void gameMain2{...}
int add(int x){
int result ;
result = x + 10;
return result ;
}
void gameMain(void)
{
int mario ;
int distance ;
mario = 1;
distance = 0;
setGametitle("精灵");
setGameSize(338, 600);
createSprite(mario,"mario");
setSpriteFlipX(mario,TRUE);
playSpriteAnimate(mario,"walk");
pauseGame(1000);
distance = add(distance);
setSpriteposition(mario,distance,0);
pauseGame(1000);
distance = add(distance);
setSpriteposition(mario,distance,0);
pauseGame(1000);
playSpriteAnimate(mario,"great");
setSpriteRepeatPlay(mario,FALSE);
pauseGame(10000);
}