Socket基本编程

Socket基本编程

服务端:

 

using System.Net;

 

using System.Net.Sockets;

 

using System.Text;

 

using System.Threading;

 

 


        

 

         Thread mythread ;

 

         Socket socket;

 

 


// 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

             {               

 

            socket.Close();//释放资源

 

            mythread.Abort ( ) ;//中止线程

 

             }

 

             catch{ }

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }       

 

         public static IPAddress GetServerIP()

 

         {

 

              IPHostEntry ieh=Dns.GetHostByName(Dns.GetHostName());

 

              return ieh.AddressList[0];

 

         }

 

         private void BeginListen()

 

         {

 

              IPAddress ServerIp=GetServerIP();

 

              IPEndPoint iep=new IPEndPoint(ServerIp,8000);

 

              socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);

 

             

 

              byte[] byteMessage=new byte[100]; 

 

              this.label1.Text=iep.ToString();

 

              socket.Bind(iep); 

 

//            do

 

              while(true)

 

              {

 

                   try

 

                   {

 

                       socket.Listen(5);

 

                       Socket newSocket=socket.Accept();

 

                       newSocket.Receive(byteMessage);

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ;

 

                       string msg=sTime+":"+"Message from:";

 

                       msg+=newSocket.RemoteEndPoint.ToString()+Encoding.Default.GetString(byteMessage);

 

                       this.listBox1.Items.Add(msg);

 

                      

 

                   }

 

                   catch(SocketException ex)

 

                   {

 

                       this.label1.Text+=ex.ToString();

 

                   }

 

              }

 

//            while(byteMessage!=null);

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              try

 

              {

 

                   mythread = new Thread(new ThreadStart(BeginListen));

 

                   mythread.Start();

 


 


              }

 

              catch(System.Exception er)

 

              {

 

                   MessageBox.Show(er.Message,"完成",MessageBoxButtons.OK,MessageBoxIcon.Stop);

 

              }           

 

         }

 


 

 

 


客户端:

 


 


using System.Net;

 

using System.Net.Sockets;

 

using System.Text;

 


 


         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              BeginSend();      

 

         }

 

         private void BeginSend()

 

         {            

 

              string ip=this.txtip.Text;

 

              string port=this.txtport.Text;

 


 


              IPAddress serverIp=IPAddress.Parse(ip);           

 

              int serverPort=Convert.ToInt32(port);

 

              IPEndPoint iep=new IPEndPoint(serverIp,serverPort); 

 

              byte[] byteMessage; 

 

//            do

 

//            {

 

                   Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);

 

                   socket.Connect(iep);

 

             

 

                   byteMessage=Encoding.ASCII.GetBytes(textBox1.Text);

 

                   socket.Send(byteMessage);

 

                   socket.Shutdown(SocketShutdown.Both);

 

                   socket.Close();

 

//            }

 

//            while(byteMessage!=null);

 

         }

 

 

基于TCP协议的发送和接收端

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 

 

基于TCP协议的发送和接收端

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


服务端:

 

using System.Net;

 

using System.Net.Sockets;

 

using System.Text;

 

using System.Threading;

 

 


        

 

         Thread mythread ;

 

         Socket socket;

 

 


// 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

             {               

 

            socket.Close();//释放资源

 

            mythread.Abort ( ) ;//中止线程

 

             }

 

             catch{ }

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }       

 

         public static IPAddress GetServerIP()

 

         {

 

              IPHostEntry ieh=Dns.GetHostByName(Dns.GetHostName());

 

              return ieh.AddressList[0];

 

         }

 

         private void BeginListen()

 

         {

 

              IPAddress ServerIp=GetServerIP();

 

              IPEndPoint iep=new IPEndPoint(ServerIp,8000);

 

              socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);

 

             

 

              byte[] byteMessage=new byte[100]; 

 

              this.label1.Text=iep.ToString();

 

              socket.Bind(iep); 

 

//            do

 

              while(true)

 

              {

 

                   try

 

                   {

 

                       socket.Listen(5);

 

                       Socket newSocket=socket.Accept();

 

                       newSocket.Receive(byteMessage);

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ;

 

                       string msg=sTime+":"+"Message from:";

 

                       msg+=newSocket.RemoteEndPoint.ToString()+Encoding.Default.GetString(byteMessage);

 

                       this.listBox1.Items.Add(msg);

 

                      

 

                   }

 

                   catch(SocketException ex)

 

                   {

 

                       this.label1.Text+=ex.ToString();

 

                   }

 

              }

 

//            while(byteMessage!=null);

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              try

 

              {

 

                   mythread = new Thread(new ThreadStart(BeginListen));

 

                   mythread.Start();

 


 


              }

 

              catch(System.Exception er)

 

              {

 

                   MessageBox.Show(er.Message,"完成",MessageBoxButtons.OK,MessageBoxIcon.Stop);

 

              }           

 

         }

 


 

 

 


客户端:

 


 


using System.Net;

 

using System.Net.Sockets;

 

using System.Text;

 


 


         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              BeginSend();      

 

         }

 

         private void BeginSend()

 

         {            

 

              string ip=this.txtip.Text;

 

              string port=this.txtport.Text;

 


 


              IPAddress serverIp=IPAddress.Parse(ip);           

 

              int serverPort=Convert.ToInt32(port);

 

              IPEndPoint iep=new IPEndPoint(serverIp,serverPort); 

 

              byte[] byteMessage; 

 

//            do

 

//            {

 

                   Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);

 

                   socket.Connect(iep);

 

             

 

                   byteMessage=Encoding.ASCII.GetBytes(textBox1.Text);

 

                   socket.Send(byteMessage);

 

                   socket.Shutdown(SocketShutdown.Both);

 

                   socket.Close();

 

//            }

 

//            while(byteMessage!=null);

 

         }

 

 

基于TCP协议的发送和接收端

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 

 

基于TCP协议的发送和接收端

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 

 

TCP协议的接收端


 

 

using System.Net.Sockets ; //使用到TcpListen类

 

using System.Threading ; //使用到线程 

 

using System.IO ; //使用到StreamReader类

 


 


         int port = 8000; //定义侦听端口号

 

         private Thread thThreadRead; //创建线程,用以侦听端口号,接收信息

 

         private TcpListener tlTcpListen; //侦听端口号

 

         private bool blistener = true; //设定标示位,判断侦听状态

 

         private NetworkStream nsStream; //创建接收的基本数据流 

 

         private StreamReader srRead;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.ListBox listBox1; //从网络基础数据流中读取数据

 

         private TcpClient tcClient ;

 


 


         private void Listen ( )

 

         {

 

              try

 

              {

 

                   tlTcpListen = new TcpListener ( port ) ; //以8000端口号来初始化TcpListener实例

 

                   tlTcpListen.Start ( ) ; //开始监听

 

                   statusBar1.Text = "正在监听..." ;

 

                   tcClient = tlTcpListen.AcceptTcpClient ( ) ; //通过TCP连接请求

 

                   nsStream = tcClient.GetStream ( ) ; //获取用以发送、接收数据的网络基础数据流

 

                   srRead=new StreamReader(nsStream);//以得到的网络基础数据流来初始化StreamReader实例

 

                   statusBar1.Text = "已经连接!";

 


 


                   while( blistener ) //循环侦听

 

                   {

 

                       string sMessage = srRead.ReadLine();//从网络基础数据流中读取一行数据

 

                       if ( sMessage == "STOP" ) //判断是否为断开TCP连接控制码

 

                       {

 

                            tlTcpListen.Stop(); //关闭侦听

 

                            nsStream.Close(); //释放资源

 

                            srRead.Close();

 

                            statusBar1.Text = "连接已经关闭!" ;

 

                            thThreadRead.Abort(); //中止线程

 

                            return;

 

                       }

 


 


                       string sTime = DateTime.Now.ToShortTimeString ( ) ; //获取接收数据时的时间

 

                       listBox1.Items.Add ( sTime + " " + sMessage ) ;

 

                   }

 

              }

 

              catch ( System.Security.SecurityException )

 

              {

 

                   MessageBox.Show ( "侦听失败!" , "错误" ) ;

 

              }

 

         }

 

         //开始监听

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              thThreadRead = new Thread ( new ThreadStart ( Listen ) );

 

              thThreadRead.Start();//启动线程          

 

              button1.Enabled=false;

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              try

 

              {

 

                   tlTcpListen.Stop(); //关闭侦听

 

                   nsStream.Close();

 

                   srRead.Close();//释放资源

 

                   thThreadRead.Abort();//中止线程

 

              }

 

              catch{}

 


 


              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }

 


 

 

 


TCP协议的发送端

 


 


using System.Net.Sockets; //使用到TcpListen类

 

using System.Threading; //使用到线程

 

using System.IO; //使用到StreamWriter类

 

using System.Net; //使用IPAddress类、IPHostEntry类等

 


 


         private StreamWriter swWriter; //用以向网络基础数据流传送数据 

 

         private NetworkStream nsStream; //创建发送数据的网络基础数据流 

 

         private TcpClient tcpClient;

 

         private System.Windows.Forms.Button button1;

 

         private System.Windows.Forms.TextBox textBox1;

 

         private System.Windows.Forms.Button button2;

 

         private System.Windows.Forms.TextBox textBox2;

 

         private System.Windows.Forms.StatusBar statusBar1;

 

         private System.Windows.Forms.Label label1;

 

         private System.Windows.Forms.Label label2; //通过它实现向远程主机提出TCP连接申请 

 

         private bool tcpConnect = false; //定义标识符,用以表示TCP连接是否建立

 


 


         //连接 

 

         private void button1_Click(object sender, System.EventArgs e)

 

         {

 

              IPAddress ipRemote ;

 

              try

 

              {

 

                   ipRemote = IPAddress.Parse ( textBox1.Text ) ;

 

              }

 

              catch //判断给定的IP地址的合法性

 

              {

 

                   MessageBox.Show ( "输入的IP地址不合法!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              IPHostEntry ipHost ;

 

              try

 

              {

 

                   ipHost = Dns.Resolve ( textBox1.Text ) ; 

 

              }

 

              catch //判断IP地址对应主机是否在线

 

              {

 

                   MessageBox.Show ("远程主机不在线!" , "错误提示!" ) ;

 

                   return ;

 

              }

 


 


              string sHostName = ipHost.HostName ;

 

              try

 

              {

 

                   TcpClient tcpClient = new TcpClient(sHostName,8000);//对远程主机的8000端口提出TCP连接申请

 

                   nsStream = tcpClient.GetStream();//通过申请,并获取传送数据的网络基础数据流  

 

                   swWriter = new StreamWriter(nsStream);//使用获取的网络基础数据流来初始化StreamWriter实例

 

                   button1.Enabled = false ;

 

                   button2.Enabled = true ;

 

                   tcpConnect = true ;

 

                   statusBar1.Text = "已经连接!" ;

 

              }

 

              catch

 

              {

 

                   MessageBox.Show ( "无法和远程主机8000端口建立连接!" , "错误提示!" ) ;

 

                   return ;

 

              }

 

         }

 


 


          //发送

 

         private void button2_Click(object sender, System.EventArgs e)

 

         {

 

              if (textBox2.Text !="")

 

              {

 

                   swWriter.WriteLine(textBox2.Text);//刷新当前数据流中的数据

 

                   swWriter.Flush();

 

              }

 

              else

 

              {

 

                   MessageBox.Show("发送信息不能为空!","错误提示!");

 

              }

 

         }

 

         // 清理所有正在使用的资源。

 

         protected override void Dispose( bool disposing )

 

         {

 

              if ( tcpConnect )

 

              {

 

                   swWriter.WriteLine ( "STOP" ) ; //发送控制码  

 

                   swWriter.Flush (); //刷新当前数据流中的数据  

 

                   nsStream.Close (); //清除资源

 

                   swWriter.Close ();

 

              }

 

              if( disposing )

 

              {

 

                   if (components != null)

 

                   {

 

                       components.Dispose();

 

                   }

 

              }

 

              base.Dispose( disposing );

 

         }


本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/litp/archive/2004/12/05/205146.aspx

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值