libevent事件(三)---event_add和epoll_add

libevent将定时事件、信号、描述符事件都集成到event中,并且分别维护了相关的链表。
因此,event_addevent_delete主要是操作链表,并且调用底层的api。

1. event_add函数

首先是超时事件,timer事件用一个小根堆来表示,这个堆中的最小时间可以用来select/poll/epoll参数的最大值.
另外,添加事件分为两个内容,首先会调用底层的add回调,它有可能是epoll_ctl(),然后会将该event添加到注册事件的链表中

int
event_add(struct event *ev, const struct timeval *tv)
{
    struct event_base *base = ev->ev_base;//event_base
    const struct eventop *evsel = base->evsel;//evsel为底层的操作
    void *evbase = base->evbase;
    int res = 0;


    //为timer事件分配空间,min_heap_reserve的操作实际上是realloc
    if (tv != NULL && !(ev->ev_flags & EVLIST_TIMEOUT)) {
        if (min_heap_reserve(&base->timeheap,
            1 + min_heap_size(&base->timeheap)) == -1)
            return (-1);  /* ENOMEM == errno */
    }//reserve

    //添加事件
    if ((ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL)) &&
        !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE))) {
        res = evsel->add(evbase, ev);//底层回调函数
        if (res != -1)
            event_queue_insert(base, ev, EVLIST_INSERTED);//event插入队列
    }

    /* 
     * we should change the timout state only if the previous event
     * addition succeeded.
     */
    if (res != -1 && tv != NULL) {//当上一步操作成功时,如果是timer事件将调整timer堆
        struct timeval now;

        /* 
         * we already reserved memory above for the case where we
         * are not replacing an exisiting timeout.
         */
         //表明event已经在timer堆中了,删除旧的
        if (ev->ev_flags & EVLIST_TIMEOUT)
            event_queue_remove(base, ev, EVLIST_TIMEOUT);

        /* Check if it is active due to a timeout.  Rescheduling
         * this timeout before the callback can be executed
         * removes it from the active list. */
        if ((ev->ev_flags & EVLIST_ACTIVE) &&
            (ev->ev_res & EV_TIMEOUT)) {
            /* See if we are just active executing this
             * event in a loop
             */
            if (ev->ev_ncalls && ev->ev_pncalls) {
                /* Abort loop */
                *ev->ev_pncalls = 0;
            }

            event_queue_remove(base, ev, EVLIST_ACTIVE);
        }

        gettime(base, &now);//计算时间并插入到timer的小根堆中
        evutil_timeradd(&now, tv, &ev->ev_timeout);//宏定义:timeout= now + tv

        event_queue_insert(base, ev, EVLIST_TIMEOUT);
    }

    return (res);
}

epoll_add函数

上文提到,相同的接口会调用特定的回调,以epoll为例,将调用封装的epoll_add

static int
epoll_add(void *arg, struct event *ev)
{
    struct epollop *epollop = arg;
    struct epoll_event epev = {0, {0}};
    struct evepoll *evep;
    int fd, op, events;

    if (ev->ev_events & EV_SIGNAL)
        return (evsignal_add(ev));

    fd = ev->ev_fd;
    if (fd >= epollop->nfds) {
        /* Extent the file descriptor array as necessary */
        if (epoll_recalc(ev->ev_base, epollop, fd) == -1)
            return (-1);
    }
    evep = &epollop->fds[fd];
    op = EPOLL_CTL_ADD;
    events = 0;
    if (evep->evread != NULL) {
        events |= EPOLLIN;
        op = EPOLL_CTL_MOD;
    }
    if (evep->evwrite != NULL) {
        events |= EPOLLOUT;
        op = EPOLL_CTL_MOD;
    }

    if (ev->ev_events & EV_READ)
        events |= EPOLLIN;
    if (ev->ev_events & EV_WRITE)
        events |= EPOLLOUT;

    epev.data.fd = fd;
    epev.events = events;
    if (epoll_ctl(epollop->epfd, op, ev->ev_fd, &epev) == -1)
            return (-1);

    /* Update events responsible */
    if (ev->ev_events & EV_READ)
        evep->evread = ev;
    if (ev->ev_events & EV_WRITE)
        evep->evwrite = ev;

    return (0);
}

首先来看传进来的两个参数,在event_add中有如下调用evsel->add(evbase,ev),这个时候就明白evbase的作用了,在event_base_new调用中,
base->evbase=base->evsel->init(base),回调函数将最终调用epoll_init创建一个struct epollop结构体,并返回指针,为什么要这么做?
本质上来说,还是为了可移植性,对于select也会有struct selectop这样的结构体

再看epoll_add函数,将封装的struct eventstruct epollop结构体,转化为epoll认识的struct epoll_event

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