private void AssessSchemeBasicMain_AllKeyDownEvent(KeyEventArgs e)
{
if (e.Control)
{
switch (e.KeyCode)
{
case Keys.D1:
if (DealButton.Enabled) DealButton_Click(null, null);
break;
case Keys.D2:
if (AddButton.Enabled) AddButton_Click(null, null);
break;
case Keys.D3:
if (UpdateButton.Enabled) UpdateButton_Click(null, null);
break;
default:
break;
}
}
}