using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using LitJson;
/// <summary>
/// 简介内容控制
/// </summary>
public class TipsContentManager : NewSingleton<TipsContentManager>
{
public TextAsset m_ModelData;//模型数据
public Text tipsTitleUI;//简介标题UI
public Text tipsContentUI;//简介内容UI
private JsonData jsonData;//jsonData
public int tipsIndex = 0;//简介初始值
// Start is called before the first frame update
void
在Unity里经常用这个方法读取json数据,做Tips标签展示和选择题都可以用
最新推荐文章于 2024-01-18 14:23:16 发布