using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using LitJson;
/// <summary>
/// 简介内容控制
/// </summary>
public class TipsContentManager : NewSingleton<TipsContentManager>
{
public TextAsset m_ModelData;//模型数据
public Text tipsTitleUI;//简介标题UI
public Text tipsContentUI;//简介内容UI
private JsonData jsonData;//jsonData
public int tipsIndex = 0;//简介初始值
// Start is called before the first frame update
void