在工厂方法模式中具体工厂负责生产具体的产品,每一个具体工厂对应一种具体产品。
一、 go语言版
package main
import "fmt"
type Product interface {
Show(name string) string
}
type ProductA struct{}
func (*ProductA) Show(name string) string {
return fmt.Sprintf("MyProductA is %s", name)
}
type ProductB struct{}
func (*ProductB) Show(name string) string {
return fmt.Sprintf("MyProductB is %s", name)
}
type PlusProduct interface {
Show(name string) string
}
type PlusProductA struct{}
func (*PlusProductA) Show(name string) string {
return fmt.Sprintf("MyPlusProductA is %s", name)
}
type PlusProductB struct{}
func (*PlusProductB) Show(name string) string {
return fmt.Sprintf("MyPlusProductB is %s", name)
}
type Factory interface {
CreateProduct() Product
CreatePlusProduct() PlusProduct
}
type FactoryA struct{}
func (* FactoryA) CreateProduct() Product{
return &ProductA{}
}
func (* FactoryA) CreatePlusProduct() PlusProduct{
return &PlusProductA{}
}
type FactoryB struct{}
func (* FactoryB) CreateProduct() Product{
return &ProductB{}
}
func (* FactoryB) CreatePlusProduct() PlusProduct{
return &PlusProductB{}
}
func main() {
var fac Factory
fac = new(FactoryA)
pro := fac.CreateProduct()
proplus := fac.CreatePlusProduct()
s := pro.Show("product")
ss := proplus.Show("product plus")
fmt.Printf("return is %v %v\n", s, ss)
}
二、c++语言版
#include <iostream>
using namespace std;
class Product
{
public:
virtual void Show(string msg) = 0;
};
class ProductA : public Product
{
public:
void Show(string msg) {
cout << "ProductA show msg: " << msg << " " << endl;
}
};
class ProductB : public Product
{
public:
void Show(string msg) {
cout << "ProductB show msg: " << msg << " " << endl;
}
};
class PlusProduct
{
public:
virtual void Show(string msg) = 0;
};
class PlusProductA : public PlusProduct
{
public:
void Show(string msg) {
cout << "PlusProductA show msg: " << msg << " " << endl;
}
};
class PlusProductB : public PlusProduct
{
public:
void Show(string msg) {
cout << "PlusProductB show msg: " << msg << " " << endl;
}
};
class Factory
{
public:
virtual Product *CreateProduct() = 0;
virtual PlusProduct *CreatePlusProduct() = 0;
};
class FactoryA : public Factory
{
public:
Product *CreateProduct() {
return new ProductA();
}
PlusProduct *CreatePlusProduct() {
return new PlusProductA();
}
};
class FactoryB : public Factory
{
public:
Product *CreateProduct() {
return new ProductB();
}
PlusProduct *CreatePlusProduct() {
return new PlusProductB();
}
};
int main()
{
Factory *fac = new FactoryA();
Product *pro = fac->CreateProduct();
PlusProduct *pluspro = fac->CreatePlusProduct();
pro->Show("product");
pluspro->Show("plusProduct");
delete pro;
delete pluspro;
delete fac;
}
三、c语言版
#include <stdio.h>
typedef struct _Product {
char name[64];
void (*show)(char *msg);
}Product;
void productA_show(char *msg)
{
printf("ProductA show msg %s\n", msg);
}
Product productA = {
.name = "product A",
.show = productA_show,
};
void productB_show(char *msg)
{
printf("ProductB show msg %s\n", msg);
}
Product productB = {
.name = "product B",
.show = productB_show,
};
typedef struct _PlusProduct {
char name[64];
void (*show)(char *msg);
}PlusProduct;
void plusProductA_show(char *msg)
{
printf("plusProductA_show msg %s\n", msg);
}
PlusProduct plusProductA = {
.name = "plusProduct A",
.show = plusProductA_show,
};
void plusProductB_show(char *msg)
{
printf("plusProductB_show show msg %s\n", msg);
}
PlusProduct plusProductB = {
.name = "plusProduct B",
.show = plusProductB_show,
};
typedef struct _ProductFactory {
Product *(*CreateProduct) ();
PlusProduct *(*CreatePlusProduct) ();
}ProductFactory;
Product *CreateProductA()
{
printf("Create Product A\n");
return &productA;
}
PlusProduct *CreatePlusProductA()
{
printf("Create PlusProduct A\n");
return &plusProductA;
}
ProductFactory factoryA = {
.CreateProduct = CreateProductA,
.CreatePlusProduct = CreatePlusProductA,
};
Product *CreateProductB()
{
printf("Create Product B\n");
return &productB;
}
PlusProduct *CreatePlusProductB()
{
printf("Create PlusProduct B\n");
return &plusProductB;
}
ProductFactory factoryB = {
.CreateProduct = CreateProductB,
.CreatePlusProduct = CreatePlusProductB,
};
int main()
{
ProductFactory *fac = &factoryB;
Product *pro = fac->CreateProduct();
PlusProduct *proplus = fac->CreatePlusProduct();
pro->show("product");
proplus->show("plusproduct");
return 0;
}