开源日志系统log4cplus(二)

本文介绍了使用log4cplus有六个步骤,并提供了一些例子引导你了解log4cplus的基本使用。



### 基本使用 ###
使用log4cplus有六个基本步骤:
1. 实例化一个appender对象
2. 实例化一个layout对象
3. 将layout对象绑定(attach)到appender对象
4. 实例化一个logger对象,调用静态函数:log4cplus::Logger::getInstance("logger_name")
5. 将appender对象绑定(attach)到logger对象,如省略此步骤,标准输出(屏幕)appender对象会绑定到logger
6. 设置logger的优先级,如省略此步骤,各种有限级的消息都将被记录
下面通过一些例子来了解log4cplus的基本使用。
〖例1〗


/*    严格实现步骤1-6,appender输出到屏幕, 其中的布局格式和LogLevel后面会详细解释。*/
#include <log4cplus/logger.h>
#include <log4cplus/consoleappender.h>
#include <log4cplus/layout.h>
using namespace log4cplus;
using namespace log4cplus::helpers;
int main()
{
    /* step 1: Instantiate an appender object */
    SharedObjectPtr _append (new ConsoleAppender());
    _append->setName("append for test");
    /* step 2: Instantiate a layout object */
    std::string pattern = "%d{%m/%d/%y %H:%M:%S}  - %m [%l]%n";
    std::auto_ptr _layout(new PatternLayout(pattern));
    /* step 3: Attach the layout object to the appender */
    _append->setLayout( _layout );
    /* step 4: Instantiate a logger object */
    Logger _logger = Logger::getInstance("test");
    /* step 5: Attach the appender object to the logger  */
    _logger.addAppender(_append);
    /* step 6: Set a priority for the logger  */
    _logger.setLogLevel(ALL_LOG_LEVEL);
     /* log activity */ 
   LOG4CPLUS_DEBUG(_logger, "This is the FIRST log message")
    sleep(1);
    LOG4CPLUS_WARN(_logger, "This is the SECOND log message")
    return 0;
}




输出结果:
10/14/04 09:06:24  - This is the FIRST log message... [main.cpp:31]
10/14/04 09:06:25  - This is the SECOND log message... [main.cpp:33]

〖例2〗


/*    简洁使用模式,appender输出到屏幕。*/
#include <log4cplus/logger.h>
#include <log4cplus/consoleappender.h>
using namespace log4cplus;
using namespace log4cplus::helpers;
int main()
{
    /* step 1: Instantiate an appender object */
    SharedAppenderPtr _append(new ConsoleAppender());
    _append->setName("append test");
    /* step 4: Instantiate a logger object */
    Logger _logger = Logger::getInstance("test");
    /* step 5: Attach the appender object to the logger  */
    _logger.addAppender(_append);
    /* log activity */
    LOG4CPLUS_DEBUG(_logger, "This is the FIRST log message")
    sleep(1);
    LOG4CPLUS_WARN(_logger, "This is the SECOND log message")
    return 0;
}




输出结果:
DEBUG - This is the FIRST log message...
WARN - This is the SECOND log message...

〖例3〗
/*    iostream模式,appender输出到屏幕。*/
#include <log4cplus/logger.h>
#include <log4cplus/consoleappender.h>
#include <iomanip> 
/* 其实这个东东还是放到log4cplus头文件中比较合适些,个人意见:) */
using namespace log4cplus;
int main()
{
    /* step 1: Instantiate an appender object */
 SharedAppenderPtr _append(new ConsoleAppender()); 
   _append->setName("append test");
    /* step 4: Instantiate a logger object */
    Logger _logger = Logger::getInstance("test");
    /* step 5: Attach the appender object to the logger  */ 
 _logger.addAppender(_append);
    /* log activity */
   LOG4CPLUS_TRACE(_logger, "This is"  << " just a t" << "est." << std::endl) 
  LOG4CPLUS_DEBUG(_logger, "This is a bool: " << true) 
   LOG4CPLUS_INFO(_logger, "This is a char: " << 'x')
    LOG4CPLUS_WARN(_logger, "This is a int: " << 1000)
    LOG4CPLUS_ERROR(_logger, "This is a long(hex): " << std::hex << 100000000) 
 LOG4CPLUS_FATAL(_logger, "This is a double: "  << std::setprecision(15)  << 1.2345234234)
    return 0;
}






输出结果:
DEBUG - This is a bool: 1
INFO - This is a char: x
WARN - This is a int: 1000
ERROR - This is a long(hex): 5f5e100
FATAL - This is a double: 1.2345234234

〖例4〗


/*    调试模式,通过loglog来控制输出调试、警告或错误信息,appender输出到屏幕。*/
#include <iostream>
#include <log4cplus/helpers/loglog.h>
using namespace log4cplus::helpers;
void printMsgs(void)

   std::cout << "Entering printMsgs()" << std::endl; 
   LogLog::getLogLog()->debug("This is a Debug statement");
    LogLog::getLogLog()->warn("This is a Warning");
    LogLog::getLogLog()->error("This is a Error"); 
   std::cout << "Exiting printMsgs()" << std::endl << std::endl;
}
int main()

   /*       LogLog类实现了debug, warn, error 函数用于输出调试、警告或错误信息,       同时提供了两个方法来进一步控制所输出的信息,其中:
       setInternalDebugging方法用来控制是否屏蔽输出信息中的调试信息,当输入参数为false则屏蔽,缺省设置为false。
       setQuietMode方法用来控制是否屏蔽所有输出信息,当输入参数为true则屏蔽,       缺省设置为false。
       LogLog::getLogLog()->setInternalDebugging(false);    */
    printMsgs();
    std::cout << "Turning on debug" << std::endl;    LogLog::getLogLog()->setInternalDebugging(true);    printMsgs();
    std::cout << "Turning on quiet mode" << std::endl; 
   LogLog::getLogLog()->setQuietMode(true); 
   printMsgs();
    return 0;
}




输出结果:
Entering printMsgs()...
log4cplus:WARN This is a Warning...
log4cplus:ERROR This is a Error...
Exiting printMsgs()...
Turning on debug...
Entering printMsgs()...
log4cplus: This is a Debug statement...
log4cplus:WARN This is a Warning...
log4cplus:ERROR This is a Error...
Exiting printMsgs()...
Turning on quiet mode...
Entering printMsgs()...
Exiting printMsgs()...
需要指出的是,输出信息中总是包含"log4cplus:"前缀,有时候会感觉不爽,这是因为LogLog在实现时候死定了要这么写:
LogLog::LogLog() : mutex(LOG4CPLUS_MUTEX_CREATE),
   debugEnabled(false),
   quietMode(false),
   PREFIX( LOG4CPLUS_TEXT("log4cplus: ") ), 
  WARN_PREFIX( LOG4CPLUS_TEXT"log4cplus:WARN ") ), 
  ERR_PREFIX( LOG4CPLUS_TEXT"log4cplus:ERROR ") ){}


你可以把这些前缀换成自己看着爽的提示符号,然后重新编译,hihi。除非万不得已或者实在郁闷的不行,否则还是不要这样干。

〖例5〗


/*    文件模式,appender输出到文件。*/
#include <log4cplus/logger.h>
#include <log4cplus/fileappender.h>
using namespace log4cplus;
int main()
{    
/* step 1: Instantiate an appender object */
    SharedAppenderPtr _append(new FileAppender("Test.log"));
    _append->setName("file log test");
    /* step 4: Instantiate a logger object */
    Logger _logger = Logger::getInstance("test.subtestof_filelog");
    /* step 5: Attach the appender object to the logger  */
    _logger.addAppender(_append);
    /* log activity */
    int i;
    for( i = 0; i < 5; ++i )
    {
        LOG4CPLUS_DEBUG(_logger, "Entering loop #" << i << "End line #")
    }
    return 0;
}


输出结果(Test.log文件):
DEBUG - Entering loop #0End line #
DEBUG - Entering loop #1End line #
DEBUG - Entering loop #2End line #
DEBUG - Entering loop #3End line #
DEBUG - Entering loop #4End line #
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