隐藏状态栏,保持最前端




using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace LockWin
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();

FormBorderStyle = FormBorderStyle.None;
WindowState = FormWindowState.Maximized;

this.BringToFront();
this.TopMost = true;

Thread t1 = new Thread(new ThreadStart(TestMethod));
t1.Start();

this.FormClosing += Form1_FormClosing;
this.FormClosed += Form1_FormClosed;

ClsWin32.HideTask(true);
}

void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
ClsWin32.HideTask(false);
}

void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
e.Cancel = true;
}

public delegate void MyInvoke();

private void TestMethod()
{
Thread.Sleep(1000);

MyInvoke mi = new MyInvoke(MyBringToFront);
BeginInvoke(mi);
}

public void MyBringToFront()
{
this.BringToFront();
this.TopMost = true;
}

private void button1_Click(object sender, EventArgs e)
{
ClsWin32.HideTask(false);
}
}


class ClsWin32
{
[DllImport("user32.dll")]
public static extern bool GetCursorPos(ref Point lpPoint);

[DllImport("user32.dll", EntryPoint = "FindWindowEx", SetLastError = true)]
public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);

[DllImport("user32.dll", EntryPoint = "ShowWindow", SetLastError = true)]
public static extern bool ShowWindow(IntPtr hWnd, uint nCmdShow);

public static Point GetCursorPos()
{
Point point = new Point();
GetCursorPos(ref point);
return point;
}

public static void HideTask(bool isHide)
{
try
{
IntPtr trayHwnd = FindWindowEx(IntPtr.Zero, IntPtr.Zero, "Shell_TrayWnd", null);
IntPtr hStar = FindWindowEx(IntPtr.Zero, IntPtr.Zero, "Button", null);

if (isHide)
{
ShowWindow(trayHwnd, 0);
ShowWindow(hStar, 0);
}
else
{
ShowWindow(trayHwnd, 1);
ShowWindow(hStar, 1);
}
}
catch { }
}
}
}


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