地图放大镜(Magnifying Glass)

 在Google、Baidu和MAPABC地图中都有的效果,就是用鼠标滚轮上滚和下滚的时候会出一个平滑放大、缩小的红框动画效果,自己做还挺费劲的呢!看到MAPABC的AJAX API是OPENLAYERS 做核心,脸皮一厚就扣出来用了,整理了一下封装成控件,可以很方便的加到地图中。代码是经过压缩混淆的,有时间再研究整理吧,先这样。

 

在此感谢MAPABC,如果他们不是扣别人的,版本归他们所有,特此声明!

 

OpenLayers.Control.MagnifyingGlass = OpenLayers.Class(OpenLayers.Control, {
    autoActivate: true,
    initialize: function(){
        OpenLayers.Control.prototype.initialize.apply(this, arguments);
    },
    
    draw: function(){
        OpenLayers.Control.prototype.draw.apply(this, arguments);
        this.handler = new OpenLayers.Handler.MouseWheel(this, {
            "down": this.magnifyingglassZoomOut,
            "up": this.magnifyingglassZoomIn
        });
        this.initDiv();
        
    },
    
    initDiv: function(){
        var a = OpenLayers.Util.createDiv("map_magnifyingglass");
        a.style.borderRight = "medium none";
        a.style.borderTop = "medium none";
        a.style.borderLeft = "medium none";
        a.style.borderBottom = "medium none";
        a.style.width = "111px";
        a.style.height = "74px";
        a.style.display = "none";
        a.style.unselectable = "on";
        var c = OpenLayers.Util.createDiv();
        c.style.lineHeight = "1px";
        c.style.width = "4px";
        c.style.height = "4px";
        c.style.left = "0";
        var b = OpenLayers.Util.createDiv();
        b.style.lineHeight = "1px";
        b.style.width = "4px";
        b.style.height = "4px";
        b.style.right = "0";
        var d = OpenLayers.Util.createDiv();
        d.style.lineHeight = "1px";
        d.style.width = "4px";
        d.style.height = "4px";
        d.style.right = "0";
        d.style.top = "40px";
        var e = OpenLayers.Util.createDiv();
        e.style.lineHeight = "1px";
        e.style.width = "4px";
        e.style.height = "4px";
        e.style.left = "0";
        e.style.top = "40px";
        a.appendChild(c);
        a.appendChild(b);
        a.appendChild(d);
        a.appendChild(e);
        this.map.viewPortDiv.appendChild(a)
    },
    
    bw_out: null,
    bw_in: null,
    variable: 1,
    getTimeout: function(a, b, c){
        return window.setTimeout(function(){
            b.apply(a)
        }, c)
    },
    magnifyingglassZoomOut: function(a){
        if (this.variable == 1) {
            var b = OpenLayers.Util.getElement("map_magnifyingglass");
            if (b) {
                b.style.width = 111;
                b.style.height = 74;
                this.evt = a;
                this.out()
            }
        }
    },
    magnifyingglassZoomIn: function(a){
        if (this.variable == 1) {
            var b = OpenLayers.Util.getElement("map_magnifyingglass");
            if (b) {
                b.style.width = "27px";
                b.style.height = "24px";
                this.evt = a;
                this.in_()
            }
        }
    },
    out: function(){
        this.Rx1(true)
    },
    in_: function(){
        this.Rx1(false)
    },
    Rx1: function(a){
        var b = OpenLayers.Util.getElement("map_magnifyingglass");
        if (this.variable <= 4) {
            if (b) {
                var c = 1, d;
                if (a) {
                    d = parseInt(b.style.width);
                    obj_h = parseInt(b.style.height);
                    c *= 15;
                    if (d >= 30) {
                        if (d && c) 
                            b.style.width = Math.abs(d - (c + 6)) + "px";
                        if (obj_h >= 25) 
                            if (obj_h && c) 
                                b.style.height = Math.abs(obj_h - c) + "px";
                        b.style.left = this.evt.xy.x -
                        parseInt(b.style.width) /
                        2 +
                        "px";
                        b.style.top = this.evt.xy.y -
                        parseInt(b.style.height) /
                        2 +
                        "px";
                        b.childNodes[0].style.borderWidth = "0px 2px 2px 0px";
                        b.childNodes[0].style.borderStyle = "solid";
                        b.childNodes[0].style.borderColor = "red";
                        b.childNodes[1].style.borderWidth = "0px 0px 2px 2px";
                        b.childNodes[1].style.borderStyle = "solid";
                        b.childNodes[1].style.borderColor = "red";
                        b.childNodes[2].style.borderWidth = "2px 0px 0px 2px";
                        b.childNodes[2].style.borderStyle = "solid";
                        b.childNodes[2].style.borderColor = "red";
                        b.childNodes[3].style.borderWidth = "2px 2px 0px 0px";
                        b.childNodes[3].style.borderStyle = "solid";
                        b.childNodes[3].style.borderColor = "red";
                        b.childNodes[2].style.top = b.style.height;
                        b.childNodes[3].style.top = b.style.height;
                        b.style.display = "";
                        b.style.zIndex = 1010
                    }
                    this.variable++;
                    this.bw_out = this.getTimeout(this, a ? this.out : this.in_, 60)
                }
                else {
                    d = parseInt(b.style.width);
                    obj_h = parseInt(b.style.height);
                    c *= 15;
                    if (d <= 111) {
                        b.style.width = Math.abs(d + c) + "px";
                        if (obj_h <= 64) 
                            b.style.height = Math.abs(obj_h + c) + "px";
                        b.style.left = this.evt.xy.x -
                        parseInt(b.style.width) /
                        2 +
                        "px";
                        b.style.top = this.evt.xy.y -
                        parseInt(b.style.height) /
                        2 +
                        "px";
                        b.childNodes[0].style.borderWidth = "2px 0px 0px 2px";
                        b.childNodes[0].style.borderStyle = "solid";
                        b.childNodes[0].style.borderColor = "red";
                        b.childNodes[1].style.borderWidth = "2px 2px 0px 0px";
                        b.childNodes[1].style.borderStyle = "solid";
                        b.childNodes[1].style.borderColor = "red";
                        b.childNodes[2].style.borderWidth = "0px 2px 2px 0px";
                        b.childNodes[2].style.borderStyle = "solid";
                        b.childNodes[2].style.borderColor = "red";
                        b.childNodes[3].style.borderWidth = "0px 0px 2px 2px";
                        b.childNodes[3].style.borderStyle = "solid";
                        b.childNodes[3].style.borderColor = "red";
                        b.childNodes[2].style.top = b.style.height;
                        b.childNodes[3].style.top = b.style.height;
                        b.style.display = "";
                        b.style.zIndex = 1010
                    }
                    this.variable++;
                    this.bw_in = this.getTimeout(this, a ? this.out : this.in_, 100)
                }
            }
        }
        else {
            if (a) {
                window.clearTimeout(this.bw_out);
                this.bw_out = null
            }
            else {
                window.clearTimeout(this.bw_in);
                this.bw_in = null
            }
            this.variable = 1;
            b.style.display = "none";
            b.style.zIndex = 0;
            b.style.width = "111px";
            b.style.height = "74px"
        }
    }
});


使用方法:

var glass = new OpenLayers.Control.MagnifyingGlass();
map.addControl(glass);

懒了,没有写销毁方法,可能会存在内存泄露。
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