from tkinter import *
import random
import time
class Ball:
def __init__(self, canvas, paddle, score, color):
self.canvas = canvas
self.paddle = paddle
self.score = score
self.id = canvas.create_oval(10, 10, 25, 25, fill=color)
self.canvas.move(self.id, 245, 100)
starts = [-3, -2, -1, 1, 2, 3]
random.shuffle(starts)
self.x = starts[0]
self.y = -3
self.canvas_height = self.canvas.winfo_height()
self.canvas_width = self.canvas.winfo_width()
self.hit_bottom = False
def draw(self):
self.canvas.move(self.id, self.x, self.y)
pos = self.canvas.coords(self.id)
if pos[1] <= 0:
self.y = 1
if pos[3] >= self.canvas_height:
self.y = -1
if pos[3] >= self.canvas_height:
self.hit_bottom = True
Python For Kids之弹球游戏
最新推荐文章于 2023-06-05 10:25:47 发布