Android 音频录制(Audio Capture)


本文是 Android Developer 上官方文档的个人翻译,囿于作者英文水平,可能比较粗糙,原文如下:

原文:http://developer.android.com/intl/zh-cn/guide/topics/media/audio-capture.html


Android 多媒体框架包含了对录制和编码为多种音频格式的支持,因此你可以很简单地将音频集成到自己的应用中。如果设备支持的话,你可以使用 MediaRecorder APIs 来录制音频。

本文档向你展示如何编写一个应用,可以从设备的麦克风录制音频、保存并播放。

注意:Android 模拟器没有录制音频的能力,真机一般都会有这种功能。

执行音频录制(Performing Audio Capture)


音频录制相对音频和视频的播放来说稍微有一点复杂,但仍然相当简单:

  1. 创建一个 android.media.MediaRecorder 实例;
  2. 使用 MediaRecorder.setAudioSource() 设置音频来源,你有可能会使用 MediaRecorder.AudioSource.MIC
  3. 使用 MediaRecorder.setOutputFormat() 设置输出文件类型;
  4. 使用 MediaRecorder.setOutputFile() 设置输出文件名;
  5. 使用 MediaRecorder.setAudioEncoder() 设置音频编码器;
  6. 在 MediaRecorder 实例上调用 MediaRecorder.prepare()
  7. 调用 MediaRecorder.start() 开始音频录制;
  8. 调用 MediaRecorder.stop() 停止录制;
  9. 当你使用完 MediaRecorder 实例,调用它的 MediaRecorder.release() 方法,该方法可以立即释放 MediaRecorder 所占有的资源。

示例:录制音频并播放录制的音频

下面的示例类演示了如何建立、开始和停止音频录制,最后播放录制的音频文件。

/*
 * The application needs to have the permission to write to external storage
 * if the output file is written to the external storage, and also the
 * permission to record audio. These permissions must be set in the
 * application's AndroidManifest.xml file, with something like:
 *
 * <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
 * <uses-permission android:name="android.permission.RECORD_AUDIO" />
 *
 */
package com.android.audiorecordtest;

import android.app.Activity;
import android.widget.LinearLayout;
import android.os.Bundle;
import android.os.Environment;
import android.view.ViewGroup;
import android.widget.Button;
import android.view.View;
import android.view.View.OnClickListener;
import android.content.Context;
import android.util.Log;
import android.media.MediaRecorder;
import android.media.MediaPlayer;

import java.io.IOException;


public class AudioRecordTest extends Activity
{
    private static final String LOG_TAG = "AudioRecordTest";
    private static String mFileName = null;

    private RecordButton mRecordButton = null;
    private MediaRecorder mRecorder = null;

    private PlayButton   mPlayButton = null;
    private MediaPlayer   mPlayer = null;

    private void onRecord(boolean start) {
        if (start) {
            startRecording();
        } else {
            stopRecording();
        }
    }

    private void onPlay(boolean start) {
        if (start) {
            startPlaying();
        } else {
            stopPlaying();
        }
    }

    private void startPlaying() {
        mPlayer = new MediaPlayer();
        try {
            mPlayer.setDataSource(mFileName);
            mPlayer.prepare();
            mPlayer.start();
        } catch (IOException e) {
            Log.e(LOG_TAG, "prepare() failed");
        }
    }

    private void stopPlaying() {
        mPlayer.release();
        mPlayer = null;
    }

    private void startRecording() {
        mRecorder = new MediaRecorder();
        mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
        mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
        mRecorder.setOutputFile(mFileName);
        mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);

        try {
            mRecorder.prepare();
        } catch (IOException e) {
            Log.e(LOG_TAG, "prepare() failed");
        }

        mRecorder.start();
    }

    private void stopRecording() {
        mRecorder.stop();
        mRecorder.release();
        mRecorder = null;
    }

    class RecordButton extends Button {
        boolean mStartRecording = true;

        OnClickListener clicker = new OnClickListener() {
            public void onClick(View v) {
                onRecord(mStartRecording);
                if (mStartRecording) {
                    setText("Stop recording");
                } else {
                    setText("Start recording");
                }
                mStartRecording = !mStartRecording;
            }
        };

        public RecordButton(Context ctx) {
            super(ctx);
            setText("Start recording");
            setOnClickListener(clicker);
        }
    }

    class PlayButton extends Button {
        boolean mStartPlaying = true;

        OnClickListener clicker = new OnClickListener() {
            public void onClick(View v) {
                onPlay(mStartPlaying);
                if (mStartPlaying) {
                    setText("Stop playing");
                } else {
                    setText("Start playing");
                }
                mStartPlaying = !mStartPlaying;
            }
        };

        public PlayButton(Context ctx) {
            super(ctx);
            setText("Start playing");
            setOnClickListener(clicker);
        }
    }

    public AudioRecordTest() {
        mFileName = Environment.getExternalStorageDirectory().getAbsolutePath();
        mFileName += "/audiorecordtest.3gp";
    }

    @Override
    public void onCreate(Bundle icicle) {
        super.onCreate(icicle);

        LinearLayout ll = new LinearLayout(this);
        mRecordButton = new RecordButton(this);
        ll.addView(mRecordButton,
            new LinearLayout.LayoutParams(
                ViewGroup.LayoutParams.WRAP_CONTENT,
                ViewGroup.LayoutParams.WRAP_CONTENT,
                0));
        mPlayButton = new PlayButton(this);
        ll.addView(mPlayButton,
            new LinearLayout.LayoutParams(
                ViewGroup.LayoutParams.WRAP_CONTENT,
                ViewGroup.LayoutParams.WRAP_CONTENT,
                0));
        setContentView(ll);
    }

    @Override
    public void onPause() {
        super.onPause();
        if (mRecorder != null) {
            mRecorder.release();
            mRecorder = null;
        }

        if (mPlayer != null) {
            mPlayer.release();
            mPlayer = null;
        }
    }
}
要在Android中使用MediaCodec录制屏幕和音频,可以使用MediaProjection API和AudioRecord API。 首先,需要获取MediaProjection对象来捕获屏幕内容。可以使用MediaProjectionManager来请求用户授权并获取MediaProjection对象。例如: ```java MediaProjectionManager mediaProjectionManager = (MediaProjectionManager) getSystemService(Context.MEDIA_PROJECTION_SERVICE); Intent intent = mediaProjectionManager.createScreenCaptureIntent(); startActivityForResult(intent, REQUEST_CODE_SCREEN_CAPTURE); ``` 在onActivityResult回调方法中获取MediaProjection对象: ```java @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == REQUEST_CODE_SCREEN_CAPTURE && resultCode == RESULT_OK) { mMediaProjection = mediaProjectionManager.getMediaProjection(resultCode, data); } } ``` 接下来,需要创建一个AudioRecord对象来录制音频。可以使用MediaRecorder.AudioSource.MIC作为音频来源。例如: ```java int audioSource = MediaRecorder.AudioSource.MIC; int sampleRate = 44100; int channelCount = AudioFormat.CHANNEL_IN_MONO; int audioFormat = AudioFormat.ENCODING_PCM_16BIT; int bufferSize = AudioRecord.getMinBufferSize(sampleRate, channelCount, audioFormat); mAudioRecord = new AudioRecord(audioSource, sampleRate, channelCount, audioFormat, bufferSize); ``` 在录制音频时,需要以相同的速率将音频数据传递给编码器。可以使用线程循环读取音频数据并将其传递给编码器。例如: ```java mAudioRecord.startRecording(); while (!mStopRecording) { int numBytesRead = mAudioRecord.read(mAudioBuffer, 0, mAudioBuffer.length); if (numBytesRead > 0) { ByteBuffer inputBuffer = mAudioEncoder.getInputBuffer(inputBufferIndex); inputBuffer.clear(); inputBuffer.put(mAudioBuffer, 0, numBytesRead); mAudioEncoder.queueInputBuffer(inputBufferIndex, 0, numBytesRead, presentationTimeUs, 0); presentationTimeUs += 1000000L / sampleRate; } } mAudioRecord.stop(); ``` 在编码视频和音频后,需要将它们合并为一个视频文件。可以使用MediaMuxer将它们合并在一起。例如: ```java mMediaMuxer = new MediaMuxer(outputFile.getAbsolutePath(), MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4); int audioTrackIndex = -1; while (true) { MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo(); int trackIndex = mAudioEncoder.dequeueOutputBuffer(bufferInfo, 0); if (trackIndex == MediaCodec.INFO_TRY_AGAIN_LATER) { break; } else if (trackIndex == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) { MediaFormat audioFormat = mAudioEncoder.getOutputFormat(); audioTrackIndex = mMediaMuxer.addTrack(audioFormat); mMediaMuxer.start(); } else if (trackIndex >= 0) { ByteBuffer outputBuffer = mAudioEncoder.getOutputBuffer(trackIndex); outputBuffer.position(bufferInfo.offset); outputBuffer.limit(bufferInfo.offset + bufferInfo.size); bufferInfo.presentationTimeUs = presentationTimeUs; mMediaMuxer.writeSampleData(audioTrackIndex, outputBuffer, bufferInfo); mAudioEncoder.releaseOutputBuffer(trackIndex, false); } } ``` 这样,你就可以使用MediaCodec同时录制屏幕和音频了。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值