8b 计时器 通过为SetTimer指定回调函数地址来出来计时器信息 实现同样功能
#include <windows.h>
#define ID_TIMER 1
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
VOID CALLBACK TimerProc (HWND, UINT, UINT, DWORD ) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,PSTR szCmdLine, int iCmdShow)
{
static TCHAR *szAppName = TEXT("Beeper2") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL,IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox ( NULL, TEXT ("Program requires Windows NT!"),szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow ( szAppName,TEXT("Beeper2 Timer Demo"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE:
SetTimer (hwnd, ID_TIMER, 1000, TimerProc) ;
return 0 ;
case WM_DESTROY:
KillTimer (hwnd, ID_TIMER) ;
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
VOID CALLBACK TimerProc (HWND hwnd, UINT message, UINT iTimerID, DWORD dwTime)
{
static BOOL fFlipFlop = FALSE ;
HBRUSH hBrush ;
HDC hdc ;
RECT rc ;
MessageBeep (-1) ;
fFlipFlop = !fFlipFlop ;
GetClientRect (hwnd, &rc) ;
hdc = GetDC (hwnd) ;
hBrush = CreateSolidBrush (fFlipFlop ? RGB(255,0,0) : RGB(0,0,255)) ;
FillRect (hdc, &rc, hBrush) ;
ReleaseDC (hwnd, hdc) ;
DeleteObject (hBrush) ;
}