Strategy 策略模式

#include <cstdlib>
#include <iostream>
#include <string>
using namespace std;

class Strategy
{
protected:
  string name;
public:
  explicit Strategy(string str):name(str){}
  virtual ~Strategy(){cout<<name<<"Strategy基类析构"<<endl;}
  virtual void Do()=0;
};
class StrategyConcreteA:public Strategy
{
public:
  StrategyConcreteA(string str):Strategy(str){}
  virtual ~StrategyConcreteA(){cout<<name<<" StrategyConcreteA类析构"<<endl;}
  virtual void Do(){cout<<name<<" StrategyConcreteA do sth."<<endl;}
};
class StrategyConcreteB:public Strategy
{
public:
  StrategyConcreteB(string str):Strategy(str){}
  virtual ~StrategyConcreteB(){cout<<name<<" StrategyConcreteB类析构"<<endl;}
  virtual void Do(){cout<<name<<" StrategyConcreteB do sth."<<endl;}
};
class Context
{
  Strategy* m_Strategy;
public:
  Context(Strategy* pStr):m_Strategy(pStr){}
  virtual ~Context(){
    if(m_Strategy != NULL)
      cout<<"Context 析构"<<endl;
      delete m_Strategy;
  }
  void DoAction(){
    m_Strategy->Do();
  }
};
void Do(Context* pCon)
{
  pCon->DoAction();
  delete pCon;
}
int main(int argc, char *argv[])
{
    cout<<"---------------------------------"<<endl;
    Do(new Context(new StrategyConcreteA(string("zxn"))));
    cout<<"---------------------------------"<<endl;
    Do(new Context(new StrategyConcreteB(string("zmn"))));
    cout<<"---------------------------------"<<endl;
    system("PAUSE");
    return EXIT_SUCCESS;
}

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