一起来写个小的事件总线框架

//这个注解用了方法回调
@Target(ElementType.METHOD)
@Retention(RetentionPolicy.RUNTIME)
public @interface Subscriber {
    String tag() default "";
    int threadMode() default ThreadMode.MAIN;
}



public class ThreadMode {
   public final static int MAIN = 1;
   public final static int CREATE_THREAD = 2;
   public final static int NOT_MAIN = 3;
}



/**
 * Created by Administrator on 2016/10/10.
 */
public class EventBus {
    private static List<Object> datas = new LinkedList<>();
    private ExecutorService singleThread = Executors.newSingleThreadExecutor();

    public static EventBus instance;

    private EventBus() {

    }

    public static EventBus getDefault() {
        if (instance != null)
            return instance;
        synchronized (EventBus.class) {
            if (instance == null)
                instance = new EventBus();
        }
        return instance;
    }

    public void regiestEvent(Object object) {
        if (datas.contains(object)) {
            throw new RuntimeException("不能重复注册");
        }
        datas.add(object);
    }

    public void unRegiestEvent(Object object) {
        if (!datas.contains(object))
            throw new RuntimeException("没有注册无法取消注册");
        datas.remove(object);
    }

    public <T> void post(final T data) {
             post(data,"");
    }

    public <T> void post(final T data, String tag) {
        for (Object tempObject : datas) {
            Class clazz = tempObject.getClass();
            Method[] methods = clazz.getDeclaredMethods();
            for (Method tempMethod : methods) {
                Subscriber anno = tempMethod.getAnnotation(Subscriber.class);
                //这表示这个方法没有这个注解
                if (anno == null)
                    continue;
                //这表示这个注解上的tag的值与你指定的不同
                if (!anno.tag().equals(tag))
                    continue;
                //这表示这个方法上的参数类型与post发送的参数类型不同
                if(!tempMethod.getParameterTypes()[0].getSimpleName().equals(data.getClass().getSimpleName()))
                    continue;


                final Method method = tempMethod;
                final Object object = tempObject;
                if (anno.threadMode() == ThreadMode.MAIN)
                    try {
                        method.invoke(object, data);
                    } catch (Exception e) {
                        e.printStackTrace();
                    }
                else if (anno.threadMode() == ThreadMode.CREATE_THREAD) {
                    singleThread.execute(new Runnable() {
                        @Override
                        public void run() {
                            try {
                                method.invoke(object, data);
                            } catch (Exception e) {
                                e.printStackTrace();
                            }
                        }
                    });
                } else if (anno.threadMode() == ThreadMode.NOT_MAIN) {
                    if (Thread.currentThread() == Looper.getMainLooper().getThread()) {
                        singleThread.execute(new Runnable() {
                            @Override
                            public void run() {
                                try {
                                    method.invoke(object, data);
                                } catch (Exception e) {
                                    e.printStackTrace();
                                }
                            }
                        });
                    } else {
                        try {
                            method.invoke(object, data);
                        } catch (Exception e) {
                            e.printStackTrace();
                        }
                    }
                }

            }
        }
    }


}




  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值