1、定义:
将一个请求封装为一个对象,从而使你可用不同的请求对客户进行参数化;对请求排队或记录请求日志,以及支持可撤消的操作。[GOF 《设计模式》]
2、角色
Command——用来执行操作的接口。
CreateCommand——将一个接收者对象绑定一个动作,并实现执行命令操作。
Invoker——要求该命令执行。
Receiver——知道如何实施与执行一个与请求相关的操作,任何类都可作为一个接收者。
3、模型
Command
abstract class Command
{
protected Receiver receiver;
public Command(Receiver creceiver)
{
this.receiver = creceiver;
}
abstract public void Execute();
}
CreateCommand
class CreateCommand : Command
{
public CreateCommand(Receiver receiver)
: base(receiver)
{
}
public override void Execute()
{
receiver.Action();
}
}
Receiver
class Receiver
{
public void Action()
{
Console.WriteLine("执行命令");
}
}
Invoker
class Invoker
{
private Command command;
public void SetCommand(Command command)
{
this.command = command;
}
public void ExecuteCommand()
{
command.Execute();
}
}
调用
static void Main(string[] args)
{
Receiver receiver = new Receiver();
Command command = new CreateCommand(receiver);
Invoker invoker = new Invoker();
invoker.SetCommand(command);
invoker.ExecuteCommand();
Console.ReadLine();
}
结果:
命令模式模型代码:http://download.csdn.net/detail/yysyangyangyangshan/4089536
命令模式,很多个Receiver,并与之对应Command也有很多个,Invoker则负责将Receiver和Command关联,并执行。
应用模型:
abstract class Command1
{
protected Receiver1 receiver1;
public Command1(Receiver1 creceiver1)
{
this.receiver1 = creceiver1;
}
abstract public void Execute();
}
abstract class Command2
{
protected Receiver2 receiver2;
public Command2(Receiver2 creceiver2)
{
this.receiver2 = creceiver2;
}
abstract public void Execute();
}
class CreateCommand1 : Command1
{
public CreateCommand1(Receiver1 receiver1)
: base(receiver1)
{
}
public override void Execute()
{
receiver1.Action();
}
}
class CreateCommand2 : Command2
{
public CreateCommand2(Receiver2 receiver2)
: base(receiver2)
{
}
public override void Execute()
{
receiver2.Action();
}
}
class Invoker
{
private Command1 command1;
private Command2 command2;
public void SetCommand1(Command1 command)
{
this.command1 = command;
}
public void ExecuteCommand1()
{
command1.Execute();
}
public void SetCommand2(Command2 command)
{
this.command2 = command;
}
public void ExecuteCommand2()
{
command2.Execute();
}
}
class Receiver1
{
public void Action()
{
Console.WriteLine("执行命令一");
}
}
class Receiver2
{
public void Action()
{
Console.WriteLine("执行命令二");
}
}
调用
static void Main(string[] args)
{
Receiver1 receiver1 = new Receiver1();
Receiver2 receiver2 = new Receiver2();
Command1 command1 = new CreateCommand1(receiver1);
Command2 command2 = new CreateCommand2(receiver2);
Invoker invoker = new Invoker();
invoker.SetCommand1(command1);
invoker.ExecuteCommand1();
invoker.SetCommand2(command2);
invoker.ExecuteCommand2();
Console.ReadLine();
}
结果:
应用代码:http://download.csdn.net/detail/yysyangyangyangshan/4089547