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原创 UGUI点击事件(委托)
using UnityEngine.UI; public class shi : MonoBehaviour { GameObject[] btnss; public GameObject text1; public GameObject text2; public GameObject text3; public GameObject t
2016-03-30 10:12:28 1271
原创 倒计时
public int a = 25; public int ShiJian; public Text text; void Update() { a--; if (a == 0) { ShiJian--; text.GetComponent().text
2016-03-11 15:42:36 184
原创 UGUI中点击鼠标绘制图片
Canvas canvas; public GameObject image; void Start() { canvas = GameObject.Find("Canvas").GetComponent(); image.GetComponent().enabled=false; } void Update(
2016-03-11 15:27:39 506
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