边看边写(判断一个序列是否为出栈序列)

#region 栈操作
    /// <summary>
    /// ISPopOrder()判断一个序列是否为出栈序列
    /// </summary>
    /// <typeparam name="T"></typeparam>
    class MyStack<T> where T : IComparable<T>
    {
        private Stack<T> _stack;
        public Stack<T> stack
        {
            get { return _stack; }
            set { _stack = value; }
        }
        public MyStack(List<T> list)
        {
            if (stack == null)
                stack = new Stack<T>();
            foreach (T item in list)
            {
                stack.Push(item);
            }
        }

        public MyStack()
        {
            if (stack == null)
                stack = new Stack<T>();
        }

        public void Push(T item)
        {
            stack.Push(item);
        }
        public T Pop()
        {
            if (stack.Count > 0)
                return stack.Pop();
            return default(T);
        }
        public bool ISPopOrder(List<T> pop)
        {
            bool bPossible = false;
            List<T> push = new List<T>();
            while (stack.Count > 0)
                push.Add(stack.Pop());

            push.Reverse();
            push.ForEach(q => stack.Push(q));
            if (push.Count != 0 && pop.Count != 0)
            {
                Stack<T> stackData = new Stack<T>();
                while (pop.Count > 0)
                {
                    while (stackData.Count == 0 || stackData.Peek().CompareTo(pop.First()) != 0)
                    {
                        if (push.Count == 0) break;
                        stackData.Push(push.First());
                        push.RemoveAt(0);
                    }
                    if (stackData.Peek().CompareTo(pop.First()) != 0)
                        break;
                    stackData.Pop();
                    pop.RemoveAt(0);
                }
                if (stackData.Count == 0 && pop.Count == 0)
                    bPossible = true;
            }
            return bPossible;
        }

    }
    #endregion


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