[数据结构]Linked_queue

//LInked_queue.h
#pragma once
enum Error_code { success, overflow, underflow };
template<class Queue_entry>
class Linked_queue
{
public:
	Linked_queue();
	~Linked_queue();
	Error_code append(const Queue_entry &item);
	Error_code serve();
	Error_code retriver(Queue_entry &item)const;
	Error_code serve_and_retrieve(Queue_entry &item);
	bool empty()const;
	void clear();
	int size();
	void print();
private:
	struct Node
	{
		Node();
		Node(Queue_entry item, Node *add_on = NULL);
		Node *next;
		Queue_entry entry;
	};
	int count;
	Node *head;
};

template<class Queue_entry>
inline Linked_queue<Queue_entry>::Node::Node()
{
	next = NULL;
}

template<class Queue_entry>
inline Linked_queue<Queue_entry>::Node::Node(Queue_entry item, Node * add_on)
{
	entry = item;
	next = add_on;
}

//Linked_queue.cpp
#include<iostream>
#include"LInked_queue.h"
using namespace std;

template<class Queue_entry>
Linked_queue<Queue_entry>::Linked_queue() {
	count = 0;
	Node *head = NULL;
}

template<class Queue_entry>
Linked_queue<Queue_entry>::~Linked_queue()
{
	clear();
}

template<class Queue_entry>
Error_code Linked_queue<Queue_entry>::append(const Queue_entry & item)
{
	if (count==0) {
		head = new Node(item);
		count++;
		return success;
	}
	else {
		Node *temp = head;
		while (temp->next)temp=temp->next;
		temp->next = new Node(item);
		count++;
		return success;
	}
}

template<class Queue_entry>
Error_code Linked_queue<Queue_entry>::serve()
{
	if (count == 0)return underflow;
	Node *temp = head;
	head = head->next;
	delete temp;
	count--;
	return success;
}

template<class Queue_entry>
Error_code Linked_queue<Queue_entry>::retriver(Queue_entry & item) const
{
	if (empty())return underflow;
	item = head->entry;
	return success;
}

template<class Queue_entry>
Error_code Linked_queue<Queue_entry>::serve_and_retrieve(Queue_entry & item)
{
	if (count == 0)return underflow;
	retriver(item);
	serve();
	return success;
}

template<class Queue_entry>
bool Linked_queue<Queue_entry>::empty() const
{
	if (count == 0)return true;
	else return false;
}

template<class Queue_entry>
void Linked_queue<Queue_entry>::clear()
{
	while (count) serve();
}

template<class Queue_entry>
int Linked_queue<Queue_entry>::size()
{
	return count;
}

template<class Queue_entry>
void Linked_queue<Queue_entry>::print()
{
	Node *temp = head;
	while (temp) {
		cout << temp->entry << ' ';
		temp = temp->next;
	}
}

//main.cpp
#include<iostream>
#include"Linked_queue.cpp"
using namespace std;
void UI() {
	cout << "******************************************Linked_queue*************************************************" << endl;
	cout << "MENU:" << endl;
	cout << "1.Append an item." << endl;
	cout << "2.Pop the first item of the queue." << endl;
	cout << "3.Print the size of the queue." << endl;
	cout << "4.Clear the queue." << endl;
	cout << "5.Print the first item." << endl;
	cout << "6.Print and pop the first item." << endl;
	cout << "0.to end the programm." << endl;
}
void main() {
	UI();
	Linked_queue<int> test;
	while (1) {
		system("cls");
		UI();
		cout << "Please enter the number before the opreator." << endl;
		char key;
		cin >> key;
		/*cin.get(key);
		cin.ignore(100, '\n');*/
		while (key != '1' && key != '2' && key != '3' && key != '4' && key != '5'
			&& key != '6' && key != '0'&& key != '7')
		{
			cout << "Unvalidated Input!Please enter again." << endl;
			cin >> key;
			/*cin.get(key);
			cin.ignore(100, '\n');*/
		}
		switch (key)
		{
		case '1': {
			int item;
			cout << "Please enter an int item." << endl;
			cin >> item;
			if (test.append(item) == success)cout << "Append success!" << endl;
			system("pause");
			break;
		}
		case'2': {
			if (test.serve() == success)cout << "Pop success!" << endl;
			else cout << "There is no item in the queue." << endl;
			system("pause");
			break;
		}
		case'5': {
			int item;
			if (test.retriver(item) == success)
				cout << "The first item of the queue is\"" << item << "\"." << endl;
			else cout << "There is no item in the queue." << endl;
			system("pause");
			break;
		}
		case'4': {
			test.clear();
			cout << "Clear success!" << endl;
			system("pause");
			break;
		}
		case'3': {
			cout << "The size of the queue is " << test.size() << endl;
			system("pause");
			break;
		}
		case'6': {
			int item;
			if (test.retriver(item) == success)
				cout << "The first item of the queue is\"" << item << "\"." << endl;
			if (test.serve() == success)cout << "Pop success!" << endl;
			else cout << "There is no item in the queue." << endl;
			system("pause");
			break;
		}
		case'7': {
			test.print();
			system("pause");
			break;
		}
		case'0':cout << "You'll exit the programm later." << endl;
			system("pause");
			return;
		}
	}
}

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