ios developer tiny share-20160916

今天开始新的一章,讲objective-c的类的扩展,通过继承现有类来扩展类的功能。先看下overview的介绍。


Customizing Existing Classes

Objects should have clearly-defined tasks, such as modeling specific information, displaying visual content or controlling the flow of information. As you’ve already seen, a class interface defines the ways in which others are expected to interact with an object to help it accomplish those tasks.

Sometimes, you may find that you wish to extend an existing class by adding behavior that is useful only in certain situations. As an example, you might find that your application often needs to display a string of characters in a visual interface. Rather than creating some string-drawing object to use every time you need to display a string, it would make more sense if it was possible to give the NSString class itself the ability to draw its own characters on screen.

In situations like this, it doesn’t always make sense to add the utility behavior to the original, primary class interface. Drawing abilities are unlikely to be needed the majority of times any string object is used in an application, for example, and in the case of NSString, you can’t modify the original interface or implementation because it’s a framework class.

Furthermore, it might not make sense to subclass the existing class, because you may want your drawing behavior available not only to the original NSString class but also any subclasses of that class, like NSMutableString. And, although NSString is available on both OS X and iOS, the drawing code would need to be different for each platform, so you’d need to use a different subclass on each platform.

Instead, Objective-C allows you to add your own methods to existing classes through categories and class extensions.

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值