floodfill分割
floodfill泛洪填充算法是在很多图形绘制软件中常用的填充算法,通常来说是自动选中与种子像素相关的区域,利用指定的颜色区域颜色替换,可用于标记或分离图像的某部分。windows的图像编辑软件中的油漆桶这一功能,以及类似photoshop的魔术棒选择工具,都是通过floodfill泛洪填充来改进和延伸的。
示例代码如下:
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <iostream>
using namespace cv;
using namespace std;
// 初识化参数
Mat image, gray, mask;
int ffillMode = 1;
int loDiff = 20, upDiff = 20;
int connectivity = 4;
int isColor = true;
bool useMask = false;
int newMaskVal = 255;
// 鼠标响应函数
static void onMouse(int event, int x, int y, int, void*)//鼠标回调函数
{
if (event != CV_EVENT_LBUTTONDOWN)
return;
// floodfill参数设置
Point seed = Point(x, y);
int lo = ffillMode == 0 ? 0 : loDiff;
int up = ffillMode == 0 ? 0 : upDiff;
int flags = connectivity + (newMaskVal << 8) +
(ffillMode == 1 ? CV_FLOODFILL_FIXED_RANGE : 0);
// 颜色分量随机选取
int b = (unsigned)theRNG() & 255;
int g = (unsigned)theRNG() & 255;
int r = (unsigned)theRNG() & 255;
Rect ccomp;
// 颜色选择
Scalar newVal = isColor ? Scalar(b, g, r)
: Scalar(r*0.299 + g*0.587 + b*0.114);//判断使用彩色还是灰度值
Mat dst = isColor ? image : gray;
int area;
// 根据标志位选择泛洪填充
if (useMask)//判断是使用掩码还是非掩码操作
{
// 阈值化操作
threshold(mask, mask, 1, 128, CV_THRESH_BINARY);
area = floodFill(dst, mask, seed,
newVal, &ccomp, Scalar(lo, lo, lo),
Scalar(up, up, up), flags);
imshow("mask", mask);
}
else
{
// 泛洪填充
area = floodFill(dst, seed, newVal, &ccomp,
Scalar(lo, lo, lo),
Scalar(up, up, up), flags);
}
imshow("image", dst);
}
int main()
{
cv::Mat srcImage = cv::imread("..\\images\\sea.jpg");
if (srcImage.empty())
return 0;
srcImage.copyTo(image);
cvtColor(srcImage, gray, CV_BGR2GRAY);
mask.create(srcImage.rows + 2, srcImage.cols + 2, CV_8UC1);
// 鼠标响应回调函数
namedWindow("image", 0);
setMouseCallback("image", onMouse, 0);
for (;;)
{
imshow("image", isColor ? image : gray);
int c = waitKey(0);
if ((c & 255) == 27)
{
cout << "Exiting ...\n";
break;
}
if (c == 'r')//清除操作
{
cout << "Original image is restored\n";
srcImage.copyTo(image);
cvtColor(image, gray, CV_BGR2GRAY);
mask = Scalar::all(0);
}
}
return 0;
}