各种GeometryInstance的添加方法

Cesium.Math.setRandomNumberSeed(1234);
var viewer = new Cesium.Viewer('cesiumContainer');
var scene = viewer.scene;
var primitives = scene.primitives;
var solidWhite = Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.WHITE);
// Combine instances for a rectangle, polygon, ellipse, and circle into a single primitive.
var rectangle = Cesium.Rectangle.fromDegrees(-92.0, 20.0, -86.0, 27.0);
var rectangleInstance = new Cesium.GeometryInstance({
geometry: new Cesium.RectangleGeometry({
rectangle: rectangle,
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT,
stRotation: Cesium.Math.toRadians(45)
})
});
var rectangleOutlineInstance = new Cesium.GeometryInstance({
geometry: new Cesium.RectangleOutlineGeometry({
rectangle: rectangle
}),
attributes: {
color: solidWhite
}
});
var positions = Cesium.Cartesian3.fromDegreesArray([-107.0, 27.0, -107.0, 22.0, -102.0, 23.0, -97.0, 21.0, -97.0, 25.0]);
var polygonInstance = new Cesium.GeometryInstance({
geometry: Cesium.PolygonGeometry.fromPositions({
positions: positions,
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
});
var polygonOutlineInstance = new Cesium.GeometryInstance({
geometry: Cesium.PolygonOutlineGeometry.fromPositions({
positions: positions
}),
attributes: {
color: solidWhite
}
});
var center = Cesium.Cartesian3.fromDegrees(-80.0, 25.0);
var semiMinorAxis = 300000.0;
var semiMajorAxis = 500000.0;
var rotation = Cesium.Math.toRadians(-40.0);
var ellipseInstance = new Cesium.GeometryInstance({
geometry: new Cesium.EllipseGeometry({
center: center,
semiMinorAxis: semiMinorAxis,
semiMajorAxis: semiMajorAxis,
rotation: rotation,
stRotation: Cesium.Math.toRadians(22),
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
});
var ellipseOutlineInstance = new Cesium.GeometryInstance({
geometry: new Cesium.EllipseOutlineGeometry({
center: center,
semiMinorAxis: semiMinorAxis,
semiMajorAxis: semiMajorAxis,
rotation: rotation
}),
attributes: {
color: solidWhite
}
});
center = Cesium.Cartesian3.fromDegrees(-72.0, 25.0);
var radius = 250000.0;
var circleInstance = new Cesium.GeometryInstance({
geometry: new Cesium.CircleGeometry({
center: center,
radius: radius,
stRotation: Cesium.Math.toRadians(90),
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
});
var circleOutlineInstance = new Cesium.GeometryInstance({
geometry: new Cesium.CircleOutlineGeometry({
center: center,
radius: radius
}),
attributes: {
color: solidWhite
}
});
primitives.add(new Cesium.Primitive({
geometryInstances: [rectangleInstance, polygonInstance, ellipseInstance, circleInstance],
appearance: new Cesium.EllipsoidSurfaceAppearance({
material: Cesium.Material.fromType('Stripe')
})
}));
primitives.add(new Cesium.Primitive({
geometryInstances: [rectangleOutlineInstance, polygonOutlineInstance, ellipseOutlineInstance, circleOutlineInstance],
appearance: new Cesium.PerInstanceColorAppearance({
flat: true,
translucent: false,
renderState: {
lineWidth: Math.min(4.0, scene.maximumAliasedLineWidth)
}
})
}));
// Create extruded rectangle
rectangle = Cesium.Rectangle.fromDegrees(-118.0, 38.0, -116.0, 40.0);
var extrudedHeight = 500000.0;
var extrudedRectangle = new Cesium.GeometryInstance({
geometry: new Cesium.RectangleGeometry({
rectangle: rectangle,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
extrudedHeight: extrudedHeight
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
var extrudedOutlineRectangle = new Cesium.GeometryInstance({
geometry: new Cesium.RectangleOutlineGeometry({
rectangle: rectangle,
extrudedHeight: extrudedHeight
}),
attributes: {
color: solidWhite
}
});
// Create extruded ellipse
center = Cesium.Cartesian3.fromDegrees(-117.0, 35.0);
semiMinorAxis = 100000.0;
semiMajorAxis = 200000.0;
rotation = Cesium.Math.toRadians(90);
var height = 100000.0;
extrudedHeight = 200000.0;
var extrudedEllipse = new Cesium.GeometryInstance({
geometry: new Cesium.EllipseGeometry({
center: center,
semiMinorAxis: semiMinorAxis,
semiMajorAxis: semiMajorAxis,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
height: height,
rotation: rotation,
extrudedHeight: extrudedHeight
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
var extrudedOutlineEllipse = new Cesium.GeometryInstance({
geometry: new Cesium.EllipseOutlineGeometry({
center: center,
semiMinorAxis: semiMinorAxis,
semiMajorAxis: semiMajorAxis,
height: height,
rotation: rotation,
extrudedHeight: extrudedHeight
}),
attributes: {
color: solidWhite
}
});
// Create extruded polygon
var polygonHierarchy = {
positions: Cesium.Cartesian3.fromDegreesArray([
-118.0, 30.0,
-115.0, 30.0,
-117.1, 31.1,
-118.0, 33.0
])
};
height = 300000.0;
extrudedHeight = 700000.0;
var extrudedPolygon = new Cesium.GeometryInstance({
geometry: new Cesium.PolygonGeometry({
polygonHierarchy: polygonHierarchy,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
extrudedHeight: extrudedHeight,
height: height
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
var extrudedOutlinePolygon = new Cesium.GeometryInstance({
geometry: new Cesium.PolygonOutlineGeometry({
polygonHierarchy: polygonHierarchy,
extrudedHeight: extrudedHeight,
height: height
}),
attributes: {
color: solidWhite
}
});
// cylinder
var length = 200000.0;
var topRadius = 150000.0;
var bottomRadius = 150000.0;
var modelMatrix = Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-70.0, 45.0)),
new Cesium.Cartesian3(0.0, 0.0, 100000.0), new Cesium.Matrix4());
var cylinderInstance = new Cesium.GeometryInstance({
geometry: new Cesium.CylinderGeometry({
length: length,
topRadius: topRadius,
bottomRadius: bottomRadius,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
}),
modelMatrix: modelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
var cylinderOutlineInstance = new Cesium.GeometryInstance({
geometry: new Cesium.CylinderOutlineGeometry({
length: length,
topRadius: topRadius,
bottomRadius: bottomRadius
}),
modelMatrix: modelMatrix,
attributes: {
color: solidWhite
}
});
primitives.add(new Cesium.Primitive({
geometryInstances: [extrudedPolygon, extrudedRectangle, extrudedEllipse, cylinderInstance],
appearance: new Cesium.PerInstanceColorAppearance({
translucent: false,
closed: true
})
}));
primitives.add(new Cesium.Primitive({
geometryInstances: [extrudedOutlineRectangle, extrudedOutlineEllipse, extrudedOutlinePolygon, cylinderOutlineInstance],
appearance: new Cesium.PerInstanceColorAppearance({
flat: true,
translucent: false,
renderState: {
lineWidth: Math.min(4.0, scene.maximumAliasedLineWidth)
}
})
}));
// Create box and ellipsoid boxes, and use the instance's
// modelMatrix to scale and position them.
var dimensions = new Cesium.Cartesian3(1.0, 1.0, 1.0);
var boxGeometry = Cesium.BoxGeometry.fromDimensions({
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
dimensions: dimensions
});
var boxOutlineGeometry = Cesium.BoxOutlineGeometry.fromDimensions({
dimensions: dimensions
});
var radii = new Cesium.Cartesian3(0.5, 0.5, 1.0);
var ellipsoidGeometry = new Cesium.EllipsoidGeometry({
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
radii: radii
});
var ellipsoidOutlineGeometry = new Cesium.EllipsoidOutlineGeometry({
radii: radii,
stackPartitions: 6,
slicePartitions: 5
});
radius = 0.75;
var sphereGeometry = new Cesium.SphereGeometry({
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
radius: radius
});
var sphereOutlineGeometry = new Cesium.SphereOutlineGeometry({
radius: radius,
stackPartitions: 6,
slicePartitions: 5
});
var instances = [];
var outlineInstances = [];
var i;
var boxModelMatrix, ellipsoidModelMatrix, sphereModelMatrix;
for (i = 0; i < 5; ++i) {
height = 100000.0 + (200000.0 * i);
boxModelMatrix = Cesium.Matrix4.multiplyByUniformScale(Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-106.0, 45.0)), new Cesium.Cartesian3(0.0, 0.0, height), new Cesium.Matrix4()), 90000.0, new Cesium.Matrix4());
ellipsoidModelMatrix = Cesium.Matrix4.multiplyByUniformScale(Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-102.0, 45.0)), new Cesium.Cartesian3(0.0, 0.0, height), new Cesium.Matrix4()), 90000.0, new Cesium.Matrix4());
sphereModelMatrix = Cesium.Matrix4.multiplyByUniformScale(Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-98.0, 45.0)), new Cesium.Cartesian3(0.0, 0.0, height), new Cesium.Matrix4()), 90000.0, new Cesium.Matrix4());
instances.push(new Cesium.GeometryInstance({
geometry: boxGeometry,
modelMatrix: boxModelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
}));
outlineInstances.push(new Cesium.GeometryInstance({
geometry: boxOutlineGeometry,
modelMatrix: boxModelMatrix,
attributes: {
color: solidWhite
}
}));
instances.push(new Cesium.GeometryInstance({
geometry: ellipsoidGeometry,
modelMatrix: ellipsoidModelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
}));
outlineInstances.push(new Cesium.GeometryInstance({
geometry: ellipsoidOutlineGeometry,
modelMatrix: ellipsoidModelMatrix,
attributes: {
color: solidWhite
}
}));
instances.push(new Cesium.GeometryInstance({
geometry: sphereGeometry,
modelMatrix: sphereModelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
}));
outlineInstances.push(new Cesium.GeometryInstance({
geometry: sphereOutlineGeometry,
modelMatrix: sphereModelMatrix,
attributes: {
color: solidWhite
}
}));
}
primitives.add(new Cesium.Primitive({
geometryInstances: instances,
appearance: new Cesium.PerInstanceColorAppearance({
translucent: false,
closed: true
})
}));
primitives.add(new Cesium.Primitive({
geometryInstances: outlineInstances,
appearance: new Cesium.PerInstanceColorAppearance({
flat: true,
translucent: false,
renderState: {
lineWidth: Math.min(4.0, scene.maximumAliasedLineWidth)
}
})
}));
// Create a single wall
positions = Cesium.Cartesian3.fromDegreesArray([
-95.0, 50.0,
-85.0, 50.0,
-75.0, 50.0
]);
var maximumHeights = [500000, 1000000, 500000];
var minimumHeights = [0, 500000, 0];
var wallInstance = new Cesium.GeometryInstance({
geometry: new Cesium.WallGeometry({
positions: positions,
maximumHeights: maximumHeights,
minimumHeights: minimumHeights,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.7
}))
}
});
var wallOutlineInstance = new Cesium.GeometryInstance({
geometry: new Cesium.WallOutlineGeometry({
positions: positions,
maximumHeights: maximumHeights,
minimumHeights: minimumHeights
}),
attributes: {
color: new Cesium.ColorGeometryInstanceAttribute(0.7, 0.7, 0.7, 1.0)
}
});
primitives.add(new Cesium.Primitive({
geometryInstances: wallInstance,
appearance: new Cesium.PerInstanceColorAppearance()
}));
primitives.add(new Cesium.Primitive({
geometryInstances: wallOutlineInstance,
appearance: new Cesium.PerInstanceColorAppearance({
flat: true,
translucent: false,
renderState: {
lineWidth: Math.min(4.0, scene.maximumAliasedLineWidth)
}
})
}));
rectangle = Cesium.Rectangle.fromDegrees(-92.0, 30.0, -85.0, 40.0);
rectangleInstance = new Cesium.GeometryInstance({
geometry: new Cesium.RectangleGeometry({
rectangle: rectangle,
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
});
polygonHierarchy = {
positions: Cesium.Cartesian3.fromDegreesArray([
-109.0, 30.0,
-95.0, 30.0,
-95.0, 40.0,
-109.0, 40.0
]),
holes: [{
positions: Cesium.Cartesian3.fromDegreesArray([
-107.0, 31.0,
-107.0, 39.0,
-97.0, 39.0,
-97.0, 31.0
]),
holes: [{
positions: Cesium.Cartesian3.fromDegreesArray([
-105.0, 33.0,
-99.0, 33.0,
-99.0, 37.0,
-105.0, 37.0
]),
holes: [{
positions: Cesium.Cartesian3.fromDegreesArray([
-103.0, 34.0,
-101.0, 34.0,
-101.0, 36.0,
-103.0, 36.0
])
}]
}]
}]
};
polygonInstance = new Cesium.GeometryInstance({
geometry: new Cesium.PolygonGeometry({
polygonHierarchy: polygonHierarchy,
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
});
center = Cesium.Cartesian3.fromDegrees(-80.0, 35.0);
semiMinorAxis = 200000.0;
semiMajorAxis = 500000.0;
rotation = Cesium.Math.toRadians(30.0);
ellipseInstance = new Cesium.GeometryInstance({
geometry: new Cesium.EllipseGeometry({
center: center,
semiMinorAxis: semiMinorAxis,
semiMajorAxis: semiMajorAxis,
rotation: rotation,
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
});
center = Cesium.Cartesian3.fromDegrees(-72.0, 35.0);
radius = 200000.0;
circleInstance = new Cesium.GeometryInstance({
geometry: new Cesium.CircleGeometry({
center: center,
radius: radius,
vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
});
primitives.add(new Cesium.Primitive({
geometryInstances: [rectangleInstance, polygonInstance, ellipseInstance, circleInstance],
appearance: new Cesium.EllipsoidSurfaceAppearance({
material: Cesium.Material.fromType('Stripe')
})
}));
// Create extruded rectangle
rectangle = Cesium.Rectangle.fromDegrees(-110.0, 38.0, -107.0, 40.0);
height = 700000.0;
extrudedHeight = 1000000.0;
rotation = Cesium.Math.toRadians(45.0);
extrudedRectangle = new Cesium.GeometryInstance({
geometry: new Cesium.RectangleGeometry({
rectangle: rectangle,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
height: height,
rotation: rotation,
extrudedHeight: extrudedHeight
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
// Create extruded ellipse
center = Cesium.Cartesian3.fromDegrees(-110.0, 35.0);
semiMinorAxis = 100000.0;
semiMajorAxis = 200000.0;
rotation = Cesium.Math.toRadians(-40.0);
height = 300000.0;
extrudedHeight = 700000.0;
extrudedEllipse = new Cesium.GeometryInstance({
geometry: new Cesium.EllipseGeometry({
center: center,
semiMinorAxis: semiMinorAxis,
semiMajorAxis: semiMajorAxis,
rotation: rotation,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
height: height,
extrudedHeight: extrudedHeight
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
// Create extruded polygon
polygonHierarchy = {
positions: Cesium.Cartesian3.fromDegreesArray([
-113.0, 30.0,
-110.0, 30.0,
-110.0, 33.0,
-111.5, 31.0,
-113.0, 33.0
])
};
extrudedHeight = 300000.0;
extrudedPolygon = new Cesium.GeometryInstance({
geometry: new Cesium.PolygonGeometry({
polygonHierarchy: polygonHierarchy,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
extrudedHeight: extrudedHeight
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
// cylinder
length = 400000.0;
topRadius = 0.0;
bottomRadius = 200000.0;
modelMatrix = Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-70.0, 40.0)), new Cesium.Cartesian3(0.0, 0.0, 200000.0), new Cesium.Matrix4());
cylinderInstance = new Cesium.GeometryInstance({
geometry: new Cesium.CylinderGeometry({
length: length,
topRadius: topRadius,
bottomRadius: bottomRadius,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
}),
modelMatrix: modelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
primitives.add(new Cesium.Primitive({
geometryInstances: [extrudedPolygon, extrudedRectangle, extrudedEllipse, cylinderInstance],
appearance: new Cesium.PerInstanceColorAppearance({
translucent: false,
closed: true
})
}));
// Combine instances each with a unique color.
// We can combine heterogeneous geometries as we
// do here as long as vertex formats match.
instances = [];
center = Cesium.Cartesian3.fromDegrees(-65.0, 35.0);
radius = 200000.0;
rectangle = Cesium.Rectangle.fromDegrees(-67.0, 27.0, -63.0, 32.0);
for (i = 0; i < 5; ++i) {
height = 200000.0 * i;
instances.push(new Cesium.GeometryInstance({
geometry: new Cesium.CircleGeometry({
center: center,
radius: radius,
height: height,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.5
}))
}
}));
instances.push(new Cesium.GeometryInstance({
geometry: new Cesium.RectangleGeometry({
rectangle: rectangle,
height: height,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.5
}))
}
}));
}
primitives.add(new Cesium.Primitive({
geometryInstances: instances,
appearance: new Cesium.PerInstanceColorAppearance()
}));
// Create box and ellipsoid boxes, and use the instance's
// modelMatrix to scale and position them.
dimensions = new Cesium.Cartesian3(1.0, 1.0, 1.0);
boxGeometry = Cesium.BoxGeometry.fromDimensions({
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
dimensions: dimensions
});
radii = new Cesium.Cartesian3(0.5, 0.5, 1.0);
ellipsoidGeometry = new Cesium.EllipsoidGeometry({
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
radii: radii
});
radius = 0.75;
sphereGeometry = new Cesium.SphereGeometry({
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
radius: radius
});
instances = [];
outlineInstances = [];
for (i = 0; i < 5; ++i) {
height = 100000.0 + (200000.0 * i);
boxModelMatrix = Cesium.Matrix4.multiplyByUniformScale(Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-108.0, 45.0)), new Cesium.Cartesian3(0.0, 0.0, height), new Cesium.Matrix4()), 90000.0, new Cesium.Matrix4());
ellipsoidModelMatrix = Cesium.Matrix4.multiplyByUniformScale(Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-104.0, 45.0)), new Cesium.Cartesian3(0.0, 0.0, height), new Cesium.Matrix4()), 90000.0, new Cesium.Matrix4());
sphereModelMatrix = Cesium.Matrix4.multiplyByUniformScale(Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(-100.0, 45.0)), new Cesium.Cartesian3(0.0, 0.0, height), new Cesium.Matrix4()), 90000.0, new Cesium.Matrix4());
instances.push(new Cesium.GeometryInstance({
geometry: boxGeometry,
modelMatrix: boxModelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.5
}))
}
}));
instances.push(new Cesium.GeometryInstance({
geometry: ellipsoidGeometry,
modelMatrix: ellipsoidModelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.5
}))
}
}));
instances.push(new Cesium.GeometryInstance({
geometry: sphereGeometry,
modelMatrix: sphereModelMatrix,
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.5
}))
}
}));
}
primitives.add(new Cesium.Primitive({
geometryInstances: instances,
appearance: new Cesium.PerInstanceColorAppearance({
translucent: true,
closed: true
})
}));
positions = [];
var colors = [];
for (i = 0; i < 40; ++i) {
positions.push(Cesium.Cartesian3.fromDegrees(-100.0 + i, 48.0));
colors.push(Cesium.Color.fromRandom({
alpha: 1.0
}));
}
primitives.add(new Cesium.Primitive({
geometryInstances: new Cesium.GeometryInstance({
geometry: new Cesium.SimplePolylineGeometry({
positions: positions,
colors: colors
})
}),
appearance: new Cesium.PerInstanceColorAppearance({
flat: true,
renderState: {
// Override the appearance render state to change the
// line width on system's that support it (Linx/Mac).
lineWidth: Math.min(4.0, scene.maximumAliasedLineWidth)
}
})
}));
// create a polyline with a material
positions = [];
for (i = 0; i < 40; ++i) {
positions.push(Cesium.Cartesian3.fromDegrees(-100.0 + i, 15.0));
}
primitives.add(new Cesium.Primitive({
geometryInstances: new Cesium.GeometryInstance({
geometry: new Cesium.PolylineGeometry({
positions: positions,
width: 10.0,
vertexFormat: Cesium.PolylineMaterialAppearance.VERTEX_FORMAT
})
}),
appearance: new Cesium.PolylineMaterialAppearance({
material: Cesium.Material.fromType(Cesium.Material.PolylineGlowType)
})
}));
// create a polyline with per segment colors
positions = [];
colors = [];
for (i = 0; i < 40; ++i) {
positions.push(Cesium.Cartesian3.fromDegrees(-100.0 + i, 12.0));
colors.push(Cesium.Color.fromRandom({
alpha: 1.0
}));
}
primitives.add(new Cesium.Primitive({
geometryInstances: new Cesium.GeometryInstance({
geometry: new Cesium.PolylineGeometry({
positions: positions,
width: 10.0,
vertexFormat: Cesium.PolylineColorAppearance.VERTEX_FORMAT,
colors: colors
})
}),
appearance: new Cesium.PolylineColorAppearance()
}));
// create a polyline with per vertex colors
positions = [];
colors = [];
for (i = 0; i < 40; ++i) {
positions.push(Cesium.Cartesian3.fromDegrees(-100.0 + i, 9.0));
colors.push(Cesium.Color.fromRandom({
alpha: 1.0
}));
}
primitives.add(new Cesium.Primitive({
geometryInstances: new Cesium.GeometryInstance({
geometry: new Cesium.PolylineGeometry({
positions: positions,
width: 10.0,
vertexFormat: Cesium.PolylineColorAppearance.VERTEX_FORMAT,
colors: colors,
colorsPerVertex: true
})
}),
appearance: new Cesium.PolylineColorAppearance()
}));
// Create a single wall
positions = Cesium.Cartesian3.fromDegreesArrayHeights([
-90.0, 43.0, 100000.0,
-87.5, 45.0, 100000.0,
-85.0, 43.0, 100000.0,
-87.5, 41.0, 100000.0,
-90.0, 43.0, 100000.0
]);
wallInstance = new Cesium.GeometryInstance({
geometry: new Cesium.WallGeometry({
positions: positions
})
});
primitives.add(new Cesium.Primitive({
geometryInstances: wallInstance,
appearance: new Cesium.MaterialAppearance({
material: Cesium.Material.fromType('Checkerboard', {
repeat: new Cesium.Cartesian2(20.0, 6.0)
})
})
}));
positions = Cesium.Cartesian3.fromDegreesArray([
-120.0, 45.0,
-125.0, 50.0,
-125.0, 55.0
]);
var width = 100000;
var corridor = new Cesium.GeometryInstance({
geometry: new Cesium.CorridorGeometry({
positions: positions,
width: width,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
var extrudedCorridor = new Cesium.GeometryInstance({
geometry: new Cesium.CorridorGeometry({
positions: positions,
width: width,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
height: 300000,
extrudedHeight: 400000
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.7
}))
}
});
var corridorOutline = new Cesium.GeometryInstance({
geometry: new Cesium.CorridorOutlineGeometry({
positions: positions,
width: width,
height: 700000
}),
attributes: {
color: solidWhite
}
});
var corridorFill = new Cesium.GeometryInstance({
geometry: new Cesium.CorridorGeometry({
positions: positions,
width: width,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
height: 700000
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 0.7
}))
}
});
primitives.add(new Cesium.Primitive({
geometryInstances: [corridor, extrudedCorridor, corridorFill],
appearance: new Cesium.PerInstanceColorAppearance({
translucent: true,
closed: true
})
}));
primitives.add(new Cesium.Primitive({
geometryInstances: corridorOutline,
appearance: new Cesium.PerInstanceColorAppearance({
flat: true,
translucent: false,
renderState: {
lineWidth: Math.min(4.0, scene.maximumAliasedLineWidth)
}
})
}));
function starPositions(arms, rOuter, rInner) {
var angle = Math.PI / arms;
var pos = [];
for (var i = 0; i < 2 * arms; i++) {
var r = (i % 2) === 0 ? rOuter : rInner;
var p = new Cesium.Cartesian2(Math.cos(i * angle) * r, Math.sin(i * angle) * r);
pos.push(p);
}
return pos;
}
positions = Cesium.Cartesian3.fromDegreesArrayHeights([
-102.0, 15.0, 100000.0,
-105.0, 20.0, 200000.0,
-110.0, 20.0, 100000.0
]);
var polylineVolumeFill = new Cesium.GeometryInstance({
geometry: new Cesium.PolylineVolumeGeometry({
polylinePositions: positions,
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
shapePositions: starPositions(7, 30000.0, 20000.0)
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
var polylineVolumeOutline = new Cesium.GeometryInstance({
geometry: new Cesium.PolylineVolumeOutlineGeometry({
polylinePositions: positions,
shapePositions: starPositions(7, 30000.0, 20000.0)
}),
attributes: {
color: solidWhite
}
});
var polylineVolume = new Cesium.GeometryInstance({
geometry: new Cesium.PolylineVolumeGeometry({
polylinePositions: Cesium.Cartesian3.fromDegreesArray([
-102.0, 15.0,
-105.0, 20.0,
-110.0, 20.0
]),
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
shapePositions: starPositions(7, 30000, 20000)
}),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.fromRandom({
alpha: 1.0
}))
}
});
function computeCircle(radius) {
var positions = [];
for (var i = 0; i < 360; i++) {
var radians = Cesium.Math.toRadians(i);
positions.push(new Cesium.Cartesian2(radius * Math.cos(radians), radius * Math.sin(radians)));
}
return positions;
}
var tubeGeometry = new Cesium.GeometryInstance({
geometry: new Cesium.PolylineVolumeGeometry({
polylinePositions: Cesium.Cartesian3.fromDegreesArray([
-104.0, 13.0,
-107.0, 18.0,
-112.0, 18.0
]),
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
shapePositions: computeCircle(40000.0)
}),
attributes: {
color: solidWhite
}
});
primitives.add(new Cesium.Primitive({
geometryInstances: [tubeGeometry, polylineVolume, polylineVolumeFill],
appearance: new Cesium.PerInstanceColorAppearance({
translucent: false,
closed: true
})
}));
primitives.add(new Cesium.Primitive({
geometryInstances: polylineVolumeOutline,
appearance: new Cesium.PerInstanceColorAppearance({
flat: true,
translucent: false,
renderState: {
lineWidth: 1.0
}
})
}));
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