下面的代码将发生死循环:
package com.zzj.concurrency;
public class VolatileObjectTest implements Runnable{
private ObjectA objectA; // 加上volatile 就可以正常结束While循环了
public VolatileObjectTest(ObjectA a) {
this.objectA = a;
}
public ObjectA getA() {
return objectA;
}
public void setA(ObjectA a) {
this.objectA = a;
}
@Override
public void run() {
long i = 0;
while (objectA.isFlag()) {
i++;
}
System.out.println("stop My Thread " + i);
}
public void stop() {
objectA.setFlag(false);
}
public static void main(String[] args) throws InterruptedException {
// 如果启动的时候加上-server 参数则会 输出 Java HotSpot(TM) Server VM
System.out.println(System.getProperty("java.vm.name"));
VolatileObjectTest test = new VolatileObjectTest(new ObjectA());
new Thread(test).start();
Thread.sleep(1000);
test.stop();
System.out.println("Main Thread " + test.getA().isFlag());
}
static class ObjectA {
private boolean flag = true;
public boolean isFlag() {
return flag;
}
public void setFlag(boolean flag) {
this.flag = flag;
}
}
}
死循环发生在代码段:
while (objectA.isFlag()) {
i++;
}
这是由于编译器对其进行了优化,因为while循环内部没有修改objectA变量且没有用volatile修饰,JVM会把
判断提前,类似于优化成如下:
if(objectA.isFlag()){
while(true){
i++;
}
}