new thread
     *
     * @param  stackSize
     *         the desired stack size for the new thread, or zero to indicate
     *         that this parameter is to be ignored.
     *
     * @throws  SecurityException
     *          if the current thread cannot create a thread in the specified
     *          thread group
     *
     * @since 1.4
     */
    public Thread(ThreadGroup group, Runnable target, String name,
                  long stackSize) {
        this(group, target, name, stackSize, null, true);
    }

    /**
     * Allocates a new {@code Thread} object so that it has {@code target}
     * as its run object, has the specified {@code name} as its name,
     * belongs to the thread group referred to by {@code group}, has
     * the specified {@code stackSize}, and inherits initial values for
     * {@linkplain InheritableThreadLocal inheritable thread-local} variables
     * if {@code inheritThreadLocals} is {@code true}.
     *
     * <p> This constructor is identical to {@link
     * #Thread(ThreadGroup,Runnable,String,long)} with the added ability to
     * suppress, or not, the inheriting of initial values for inheritable
     * thread-local variables from the constructing thread. This allows for
     * finer grain control over inheritable thread-locals. Care must be taken
     * when passing a value of {@code false} for {@code inheritThreadLocals},
     * as it may lead to unexpected behavior if the new thread executes code
     * that expects a specific thread-local value to be inherited.
     *
     * <p> Specifying a value of {@code true} for the {@code inheritThreadLocals}
     * parameter will cause this constructor to behave exactly like the
     * {@code Thread(ThreadGroup, Runnable, String, long)} constructor.
     *
     * @param  group
     *         the thread group. If {@code null} and there is a security
     *         manager, the group is determined by {@linkplain
     *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
     *         If there is not a security manager or {@code
     *         SecurityManager.getThreadGroup()} returns {@code null}, the group
     *         is set to the current thread's thread group.
     *
     * @param  target
     *         the object whose {@code run} method is invoked when this thread
     *         is started. If {@code null}, this thread's run method is invoked.
     *
     * @param  name
     *         the name of the new thread
     *
     * @param  stackSize
     *         the desired stack size for the new thread, or zero to indicate
     *         that this parameter is to be ignored
     *
     * @param  inheritThreadLocals
     *         if {@code true}, inherit initial values for inheritable
     *         thread-locals from the constructing thread, otherwise no initial
     *         values are inherited
     *.        如果是true 会从父类之中继承ThreadLocals
     *
     * @throws  SecurityException
     *          if the current thread cannot create a thread in the specified
     *          thread group
     *
     * @since 9
     */
    public Thread(ThreadGroup group, Runnable target, String name,
                  long stackSize, boolean inheritThreadLocals) {
        this(group, target, name, stackSize, null, inheritThreadLocals);
    }

    /**
     * Causes this thread to begin execution; the Java Virtual Machine
     * calls the {@code run} method of this thread.
     * <p>
     * The result is that two threads are running concurrently: the
     * current thread (which returns from the call to the
     * {@code start} method) and the other thread (which executes its
     * {@code run} method).
     * <p>
     * It is never legal to start a thread more than once.
     * In particular, a thread may not be restarted once it has completed
     * execution. 它允许被允许很多次,如果一个它完成的execution。
     *
     * @throws     IllegalThreadStateException  if the thread was already started.
     * @see        #run()
     * @see        #stop()
     */
    public synchronized void start() {
        /**
         * This method is not invoked for the main method thread or "system"
         * group threads created/set up by the VM. Any new functionality added
         * to this method in the future may have to also be added to the VM.
         *
         * A zero status value corresponds to state "NEW". 状态一开始是NEW
         */
        if (threadStatus != 0)
            throw new IllegalThreadStateException();

        /* Notify the group that this thread is about to be started
         * so that it can be added to the group's list of threads
         * and the group's unstarted count can be decremented. */
        group.add(this);

        boolean started = false;
        try {
            start0();
            started = true;
        } finally {
            try {
                if (!started) {
                    group.threadStartFailed(this);
                }
            } catch (Throwable ignore) {
                /* do nothing. If start0 threw a Throwable then
                  it will be passed up the call stack */
                // 注意如果线程抛出异常,这里会ignore 只能在group 之中查找出来 startFailed的thread。
            }
        }
    }

    private native void start0();

    /**
     * 这里是真正线程需要实现的逻辑
     * If this thread was constructed using a separate
     * {@code Runnable} run object, then that
     * {@code Runnable} object's {@code run} method is called;
     * otherwise, this method does nothing and returns.
     * <p>
     * Subclasses of {@code Thread} should override this method.
     *
     * @see     #start()
     * @see     #stop()
     * @see     #Thread(ThreadGroup, Runnable, String)
     */
    @Override
    public void run() {
        if (target != null) {
            target.run();
        }
    }

    /**
     * This method is called by the system to give a Thread
     * a chance to clean up before it actually exits.
     * 这个线程给system一个机会在真正退出之前clean up,比如清楚ThreadLocal
     */
    private void exit() {
        if (threadLocals != null && TerminatingThreadLocal.REGISTRY.isPresent()) {
            TerminatingThreadLocal.threadTerminated();
        }
        if (group != null) {
            group.threadTerminated(this);
            group = null;
        }
        /* Aggressively null out all reference fields: see bug 4006245 */
        target = null;
        /* Speed the release of some of these resources */
        threadLocals = null;
        inheritableThreadLocals = null;
        inheritedAccessControlContext = null;
        blocker = null;
        uncaughtExceptionHandler = null;
    }

    /**
     * Forces the thread to stop executing. 暴力停止运行。
     * <p>
     * If there is a security manager installed, its {@code checkAccess}
     * method is called with {@code this}
     * as its argument. This may result in a
     * {@code SecurityException} being raised (in the current thread).
     * <p>
     * If this thread is different from the current thread (that is, the current
     * thread is trying to stop a thread other than itself), the
     * security manager's {@code checkPermission} method (with a
     * {@code RuntimePermission("stopThread")} argument) is called in
     * addition.
     * Again, this may result in throwing a
     * {@code SecurityException} (in the current thread).
     * <p>
     * The thread represented by this thread is forced to stop whatever
     * it is doing abnormally (不管这个线程是否异常都退出) and to throw a newly created
     * {@code ThreadDeath} object as an exception. (并且会抛出一个对象ThreadDeath 作为一个异常)
     * <p>
     * It is permitted to stop a thread that has not yet been started. 如果这个线程还没start,它离开被stop
     * If the thread is eventually started, it immediately terminates. 如果线程还是启动了,那么它立刻终止。
     * <p>
     * An application should not normally try to catch
     * {@code ThreadDeath} unless it must do some extraordinary (异常)
     * cleanup operation (note that the throwing of
     * {@code ThreadDeath} causes {@code finally} clauses of
     * {@code try} statements to be executed before the thread
     * officially dies).  If a {@code catch} clause catches a
     * {@code ThreadDeath} object, it is important to rethrow the
     * object so that the thread actually dies.
     * application应该捕获ThreadDeath异常。如果捕获了一个ThreadDeath异常,那么rethrow非常重要。
     * <p>
     * The top-level error handler that reacts to otherwise uncaught
     * exceptions does not print out a message or otherwise notify the
     * application if the uncaught exception is an instance of
     * {@code ThreadDeath}.
     *
     * @throws     SecurityException  if the current thread cannot
     *             modify this thread.
     * @see        #interrupt()
     * @see        #checkAccess()
     * @see        #run()
     * @see        #start()
     * @see        ThreadDeath
     * @see        ThreadGroup#uncaughtException(Thread,Throwable)
     * @see        SecurityManager#checkAccess(Thread)
     * @see        SecurityManager#checkPermission
     * @deprecated This method is inherently unsafe.  Stopping a thread with
     *       Thread.stop causes it to unlock all of the monitors that it
     *       has locked (as a natural consequence of the unchecked
     *       {@code ThreadDeath} exception propagating up the stack).  If
     *       any of the objects previously protected by these monitors were in
     *       an inconsistent state, the damaged objects become visible to
     *       other threads, potentially resulting in arbitrary behavior.  Many
     *       uses of {@code stop} should be replaced by code that simply
     *       modifies some variable to indicate that the target thread should
     *       stop running.  The target thread should check this variable
     *       regularly, and return from its run method in an orderly fashion
     *       if the variable indicates that it is to stop running.  If the
     *       target thread waits for long periods (on a condition variable,
     *       for example), the {@code interrupt} method should be used to
     *       interrupt the wait. 被interrupt替换。
     *       For more information, see
     *       <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why
     *       are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
     */
    @Deprecated(since="1.2")
    public final void stop() {
        SecurityManager security = System.getSecurityManager();
        if (security != null) {
            checkAccess();
            if (this != Thread.currentThread()) {
                security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);
            }
        }
        // A zero status value corresponds to "NEW", it can't change to
        // not-NEW because we hold the lock.
        if (threadStatus != 0) {
            resume(); // Wake up thread if it was suspended; no-op otherwise
        }

        // The VM can handle all thread states
        stop0(new ThreadDeath());
    }

    /**
     * Interrupts this thread. 打断这个线程。
     *
     * <p> Unless the current thread is interrupting itself, which is
     * always permitted, the {@link #checkAccess() checkAccess} method
     * of this thread is invoked, which may cause a {@link
     * SecurityException} to be thrown. 最少这个线程可以自己打断自己。
     *
     * <p> If this thread is blocked in an invocation of the {@link
     * Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
     * Object#wait(long, int) wait(long, int)} methods of the {@link Object}
     * class, or of the {@link #join()}, {@link #join(long)}, {@link
     * #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
     * methods of this class, then its interrupt status will be cleared and it
     * will receive an {@link InterruptedException}.
     * 如果这个线程在blocked状态,并且是如上方法引起的,那么调用这个方法,interrupt status will be cleared并且会获取一个 InterruptedException
     *
     * <p> If this thread is blocked in an I/O operation upon an {@link
     * java.nio.channels.InterruptibleChannel InterruptibleChannel}
     * then the channel will be closed, the thread's interrupt
     * status will be set, and the thread will receive a {@link
     * java.nio.channels.ClosedByInterruptException}.
     * 如果这个线程在blocked状态,并且是IO类型的操作,比如InterruptibleChannel那么,the thread's interrupt status will be set并且获取一个ClosedByInterruptException
     *
     * <p> If this thread is blocked in a {@link java.nio.channels.Selector}
     * then the thread's interrupt status will be set and it will return
     * immediately from the selection operation, possibly with a non-zero
     * value, just as if the selector's {@link
     * java.nio.channels.Selector#wakeup wakeup} method were invoked.
     * 如果这个线程是被Selector blocked住,这个线程的interrupt status会被设置,然后立刻返回selection的 操作,可能是非零,并且java.nio.channels.Selector#wakeup会被调用。
     *
     * <p> If none of the previous conditions hold then this thread's interrupt
     * status will be set. </p>
     * 如果之前的conditions不存在,直接set interrupt status=true
     * 
     * <p> Interrupting a thread that is not alive need not have any effect.
     * 打断一个非活跃的线程,没有任何用处。
     * 
     * @implNote In the JDK Reference Implementation, interruption of a thread
     * that is not alive still records that the interrupt request was made and
     * will report it via {@link #interrupted} and {@link #isInterrupted()}.
     * 注意,即使打断一个不活跃的线程,也会有也会有记录,记录线程的interrupted。
     * 
     * @throws  SecurityException
     *          if the current thread cannot modify this thread
     *
     * @revised 6.0, 14
     * @spec JSR-51
     */
    public void interrupt() {
        if (this != Thread.currentThread()) {
            checkAccess();

            // thread may be blocked in an I/O operation, 判断如果线程是否是IO类型的operation引起的blocked
            synchronized (blockerLock) {
                Interruptible b = blocker;
                if (b != null) {
                    interrupted = true;
                    interrupt0();  // inform VM of interrupt
                    b.interrupt(this); //这里算是一个回调
                    return;
                }
            }
        }
        interrupted = true;
        // inform VM of interrupt
        interrupt0();
    }

    /**
     * Tests whether the current thread has been interrupted.  The
     * <i>interrupted status</i> of the thread is cleared by this method.  In
     * other words, if this method were to be called twice in succession, the
     * second call would return false (unless the current thread were
     * interrupted again, after the first call had cleared its interrupted
     * status and before the second call had examined it).
     * 已经打断的了话返回已经打断成功的状态,并且清除这个状态,interrupted置为false。
     *
     * @return  {@code true} if the current thread has been interrupted;
     *          {@code false} otherwise.
     * @see #isInterrupted()
     * @revised 6.0, 14
     */
    public static boolean interrupted() {
        Thread t = currentThread();
        boolean interrupted = t.interrupted;
        // We may have been interrupted the moment after we read the field,
        // so only clear the field if we saw that it was set and will return
        // true; otherwise we could lose an interrupt.
        if (interrupted) {
            t.interrupted = false;
            clearInterruptEvent();
        }
        return interrupted;
    }

    /**
     * Tests whether this thread has been interrupted.  The <i>interrupted
     * status</i> of the thread is unaffected by this method.
     * 询问是否打断。
     * 
     * @return  {@code true} if this thread has been interrupted;
     *          {@code false} otherwise.
     * @see     #interrupted()
     * @revised 6.0, 14
     */
    public boolean isInterrupted() {
        return interrupted;
    }

    /**
     * Tests if this thread is alive. A thread is alive if it has
     * been started and has not yet died.
     * 访问thread是否alive。
     *
     * @return  {@code true} if this thread is alive;
     *          {@code false} otherwise.
     */
    public final native boolean isAlive();

    /**
     * Suspends this thread. 挂起。过期了,因为旧的逻辑suspends之后线程也会占着资源不放。使用interrupt或者cancel,sleep来释放资源。
     * <p>
     * First, the {@code checkAccess} method of this thread is called
     * with no arguments. This may result in throwing a
     * {@code SecurityException }(in the current thread).
     * <p>
     * If the thread is alive, it is suspended and makes no further
     * progress unless and until it is resumed.
     *
     * @throws     SecurityException  if the current thread cannot modify
     *             this thread.
     * @see #checkAccess
     * @deprecated   This method has been deprecated, as it is
     *   inherently deadlock-prone.  If the target thread holds a lock on the
     *   monitor protecting a critical system resource when it is suspended, no
     *   thread can access this resource until the target thread is resumed. If
     *   the thread that would resume the target thread attempts to lock this
     *   monitor prior to calling {@code resume}, deadlock results.  Such
     *   deadlocks typically manifest themselves as "frozen" processes.
     *   For more information, see
     *   <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why
     *   are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
     */
    @Deprecated(since="1.2", forRemoval=true)
    public final void suspend() {
        checkAccess();
        suspend0();
    }

    /**
     * Resumes a suspended thread.
     * <p>
     * First, the {@code checkAccess} method of this thread is called
     * with no arguments. This may result in throwing a
     * {@code SecurityException} (in the current thread).
     * <p>
     * If the thread is alive but suspended, it is resumed and is
     * permitted to make progress in its execution.
     *
     * @throws     SecurityException  if the current thread cannot modify this
     *             thread.
     * @see        #checkAccess
     * @see        #suspend()
     * @deprecated This method exists solely for use with {@link #suspend},
     *     which has been deprecated because it is deadlock-prone.
     *     For more information, see
     *     <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why
     *     are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
     */
    @Deprecated(since="1.2", forRemoval=true)
    public final void resume() {
        checkAccess();
        resume0();
    }

    /**
     * Changes the priority of this thread. 修改优先级。
     * <p>
     * First the {@code checkAccess} method of this thread is called
     * with no arguments. This may result in throwing a {@code SecurityException}.
     * <p>
     * Otherwise, the priority of this thread is set to the smaller of
     * the specified {@code newPriority} and the maximum permitted
     * priority of the thread's thread group.
     *
     * @param newPriority priority to set this thread to
     * @throws     IllegalArgumentException  If the priority is not in the
     *               range {@code MIN_PRIORITY} to
     *               {@code MAX_PRIORITY}.
     * @throws     SecurityException  if the current thread cannot modify
     *               this thread.
     * @see        #getPriority
     * @see        #checkAccess()
     * @see        #getThreadGroup()
     * @see        #MAX_PRIORITY
     * @see        #MIN_PRIORITY
     * @see        ThreadGroup#getMaxPriority()
     */
    public final void setPriority(int newPriority) {
        ThreadGroup g;
        checkAccess();
        if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
            throw new IllegalArgumentException();
        }
        if((g = getThreadGroup()) != null) {
            if (newPriority > g.getMaxPriority()) {
                newPriority = g.getMaxPriority();
            }
            setPriority0(priority = newPriority);
        }
    }

    /**
     * Returns this thread's priority.
     *
     * @return  this thread's priority.
     * @see     #setPriority
     */
    public final int getPriority() {
        return priority;
    }

    /**
     * Changes the name of this thread to be equal to the argument {@code name}.
     * <p> 修改线程名称。
     * First the {@code checkAccess} method of this thread is called
     * with no arguments. This may result in throwing a
     * {@code SecurityException}.
     *
     * @param      name   the new name for this thread.
     * @throws     SecurityException  if the current thread cannot modify this
     *             thread.
     * @see        #getName
     * @see        #checkAccess()
     */
    public final synchronized void setName(String name) {
        checkAccess();
        if (name == null) {
            throw new NullPointerException("name cannot be null");
        }

        this.name = name;
        if (threadStatus != 0) {
            setNativeName(name);
        }
    }

    /**
     * Returns this thread's name.
     *
     * @return  this thread's name.
     * @see     #setName(String)
     */
    public final String getName() {
        return name;
    }

    /**
     * Returns the thread group to which this thread belongs.
     * This method returns null if this thread has died
     * (been stopped).
     *
     * @return  this thread's thread group.
     */
    public final ThreadGroup getThreadGroup() {
        return group;
    }

    /**
     * Returns an estimate (估算) of the number of active threads in the current
     * thread's {@linkplain java.lang.ThreadGroup thread group} and its
     * subgroups. Recursively(递归地) iterates over all subgroups in the current
     * thread's thread group. 
     *
     * <p> The value returned is only an estimate because the number of
     * threads may change dynamically while this method traverses internal
     * data structures, and might be affected by the presence of certain
     * system threads. This method is intended primarily for debugging
     * and monitoring purposes.
     *
     * @return  an estimate of the number of active threads in the current
     *          thread's thread group and in any other thread group that
     *          has the current thread's thread group as an ancestor
     */
    public static int activeCount() {
        return currentThread().getThreadGroup().activeCount();
    }

    /**
     * enumerate 列举。
     * Copies into the specified array every active thread in the current
     * thread's thread group and its subgroups. This method simply
     * invokes the {@link java.lang.ThreadGroup#enumerate(Thread[])}
     * method of the current thread's thread group.
     *
     * <p> An application might use the {@linkplain #activeCount activeCount}
     * method to get an estimate of how big the array should be, however
     * <i>if the array is too short to hold all the threads, the extra threads
     * are silently ignored.</i>  If it is critical to obtain every active
     * thread in the current thread's thread group and its subgroups, the
     * invoker should verify that the returned int value is strictly less
     * than the length of {@code tarray}.
     *
     * <p> Due to the inherent race condition in this method, it is recommended
     * that the method only be used for debugging and monitoring purposes.
     *
     * @param  tarray
     *         an array into which to put the list of threads
     *
     * @return  the number of threads put into the array
     *
     * @throws  SecurityException
     *          if {@link java.lang.ThreadGroup#checkAccess} determines that
     *          the current thread cannot access its thread group
     */
    public static int enumerate(Thread tarray[]) {
        return currentThread().getThreadGroup().enumerate(tarray);
    }

    /**
     * Throws {@code UnsupportedOperationException}.
     *
     * @return     nothing
     *
     * @deprecated This method was originally designed to count the number of
     *             stack frames but the results were never well-defined and it
     *             depended on thread-suspension.
     *             This method is subject to removal in a future version of Java SE.
     * @see        StackWalker
     */
    @Deprecated(since="1.2", forRemoval=true)
    public int countStackFrames() {
        throw new UnsupportedOperationException();
    }

    /**
     * Waits at most {@code millis} milliseconds for this thread to
     * die. A timeout of {@code 0} means to wait forever.
     * 最多等待多少millis毫秒,等这个线程die。如果是参数0,就等到永远。
     *
     * <p> This implementation uses a loop of {@code this.wait} calls
     * conditioned on {@code this.isAlive}. As a thread terminates the
     * {@code this.notifyAll} method is invoked. It is recommended that
     * applications not use {@code wait}, {@code notify}, or
     * {@code notifyAll} on {@code Thread} instances. 实现是使用了循环的wait()。因为一个线程terminate的时候notifyAll方法会被调用。建议在applications中,不要在Thread中使用wait,notify,notifyAlll。
     *
     * @param  millis
     *         the time to wait in milliseconds
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          <i>interrupted status</i> of the current thread is
     *          cleared when this exception is thrown.
     */
    public final synchronized void join(final long millis)
    throws InterruptedException {
        if (millis > 0) {
            if (isAlive()) {
                final long startTime = System.nanoTime();
                long delay = millis;
                do {
                    wait(delay);
                } while (isAlive() && (delay = millis -
                        TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - startTime)) > 0);
            }
        } else if (millis == 0) {
            while (isAlive()) {
                wait(0);
            }
        } else {
            throw new IllegalArgumentException("timeout value is negative");
        }
    }

    /**
     * 同上。
     * Waits at most {@code millis} milliseconds plus
     * {@code nanos} nanoseconds for this thread to die.
     * If both arguments are {@code 0}, it means to wait forever.
     *
     * <p> This implementation uses a loop of {@code this.wait} calls
     * conditioned on {@code this.isAlive}. As a thread terminates the
     * {@code this.notifyAll} method is invoked. It is recommended that
     * applications not use {@code wait}, {@code notify}, or
     * {@code notifyAll} on {@code Thread} instances.
     *
     * @param  millis
     *         the time to wait in milliseconds
     *
     * @param  nanos
     *         {@code 0-999999} additional nanoseconds to wait
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative, or the value
     *          of {@code nanos} is not in the range {@code 0-999999}
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          <i>interrupted status</i> of the current thread is
     *          cleared when this exception is thrown.
     */
    public final synchronized void join(long millis, int nanos)
    throws InterruptedException {

        if (millis < 0) {
            throw new IllegalArgumentException("timeout value is negative");
        }

        if (nanos < 0 || nanos > 999999) {
            throw new IllegalArgumentException(
                                "nanosecond timeout value out of range");
        }

        if (nanos > 0 && millis < Long.MAX_VALUE) {
            millis++;
        }

        join(millis);
    }

    /**
     * 等到永远。
     * Waits for this thread to die.
     *
     * <p> An invocation of this method behaves in exactly the same
     * way as the invocation
     *
     * <blockquote>
     * {@linkplain #join(long) join}{@code (0)}
     * </blockquote>
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          <i>interrupted status</i> of the current thread is
     *          cleared when this exception is thrown.
     */
    public final void join() throws InterruptedException {
        join(0);
    }

    /**
     * 打印stack。栈帧。
     * Prints a stack trace of the current thread to the standard error stream.
     * This method is used only for debugging.
     */
    public static void dumpStack() {
        new Exception("Stack trace").printStackTrace();
    }

    /**
     * Marks this thread as either a {@linkplain #isDaemon daemon} thread
     * or a user thread. The Java Virtual Machine exits when the only
     * threads running are all daemon threads.
     *
     * <p> This method must be invoked before the thread is started.
     *
     * @param  on
     *         if {@code true}, marks this thread as a daemon thread
     *
     * @throws  IllegalThreadStateException
     *          if this thread is {@linkplain #isAlive alive}
     *
     * @throws  SecurityException
     *          if {@link #checkAccess} determines that the current
     *          thread cannot modify this thread
     */
    public final void setDaemon(boolean on) {
        checkAccess();
        if (isAlive()) {
            throw new IllegalThreadStateException();
        }
        daemon = on;
    }

    /**
     * Tests if this thread is a daemon thread.
     *
     * @return  {@code true} if this thread is a daemon thread;
     *          {@code false} otherwise.
     * @see     #setDaemon(boolean)
     */
    public final boolean isDaemon() {
        return daemon;
    }

    /**
     * Determines if the currently running thread has permission to
     * modify this thread.
     * <p>
     * If there is a security manager, its {@code checkAccess} method
     * is called with this thread as its argument. This may result in
     * throwing a {@code SecurityException}.
     *
     * @throws  SecurityException  if the current thread is not allowed to
     *          access this thread.
     * @see        SecurityManager#checkAccess(Thread)
     */
    public final void checkAccess() {
        SecurityManager security = System.getSecurityManager();
        if (security != null) {
            security.checkAccess(this);
        }
    }

    /**
     * Returns a string representation of this thread, including the
     * thread's name, priority, and thread group.
     *
     * @return  a string representation of this thread.
     */
    public String toString() {
        ThreadGroup group = getThreadGroup();
        if (group != null) {
            return "Thread[" + getName() + "," + getPriority() + "," +
                           group.getName() + "]";
        } else {
            return "Thread[" + getName() + "," + getPriority() + "," +
                            "" + "]";
        }
    }

    /**
     * Returns the context {@code ClassLoader} for this thread. The context
     * {@code ClassLoader} is provided by the creator of the thread for use
     * by code running in this thread when loading classes and resources.
     * If not {@linkplain #setContextClassLoader set}, the default is the
     * {@code ClassLoader} context of the parent thread. (默认是parent线程的classLoader) The context
     * {@code ClassLoader} of the
     * primordial(原始的)hread is typically set to the class loader used to load the
     * application.
     *
     *
     * @return  the context {@code ClassLoader} for this thread, or {@code null}
     *          indicating the system class loader (or, failing that, the
     *          bootstrap class loader)
     *
     * @throws  SecurityException
     *          if a security manager is present, and the caller's class loader
     *          is not {@code null} and is not the same as or an ancestor of the
     *          context class loader, and the caller does not have the
     *          {@link RuntimePermission}{@code ("getClassLoader")}
     *
     * @since 1.2
     */
    @CallerSensitive
    public ClassLoader getContextClassLoader() {
        if (contextClassLoader == null)
            return null;
        SecurityManager sm = System.getSecurityManager();
        if (sm != null) {
            ClassLoader.checkClassLoaderPermission(contextClassLoader,
                                                   Reflection.getCallerClass());
        }
        return contextClassLoader;
    }

    /**
     * Sets the context ClassLoader for this Thread. The context
     * ClassLoader can be set when a thread is created(线程创建的时候设置), and allows
     * the creator of the thread to provide the appropriate class loader,
     * through {@code getContextClassLoader}, to code running in the thread
     * when loading classes and resources.
     *
     * <p>If a security manager is present, its {@link
     * SecurityManager#checkPermission(java.security.Permission) checkPermission}
     * method is invoked with a {@link RuntimePermission RuntimePermission}{@code
     * ("setContextClassLoader")} permission to see if setting the context
     * ClassLoader is permitted.
     *
     * @param  cl
     *         the context ClassLoader for this Thread, or null  indicating the
     *         system class loader (or, failing that, the bootstrap class loader)
     *
     * @throws  SecurityException
     *          if the current thread cannot set the context ClassLoader
     *
     * @since 1.2
     */
    public void setContextClassLoader(ClassLoader cl) {
        SecurityManager sm = System.getSecurityManager();
        if (sm != null) {
            sm.checkPermission(new RuntimePermission("setContextClassLoader"));
        }
        contextClassLoader = cl;
    }

    /**
     * Returns {@code true} if and only if the current thread holds the
     * monitor lock on the specified object. 是否hold着指定的锁。
     *
     * <p>This method is designed to allow a program to assert that
     * the current thread already holds a specified lock:
     * <pre>
     *     assert Thread.holdsLock(obj);
     * </pre>
     *
     * @param  obj the object on which to test lock ownership
     * @throws NullPointerException if obj is {@code null}
     * @return {@code true} if the current thread holds the monitor lock on
     *         the specified object.
     * @since 1.4
     */
    public static native boolean holdsLock(Object obj);

    private static final StackTraceElement[] EMPTY_STACK_TRACE
        = new StackTraceElement[0];

    /**
     * Returns an array of stack trace elements representing the stack dump
     * of this thread.  This method will return a zero-length array if
     * this thread has not started, has started but has not yet been
     * scheduled to run by the system, or has terminated.
     * If the returned array is of non-zero length then the first element of
     * the array represents the top of the stack, which is the most recent
     * method invocation in the sequence.  The last element of the array
     * represents the bottom of the stack, which is the least recent method
     * invocation in the sequence.
     *
     * <p>If there is a security manager, and this thread is not
     * the current thread, then the security manager's
     * {@code checkPermission} method is called with a
     * {@code RuntimePermission("getStackTrace")} permission
     * to see if it's ok to get the stack trace.
     *
     * <p>Some virtual machines may, under some circumstances, omit one
     * or more stack frames from the stack trace.  In the extreme case,
     * a virtual machine that has no stack trace information concerning
     * this thread is permitted to return a zero-length array from this
     * method.
     *
     * @return an array of {@code StackTraceElement},
     * each represents one stack frame.
     *
     * @throws SecurityException
     *        if a security manager exists and its
     *        {@code checkPermission} method doesn't allow
     *        getting the stack trace of thread.
     * @see SecurityManager#checkPermission
     * @see RuntimePermission
     * @see Throwable#getStackTrace
     *
     * @since 1.5
     */
    public StackTraceElement[] getStackTrace() {
        if (this != Thread.currentThread()) {
            // check for getStackTrace permission
            SecurityManager security = System.getSecurityManager();
            if (security != null) {
                security.checkPermission(
                    SecurityConstants.GET_STACK_TRACE_PERMISSION);
            }
            // optimization so we do not call into the vm for threads that
            // have not yet started or have terminated
            if (!isAlive()) {
                return EMPTY_STACK_TRACE;
            }
            StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] {this});
            StackTraceElement[] stackTrace = stackTraceArray[0];
            // a thread that was alive during the previous isAlive call may have
            // since terminated, therefore not having a stacktrace.
            if (stackTrace == null) {
                stackTrace = EMPTY_STACK_TRACE;
            }
            return stackTrace;
        } else {
            return (new Exception()).getStackTrace();
        }
    }

    /**
     * Returns a map of stack traces for all live threads.
     * The map keys are threads and each map value is an array of
     * {@code StackTraceElement} that represents the stack dump
     * of the corresponding {@code Thread}.
     * The returned stack traces are in the format specified for
     * the {@link #getStackTrace getStackTrace} method.
     *
     * <p>The threads may be executing while this method is called.
     * The stack trace of each thread only represents a snapshot and
     * each stack trace may be obtained at different time.  A zero-length
     * array will be returned in the map value if the virtual machine has
     * no stack trace information about a thread.
     *
     * <p>If there is a security manager, then the security manager's
     * {@code checkPermission} method is called with a
     * {@code RuntimePermission("getStackTrace")} permission as well as
     * {@code RuntimePermission("modifyThreadGroup")} permission
     * to see if it is ok to get the stack trace of all threads.
     *
     * @return a {@code Map} from {@code Thread} to an array of
     * {@code StackTraceElement} that represents the stack trace of
     * the corresponding thread.
     *
     * @throws SecurityException
     *        if a security manager exists and its
     *        {@code checkPermission} method doesn't allow
     *        getting the stack trace of thread.
     * @see #getStackTrace
     * @see SecurityManager#checkPermission
     * @see RuntimePermission
     * @see Throwable#getStackTrace
     *
     * @since 1.5
     */
    public static Map<Thread, StackTraceElement[]> getAllStackTraces() {
        // check for getStackTrace permission
        SecurityManager security = System.getSecurityManager();
        if (security != null) {
            security.checkPermission(
                SecurityConstants.GET_STACK_TRACE_PERMISSION);
            security.checkPermission(
                SecurityConstants.MODIFY_THREADGROUP_PERMISSION);
        }

        // Get a snapshot of the list of all threads
        Thread[] threads = getThreads();
        StackTraceElement[][] traces = dumpThreads(threads);
        Map<Thread, StackTraceElement[]> m = new HashMap<>(threads.length);
        for (int i = 0; i < threads.length; i++) {
            StackTraceElement[] stackTrace = traces[i];
            if (stackTrace != null) {
                m.put(threads[i], stackTrace);
            }
            // else terminated so we don't put it in the map
        }
        return m;
    }

    /** cache of subclass security audit results */
    /* Replace with ConcurrentReferenceHashMap when/if it appears in a future
     * release */
    private static class Caches {
        /** cache of subclass security audit results */
        static final ConcurrentMap<WeakClassKey,Boolean> subclassAudits =
            new ConcurrentHashMap<>();

        /** queue for WeakReferences to audited subclasses */
        static final ReferenceQueue<Class<?>> subclassAuditsQueue =
            new ReferenceQueue<>();
    }

    /**
     * Verifies that this (possibly subclass) instance can be constructed
     * without violating security constraints: the subclass must not override
     * security-sensitive non-final methods, or else the
     * "enableContextClassLoaderOverride" RuntimePermission is checked.
     */
    private static boolean isCCLOverridden(Class<?> cl) {
        if (cl == Thread.class)
            return false;

        processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);
        WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);
        Boolean result = Caches.subclassAudits.get(key);
        if (result == null) {
            result = Boolean.valueOf(auditSubclass(cl));
            Caches.subclassAudits.putIfAbsent(key, result);
        }

        return result.booleanValue();
    }

    /**
     * Performs reflective checks on given subclass to verify that it doesn't
     * override security-sensitive non-final methods.  Returns true if the
     * subclass overrides any of the methods, false otherwise.
     */
    private static boolean auditSubclass(final Class<?> subcl) {
        Boolean result = AccessController.doPrivileged(
            new PrivilegedAction<>() {
                public Boolean run() {
                    for (Class<?> cl = subcl;
                         cl != Thread.class;
                         cl = cl.getSuperclass())
                    {
                        try {
                            cl.getDeclaredMethod("getContextClassLoader", new Class<?>[0]);
                            return Boolean.TRUE;
                        } catch (NoSuchMethodException ex) {
                        }
                        try {
                            Class<?>[] params = {ClassLoader.class};
                            cl.getDeclaredMethod("setContextClassLoader", params);
                            return Boolean.TRUE;
                        } catch (NoSuchMethodException ex) {
                        }
                    }
                    return Boolean.FALSE;
                }
            }
        );
        return result.booleanValue();
    }

    private static native StackTraceElement[][] dumpThreads(Thread[] threads);
    private static native Thread[] getThreads();

    /**
     * Returns the identifier of this Thread.  The thread ID is a positive
     * {@code long} number generated when this thread was created.
     * The thread ID is unique and remains unchanged during its lifetime.
     * When a thread is terminated, this thread ID may be reused.
     *
     * @return this thread's ID.
     * @since 1.5
     */
    public long getId() {
        return tid;
    }

    /**
     * 线程的状态。
     * A thread state.  A thread can be in one of the following states:
     * <ul>
     * <li>{@link #NEW}<br>
     *     A thread that has not yet started is in this state.
     *     </li>
     * <li>{@link #RUNNABLE}<br>
     *     A thread executing in the Java virtual machine is in this state.
     *     </li>
     * <li>{@link #BLOCKED}<br>
     *     A thread that is blocked waiting for a monitor lock
     *     is in this state.
     *     </li>
     * <li>{@link #WAITING}<br>
     *     A thread that is waiting indefinitely for another thread to
     *     perform a particular action is in this state.
     *     </li>
     * <li>{@link #TIMED_WAITING}<br>
     *     A thread that is waiting for another thread to perform an action
     *     for up to a specified waiting time is in this state.
     *     </li>
     * <li>{@link #TERMINATED}<br>
     *     A thread that has exited is in this state.
     *     </li>
     * </ul>
     *
     * <p>
     * A thread can be in only one state at a given point in time.
     * These states are virtual machine states which do not reflect
     * any operating system thread states.
     *
     * @since   1.5
     * @see #getState
     */
    public enum State {
        /**
         * Thread state for a thread which has not yet started.
         */
        NEW,

        /**
         * Thread state for a runnable thread.  A thread in the runnable
         * state is executing in the Java virtual machine but it may
         * be waiting for other resources from the operating system
         * such as processor.
         */
        RUNNABLE,

        /**
         * Thread state for a thread blocked waiting for a monitor lock.
         * A thread in the blocked state is waiting for a monitor lock
         * to enter a synchronized block/method or
         * reenter a synchronized block/method after calling
         * {@link Object#wait() Object.wait}.
         */
        BLOCKED,

        /**
         * Thread state for a waiting thread.
         * A thread is in the waiting state due to calling one of the
         * following methods:
         * <ul>
         *   <li>{@link Object#wait() Object.wait} with no timeout</li>
         *   <li>{@link #join() Thread.join} with no timeout</li>
         *   <li>{@link LockSupport#park() LockSupport.park}</li>
         * </ul>
         *
         * <p>A thread in the waiting state is waiting for another thread to
         * perform a particular action.
         *
         * For example, a thread that has called {@code Object.wait()}
         * on an object is waiting for another thread to call
         * {@code Object.notify()} or {@code Object.notifyAll()} on
         * that object. A thread that has called {@code Thread.join()}
         * is waiting for a specified thread to terminate.
         */
        WAITING,

        /**
         * Thread state for a waiting thread with a specified waiting time.
         * A thread is in the timed waiting state due to calling one of
         * the following methods with a specified positive waiting time:
         * <ul>
         *   <li>{@link #sleep Thread.sleep}</li>
         *   <li>{@link Object#wait(long) Object.wait} with timeout</li>
         *   <li>{@link #join(long) Thread.join} with timeout</li>
         *   <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
         *   <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
         * </ul>
         */
        TIMED_WAITING,

        /**
         * Thread state for a terminated thread.
         * The thread has completed execution.
         */
        TERMINATED;
    }

    /**
     * Returns the state of this thread.
     * This method is designed for use in monitoring of the system state,
     * not for synchronization control.
     *
     * @return this thread's state.
     * @since 1.5
     */
    public State getState() {
        // get current thread state
        return jdk.internal.misc.VM.toThreadState(threadStatus);
    }

    // Added in JSR-166

    /**
     * Interface for handlers invoked when a {@code Thread} abruptly
     * terminates due to an uncaught exception.
     * <p>When a thread is about to terminate due to an uncaught exception
     * the Java Virtual Machine will query the thread for its
     * {@code UncaughtExceptionHandler} using
     * {@link #getUncaughtExceptionHandler} and will invoke the handler's
     * {@code uncaughtException} method, passing the thread and the
     * exception as arguments.
     * If a thread has not had its {@code UncaughtExceptionHandler}
     * explicitly set, then its {@code ThreadGroup} object acts as its
     * {@code UncaughtExceptionHandler}. If the {@code ThreadGroup} object
     * has no
     * special requirements for dealing with the exception, it can forward
     * the invocation to the {@linkplain #getDefaultUncaughtExceptionHandler
     * default uncaught exception handler}.
     *
     * @see #setDefaultUncaughtExceptionHandler
     * @see #setUncaughtExceptionHandler
     * @see ThreadGroup#uncaughtException
     * @since 1.5
     */
    @FunctionalInterface
    public interface UncaughtExceptionHandler {
        /**
         * Method invoked when the given thread terminates due to the
         * given uncaught exception.
         * <p>Any exception thrown by this method will be ignored by the
         * Java Virtual Machine.
         * @param t the thread
         * @param e the exception
         */
        void uncaughtException(Thread t, Throwable e);
    }

    // null unless explicitly set
    private volatile UncaughtExceptionHandler uncaughtExceptionHandler;

    // null unless explicitly set
    private static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;

    /**
     * Set the default handler invoked when a thread abruptly terminates
     * due to an uncaught exception, and no other handler has been defined
     * for that thread.
     *
     * <p>Uncaught exception handling is controlled first by the thread, then
     * by the thread's {@link ThreadGroup} object and finally by the default
     * uncaught exception handler. If the thread does not have an explicit
     * uncaught exception handler set, and the thread's thread group
     * (including parent thread groups)  does not specialize its
     * {@code uncaughtException} method, then the default handler's
     * {@code uncaughtException} method will be invoked.
     * <p>By setting the default uncaught exception handler, an application
     * can change the way in which uncaught exceptions are handled (such as
     * logging to a specific device, or file) for those threads that would
     * already accept whatever &quot;default&quot; behavior the system
     * provided.
     *
     * <p>Note that the default uncaught exception handler should not usually
     * defer to the thread's {@code ThreadGroup} object, as that could cause
     * infinite recursion.
     *
     * @param eh the object to use as the default uncaught exception handler.
     * If {@code null} then there is no default handler.
     *
     * @throws SecurityException if a security manager is present and it denies
     *         {@link RuntimePermission}{@code ("setDefaultUncaughtExceptionHandler")}
     *
     * @see #setUncaughtExceptionHandler
     * @see #getUncaughtExceptionHandler
     * @see ThreadGroup#uncaughtException
     * @since 1.5
     */
    public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
        SecurityManager sm = System.getSecurityManager();
        if (sm != null) {
            sm.checkPermission(
                new RuntimePermission("setDefaultUncaughtExceptionHandler")
                    );
        }

         defaultUncaughtExceptionHandler = eh;
     }

    /**
     * Returns the default handler invoked when a thread abruptly terminates
     * due to an uncaught exception. If the returned value is {@code null},
     * there is no default.
     * @since 1.5
     * @see #setDefaultUncaughtExceptionHandler
     * @return the default uncaught exception handler for all threads
     */
    public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler(){
        return defaultUncaughtExceptionHandler;
    }

    /**
     * Returns the handler invoked when this thread abruptly terminates
     * due to an uncaught exception. If this thread has not had an
     * uncaught exception handler explicitly set then this thread's
     * {@code ThreadGroup} object is returned, unless this thread
     * has terminated, in which case {@code null} is returned.
     * @since 1.5
     * @return the uncaught exception handler for this thread
     */
    public UncaughtExceptionHandler getUncaughtExceptionHandler() {
        return uncaughtExceptionHandler != null ?
            uncaughtExceptionHandler : group;
    }

    /**
     * Set the handler invoked when this thread abruptly terminates
     * due to an uncaught exception.
     * <p>A thread can take full control of how it responds to uncaught
     * exceptions by having its uncaught exception handler explicitly set.
     * If no such handler is set then the thread's {@code ThreadGroup}
     * object acts as its handler.
     * @param eh the object to use as this thread's uncaught exception
     * handler. If {@code null} then this thread has no explicit handler.
     * @throws  SecurityException  if the current thread is not allowed to
     *          modify this thread.
     * @see #setDefaultUncaughtExceptionHandler
     * @see ThreadGroup#uncaughtException
     * @since 1.5
     */
    public void setUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
        checkAccess();
        uncaughtExceptionHandler = eh;
    }

    /**
     * Dispatch an uncaught exception to the handler. This method is
     * intended to be called only by the JVM.
     */
    private void dispatchUncaughtException(Throwable e) {
        getUncaughtExceptionHandler().uncaughtException(this, e);
    }

    /**
     * Removes from the specified map any keys that have been enqueued
     * on the specified reference queue.
     */
    static void processQueue(ReferenceQueue<Class<?>> queue,
                             ConcurrentMap<? extends
                             WeakReference<Class<?>>, ?> map)
    {
        Reference<? extends Class<?>> ref;
        while((ref = queue.poll()) != null) {
            map.remove(ref);
        }
    }

    /**
     *  Weak key for Class objects.
     **/
    static class WeakClassKey extends WeakReference<Class<?>> {
        /**
         * saved value of the referent's identity hash code, to maintain
         * a consistent hash code after the referent has been cleared
         */
        private final int hash;

        /**
         * Create a new WeakClassKey to the given object, registered
         * with a queue.
         */
        WeakClassKey(Class<?> cl, ReferenceQueue<Class<?>> refQueue) {
            super(cl, refQueue);
            hash = System.identityHashCode(cl);
        }

        /**
         * Returns the identity hash code of the original referent.
         */
        @Override
        public int hashCode() {
            return hash;
        }

        /**
         * Returns true if the given object is this identical
         * WeakClassKey instance, or, if this object's referent has not
         * been cleared, if the given object is another WeakClassKey
         * instance with the identical non-null referent as this one.
         */
        @Override
        public boolean equals(Object obj) {
            if (obj == this)
                return true;

            if (obj instanceof WeakClassKey) {
                Object referent = get();
                return (referent != null) &&
                       (referent == ((WeakClassKey) obj).get());
            } else {
                return false;
            }
        }
    }


    // The following three initially uninitialized fields are exclusively
    // managed by class java.util.concurrent.ThreadLocalRandom. These
    // fields are used to build the high-performance PRNGs in the
    // concurrent code, and we can not risk accidental false sharing.
    // Hence, the fields are isolated with @Contended.

    /** The current seed for a ThreadLocalRandom */
    @jdk.internal.vm.annotation.Contended("tlr")
    long threadLocalRandomSeed;

    /** Probe hash value; nonzero if threadLocalRandomSeed initialized */
    @jdk.internal.vm.annotation.Contended("tlr")
    int threadLocalRandomProbe;

    /** Secondary seed isolated from public ThreadLocalRandom sequence */
    @jdk.internal.vm.annotation.Contended("tlr")
    int threadLocalRandomSecondarySeed;

    /* Some private helper methods */
    private native void setPriority0(int newPriority);
    private native void stop0(Object o);
    private native void suspend0();
    private native void resume0();
    private native void interrupt0();
    private static native void clearInterruptEvent();
    private native void setNativeName(String name);
}
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